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NX二次开发源码分享:NX10可以直接对资源条进行二次开发. K$ k B$ @* e: `2 g% U, \; K% y$ e
这是官方的一个例子,新建了一个资源条,使用MFC的Tree创建了树列表,并加载了所有组件的属性到节点上。0 G5 O4 [5 e; p g
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// Mandatory UF Includes8 R/ e; C- q0 e8 m7 D% S
#include <uf.h>& d+ P1 ^& s% f9 j# r8 y$ j
: a5 C" b# R( u; K1 P% |
// NXOpen Includes
0 ^8 B$ \; U$ f0 h% B4 Y8 Q1 p#include <NXOpen/Assemblies_Component.hxx>
+ ?' r) b6 a; {# G3 y#include <NXOpen/Assemblies_ComponentAssembly.hxx>/ x; ?+ P, T/ @6 X7 [* M
#include <NXOpen/ListingWindow.hxx>
# u" o, z8 p8 L6 Q: e. k& p#include <NXOpen/LogFile.hxx>% K6 ~ \' H) r9 c/ G
#include <NXOpen/NXMessageBox.hxx>" {; ^- Q: w5 w& t' @+ H3 F
#include <NXOpen/NXException.hxx>
4 V% \ d" N/ ?0 e#include <NXOpen/NXObject.hxx>
# ^& k% t3 q! T7 [#include <NXOpen/Part.hxx>+ p0 M' O+ j$ Q
#include <NXOpen/ParTCollection.hxx>
- X1 j2 @4 ~* O# \#include <NXOpen/ResourceBarManager.hxx>: r% p' d# \# X$ }& c6 b
#include <NXOpen/Session.hxx>! y% i1 I+ n6 [" p) X9 q/ e, U
#include <NXOpen/UI.hxx>7 Y0 Z, I: h' ^' u8 A# Q; q7 \
using namespace NXOpen;! T5 f6 R$ s8 J; l n: F
using namespace NXOpen::Assemblies;' K1 c+ U5 [! j q1 a. T) g
2 A% ^8 T# Y! K: o// Std C++ Includes* w6 E; R' j; x# x& Z* N0 ^
#include <iostream>
/ _1 u' z+ ?9 @4 Y3 |# {#include <sstream>8 a& Q# i3 K; q- u! S, [! x
#include <map>
! W; t* R/ X6 X; susing std::exception;
) J9 Y+ A' O' \. n* G8 k# Qusing std::endl;
# i- C0 G: [4 c+ L4 W# S: susing std::cout;, C# }: x' F! }) ~4 x6 m! `) z
using std::cerr;% ^4 L c- K2 u( g$ ^4 [
( |# I; r" }+ h" }, \
// MFC Includes! `7 P! l# M8 r! }2 H
#define _WIN32_WINNT 0x06010000
- F6 U5 m1 s7 y. y2 r+ m# w- U- c#include <afxwin.h>0 b+ J& J+ Z, W k) O0 f
#include <afxcmn.h>6 N) _) d6 H1 ^ J
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#define IDC_TREE1 1002: ?+ S" u3 c) o; O1 [5 y
{+ @! u9 ~. H//------------------------------------------------------------------------------; N& r$ N; a. q1 a
// NXOpen C++ class
3 Z, j( A7 Y1 t" G//------------------------------------------------------------------------------$ u* ~2 D6 X1 V5 i }
class MyClass8 p7 S9 X7 C0 b% A
{( N# S1 U. }3 w. [
// class members
7 E# [7 f) l. J/ t# ypublic:" g5 `( k* y8 o: b
static Session *theSession;" ~, u8 s4 n- b$ z; M
static UI *theUI;
& K: r# [! M8 f9 P- R static int m_tab;
9 X! \- t+ [$ P: V r# ? static int m_cbID[2];
- b3 } x4 P+ X. y1 P! A( e; f3 j0 K+ F" q6 y
MyClass();
1 }% k& a5 j( { ~MyClass();* y, B& _. b* U& H; `
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void print(const NXString &);
6 J4 `8 x8 [: Q" |3 d' s& @8 p void log(const NXString &);( b% f' A" B% j
void getAttributes(Component *, HTREEITEM);
, @. M7 C% e( N) P7 N5 ` void getComponents(Component *, HTREEITEM);
) E- w1 b: J/ S, S, A int ActivationHandler1(int tab_id);6 ?# f( R& I2 l3 p$ J% |' t
void Clear();7 R, D: r( j9 Z2 C
void Populate(BasePart*); M/ m5 K) F& r5 D4 r9 \
void cbPartOpened(BasePart*);( k: |) c; f$ o/ q% [
void cbPartClosed(BasePart*);
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7 e5 g) G) v4 [! e1 E* Y( a: Oprivate:
% b7 k: `+ K5 B' T. q( ` Part *workPart, *displayPart;
5 g% J+ \1 K6 J8 b NXMessageBox *mb;% z5 l& Y8 v9 G: M+ y8 X
ListingWindow *listW;/ m$ |( C$ C. X y/ H
LogFile *logF;- f4 w \% i2 H4 T) E) V+ @- H
CTreeCtrl *m_tree;
4 b* z- G3 t3 t CImageList m_Images;8 v1 v$ A$ w$ ?# G7 h
};
/ Y8 B: o' x0 B
3 z7 l- ]2 G2 b! o4 h//------------------------------------------------------------------------------" w( M1 M2 V" u9 ]+ q3 C7 q7 g0 z
// Initialize static variables
5 f. ], Q8 O! |" \+ }7 Q/ l/ a//------------------------------------------------------------------------------
1 o0 K% u. k& zSession *(MyClass::theSession) = nullptr;4 Q1 d6 N9 n# y8 K; m2 h& T
UI *(MyClass::theUI) = nullptr;
" k+ V& w- O0 p* u: L/ D oint MyClass::m_tab = 0;1 O5 Y5 Z3 o v* \2 y
int MyClass::m_cbID[2] = {0,0};
* h2 R& Y, t; u+ V. o
{$ s; ]8 L7 _8 e; v" Q, xMyClass *theApp = nullptr;7 D. ^ ^, I$ X; |
0 }) u9 p/ }4 A/ C6 a//------------------------------------------------------------------------------
) v; A1 z, j8 x// Constructor , ?# K+ z1 n7 a( o: q, l! U
//------------------------------------------------------------------------------
' V! r& j) V( [MyClass::MyClass() F+ t& a: T% s
{
9 Q$ p/ u1 J1 }+ k+ X8 r logF->WriteLine("GTAC: MyClass Constructor");- g. t3 I$ l. B1 v: p O- Q
theSession = NXOpen::Session::GetSession();
! U( [0 |0 z0 U" c* b9 H theUI = UI::GetUI();
5 r/ h$ S( g' m/ s mb = theUI->NXMessageBox();4 m- F/ }% K2 V6 B
listW = theSession->ListingWindow();
# u, a: y" ~3 }; m logF = theSession->LogFile();
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+ u. r1 C( e/ c" D- Q' [! v workPart = theSession->;Parts()->Work();
G$ y {4 v$ l7 y# e; w; h% H displayPart = theSession->;Parts()->Display();
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# A# K/ G8 Z7 \1 ] m_tree = new CTreeCtrl();
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BOOL bSuccess = m_Images.Create(16, 16, ILC_COLOR32, 0, 2);' }# s0 K/ Q! E+ O) r( A1 l
int index = m_Images.Add( AfxGetApp()->LoadStandardIcon(IDI_WINLOGO) );+ {- c/ P( U8 F5 g( }
index = m_Images.Add( AfxGetApp()->LoadStandardIcon(IDI_INFORMATION) );
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m_tab = theUI->ResourceBarManager()->ResourceBarManager::Create("Assembly Attributes", "ant_component_mode");
$ A# U- u5 n+ t7 b theUI->ResourceBarManager()->ResourceBarManager::RegisterActivationCallback(m_tab, & z' f! R- i9 W4 u! r1 X& q: l! O
make_callback(this, &MyClass::ActivationHandler1));, ~- B4 l: R$ Z7 ?. A3 o+ ^' X
theUI->ResourceBarManager()->ResourceBarManager::ActivateTab(m_tab);
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m_cbID[0] = theSession->;Parts()->AddPartOpenedHandler(make_callback(this, &MyClass::cbPartOpened));
3 m* x( z5 H+ Z0 _- }5 h% Q. Q m_cbID[1] = theSession->;Parts()->AddPartClosedHandler(make_callback(this, &MyClass::cbPartClosed));% G4 ~" D# i+ d
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//------------------------------------------------------------------------------
+ o# S6 _! k) o// Destructor* T7 C+ @2 N+ s3 K& X$ R" ?; x
//------------------------------------------------------------------------------4 z7 S1 D, h$ y5 [% V( M- b. z
MyClass::~MyClass()
/ z4 }: u; h2 [8 `{
" u: a4 i+ @" h9 l! H logF->WriteLine("GTAC: MyClass Destructor");* m, B( ~6 u9 B) R1 P5 S
if( m_tree->GetSafeHwnd() )
& g0 w2 N) l$ D {
: v5 H# z( O0 h' N& A BOOL bSuccess = m_tree->DestroyWindow();; w' _# s" O/ K& [) J; }9 R
}
# d; G& N* P; P0 B1 J4 M1 M* e5 c O; N' I, }7 X2 O
theUI->ResourceBarManager()->Destroy(theApp->m_tab);
' V3 P; ^- }7 L theSession->;Parts()->RemovePartOpenedHandler(m_cbID[0]);
; W5 R* {% a; l7 E theSession->;Parts()->RemovePartClosedHandler(m_cbID[1]);
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7 e& d9 S+ }1 ~. C+ f}
. e6 k" K; l: U& {# K
3 K& o1 M q: w//------------------------------------------------------------------------------: |3 l2 @; K/ T& n
// Print string to listing window and/or syslog4 O* H0 u: L4 k) G5 {
//------------------------------------------------------------------------------/ W7 A9 {9 m7 T
void MyClass::print(const NXString &msg)
$ b$ J$ m+ {( u6 `: A0 ?{
' B; l: z. e( q- w" r if(! listW->IsOpen() ) listW->Open();
" Y" m: v* r7 T/ k; G listW->WriteLine(msg);- ^! a9 |9 d5 Q5 N6 M1 A+ o* X
}
X6 F5 R4 T; S; Z6 m# M0 evoid MyClass::log(const NXString &msg)
& B/ I& j& F* S* D& K0 z) t{
+ J( N9 X) O- U9 e; C: O3 R logF->WriteLine(msg);- }3 m# a1 \) ]. Q, R3 j0 @( i
}# j7 X. }* A7 ^* O6 k% S
8 Z. M# X: Q" i1 Y( O// Callback triggered when opening resource bar tab3 U9 C2 ~- V" `1 q0 |. {
int MyClass::ActivationHandler1(int tab_id)
/ m2 F$ s# }4 j5 f) O" s& R7 C{, `6 K' ^/ X. u7 ^- ?# Y
// Get the WindowHandle object
7 |+ ]+ }! K3 ]- W; b WindowHandle *window_handle = MyClass::theUI->ResourceBarManager()->GetWindowHandle(tab_id);+ g2 \, A$ R# n5 L2 O' T
// Get the real handle
- N1 z7 Q# {9 p' {% J9 ~8 H7 p HWND parent_handle = (HWND)window_handle->GetHandle();
4 Y( K4 f# h: v( M& ~ // Get the CWnd object from HWND, FromHandlePermanent will return 0!9 S: }! D5 Z# b
CWnd *wParent1 = CWnd::FromHandle(parent_handle);2 @6 a I$ ?5 r2 ~
ASSERT(wParent1);3 } r9 Q" K- H- l* m: V+ o
6 ]/ ^1 b4 t6 G Y, \+ f6 W // Switch module state to avoid Assertion from afxCurrentInstanceHandle
7 P6 h! {5 I( U( T/ h! S# { AFX_MANAGE_STATE(AfxGetStaticModuleState());
% D. O6 L# `9 ]8 z1 i) O0 Z6 S
! _$ i* k( g2 v$ G, y BOOL bSuccess = m_tree->Create(WS_CHILD|WS_VISIBLE|WS_BORDER|TVS_HASBUTTONS|TVS_HASLINES|TVS_LINESATROOT|TVS_TRACKSELECT,
+ l: }3 A! C9 d( \9 T: [ CRect(10,50,510,1810), wParent1, IDC_TREE1);/ r% W. j4 a/ w, q
m_tree->SetImageList(&m_Images, TVSIL_NORMAL);
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; T Q( H$ @, P; D3 A Populate(displayPart);
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0 H, l8 A3 O5 A; C* W! r& k return 0;+ r/ f& m: r8 ?: |8 H
}6 D. ]/ q4 o4 g, b: v, y
# k" S' s9 W; y0 J$ G" {//------------------------------------------------------------------------------
( Z3 \5 o/ K r% l* l( [0 P; K0 b// getAttributes
9 x# `* v( }! U/ r. z0 _7 a. K: c//------------------------------------------------------------------------------, V8 {' _; Y% c4 P) b( Q( _! k5 ]% r; [
, P1 U" ]9 B* o( h6 U' u. ?( l4 k0 v, ^7 X; x/ y$ S- Z
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