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. ~: S* ?3 U2 i% E, |# iNX二次开发源码分享:NX10可以直接对资源条进行二次开发$ Z8 e& X4 z# @! g( [9 b+ h
这是官方的一个例子,新建了一个资源条,使用MFC的Tree创建了树列表,并加载了所有组件的属性到节点上。2 H+ W5 u- k" x! H
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// Mandatory UF Includes1 l' j: ]7 w+ H. f: R4 ?8 `
#include <uf.h>
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7 W7 P- O8 c0 j7 E6 L' |. y// NXOpen Includes
' c5 ~* O; \; @8 J \: z! l9 ~#include <NXOpen/Assemblies_Component.hxx>! e. s8 U8 K2 [+ [
#include <NXOpen/Assemblies_ComponentAssembly.hxx>- W! V* f7 e7 l! b$ ^, t
#include <NXOpen/ListingWindow.hxx>3 A" }( m9 ]2 N1 u& }, q* B
#include <NXOpen/LogFile.hxx>! W; K/ Z3 Y( T! i3 H; e- L+ v
#include <NXOpen/NXMessageBox.hxx>/ |) ~! K( a! C# f& x0 |
#include <NXOpen/NXException.hxx>+ t; N6 l" f/ q# C4 `0 \$ H' `3 n
#include <NXOpen/NXObject.hxx>; b- H% r4 z. q j% x6 I
#include <NXOpen/Part.hxx>
% c/ ], T' |" ]+ `9 y5 o6 b1 {3 [#include <NXOpen/ParTCollection.hxx>
! s1 f y2 Y4 l( A7 k, j#include <NXOpen/ResourceBarManager.hxx>
" V( r% n! U/ M- F) A. l#include <NXOpen/Session.hxx># ~: K5 V0 t- {/ B
#include <NXOpen/UI.hxx>
2 S" {( [1 O/ F6 b. j$ W. t* t& Husing namespace NXOpen;, H3 n4 U0 }# B* R; I+ }
using namespace NXOpen::Assemblies;1 P* w1 H1 |" l
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// Std C++ Includes
; V: c& G% S) L3 `( r#include <iostream>- G- M) L3 G9 q6 H7 b* ^" D
#include <sstream>. N/ W5 {) h5 e0 c( A
#include <map>& x$ U' }4 {# r$ A
using std::exception;6 h0 o# l/ O( P- e& m
using std::endl;
2 ?4 L* X( L: Cusing std::cout;$ j+ u* i. u7 E1 H' l$ n
using std::cerr;
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0 ?4 A7 F7 c' d9 D// MFC Includes
& \# S+ p3 Y0 g' r+ m6 f' e0 T5 E#define _WIN32_WINNT 0x06010000
+ R4 E/ N1 V+ N# R#include <afxwin.h>
0 J- N2 `$ s v# U7 w; G- K* P, `! C#include <afxcmn.h>) U7 z/ ?& g! q+ }9 }
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#define IDC_TREE1 1002
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$ I) S; n) Z% y! x3 T2 Y//------------------------------------------------------------------------------# r1 }7 h9 a: q+ \. @/ R7 B
// NXOpen C++ class + v& }! m' X/ C
//------------------------------------------------------------------------------0 x& G- s: ?/ |! n, Y9 q1 A
class MyClass
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// class members, T; X8 K+ T- {6 z
public:( n, }/ ^! e" t, z2 b# W. [
static Session *theSession;
9 y0 t& A/ L4 v& O- y/ ^. P static UI *theUI;3 t/ X% \, }( f+ B- {( P
static int m_tab;: C* [( `7 j& z! ` D
static int m_cbID[2];
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MyClass();/ n0 b! w3 O9 M4 O% R
~MyClass();6 n: ?4 Q' B8 G
9 K& H% Q( i) G) {7 m% t8 ` void print(const NXString &);% N2 I! P7 K8 c; z# { J
void log(const NXString &);8 w) x5 x( n( i! L8 M5 P
void getAttributes(Component *, HTREEITEM);4 S+ J3 P' p' V$ P) |/ Y
void getComponents(Component *, HTREEITEM);) R. r: R9 |! I% Y8 c
int ActivationHandler1(int tab_id);4 `+ \8 ^2 z0 j) M7 D$ ^/ W# y
void Clear();$ h8 i6 D3 o% h
void Populate(BasePart*);
( E* m' j5 w% s8 _0 k% e8 G, F6 E void cbPartOpened(BasePart*);7 L, f. l" i% n: _' E: L
void cbPartClosed(BasePart*);; Y" s% S' N1 }. b# D [
" J p2 `: ]% X, k2 }) K( [. C1 F' J% nprivate:8 r2 F# Q( ]7 F7 s
Part *workPart, *displayPart;
' }4 T- t- L' h. T' r NXMessageBox *mb;! p) r6 g7 ^( Y. |! X! G
ListingWindow *listW;
J3 q$ J7 ?. I* P* g8 ^0 k, L LogFile *logF;
# C5 j. u- S, Q1 ^- H CTreeCtrl *m_tree; $ f' j3 O5 J0 X# h9 q/ d( ~
CImageList m_Images;4 |" P) D* z f- M/ ~; ?
};
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# n4 A, I8 M1 ~7 K( i. m( A: b//------------------------------------------------------------------------------
1 _5 o* m8 j1 t) S; A* L! m// Initialize static variables- f' N* i( K3 D. `$ r
//------------------------------------------------------------------------------
: V" B- \' A4 F* D' S. R0 USession *(MyClass::theSession) = nullptr;
( X: Z8 i) s1 o9 u2 W9 jUI *(MyClass::theUI) = nullptr;
) Z; v; z( w2 j7 X$ c2 e# @! Tint MyClass::m_tab = 0;
* v& ]9 _* c, Y% aint MyClass::m_cbID[2] = {0,0};
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+ Q1 _: ?7 Z1 Z# j( U0 v$ zMyClass *theApp = nullptr;8 ~, i. t N4 `" ~: j
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//------------------------------------------------------------------------------
& c6 r4 t* C c, R! ~- K// Constructor % m7 c6 u; D& K2 ~ t7 i, I
//------------------------------------------------------------------------------6 c2 T4 v0 C$ E/ w
MyClass::MyClass()
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logF->WriteLine("GTAC: MyClass Constructor");% K0 w, n. L7 \
theSession = NXOpen::Session::GetSession();5 H: n, x% ]. c1 k' B
theUI = UI::GetUI(); Z$ x B p0 G* @" @8 i& P+ ^4 T$ ~2 I
mb = theUI->NXMessageBox();
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logF = theSession->LogFile();; n( @$ N. }) d$ h" r- H, K. }
2 [9 B; D) x% R# |: D* G) D4 W workPart = theSession->;Parts()->Work();/ X! D( {" D* C/ G0 a+ _: {' h) [6 H# h
displayPart = theSession->;Parts()->Display();
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m_tree = new CTreeCtrl();, }( [' Z% @: D4 t3 r% H
% L* f0 ]4 c3 I5 \, g, G BOOL bSuccess = m_Images.Create(16, 16, ILC_COLOR32, 0, 2);3 M6 @( q8 i2 }. `4 Q0 E' X% m
int index = m_Images.Add( AfxGetApp()->LoadStandardIcon(IDI_WINLOGO) );
$ G) y& t. B4 K% Z( A8 p# f index = m_Images.Add( AfxGetApp()->LoadStandardIcon(IDI_INFORMATION) );
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( o6 ~3 M3 U' v3 N$ r) D m_tab = theUI->ResourceBarManager()->ResourceBarManager::Create("Assembly Attributes", "ant_component_mode");6 B( T, N3 `- C2 S3 [( A1 w$ P4 u
theUI->ResourceBarManager()->ResourceBarManager::RegisterActivationCallback(m_tab,
; ~2 _% `) Y5 O* N make_callback(this, &MyClass::ActivationHandler1));- r7 A4 Q: ]2 X) M5 J, g
theUI->ResourceBarManager()->ResourceBarManager::ActivateTab(m_tab);' Q; t% t# B# O/ c+ U4 \
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m_cbID[0] = theSession->;Parts()->AddPartOpenedHandler(make_callback(this, &MyClass::cbPartOpened));
1 ?4 y0 P3 V2 X, U7 x9 T1 H6 J m_cbID[1] = theSession->;Parts()->AddPartClosedHandler(make_callback(this, &MyClass::cbPartClosed));& o5 A% l- c' a( U
}
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//------------------------------------------------------------------------------9 U6 s9 }2 Q. V) h! Z
// Destructor
1 T. Y. ]% H- K; J! Q: Z% N//------------------------------------------------------------------------------% G0 g! [1 I* j# E
MyClass::~MyClass()3 n; P" R- L0 ?6 i+ D) T
{
, ?, v* e5 e2 W logF->WriteLine("GTAC: MyClass Destructor");# e$ ~' T$ V/ v, b' o
if( m_tree->GetSafeHwnd() )2 |: G6 ~' G1 R3 H6 o
{
5 f/ k1 L3 a2 o BOOL bSuccess = m_tree->DestroyWindow();; V2 e. F# b2 [/ w
}
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0 I$ D% @5 z K* X) f9 k theUI->ResourceBarManager()->Destroy(theApp->m_tab);
; h) I; c% Z: N5 k theSession->;Parts()->RemovePartOpenedHandler(m_cbID[0]);2 o! [) ?7 N- F
theSession->;Parts()->RemovePartClosedHandler(m_cbID[1]);7 c0 Q j5 v" @, P
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, Z. C8 u( O% g# e//------------------------------------------------------------------------------
0 x2 _8 U1 d5 n- R: b* P8 T// Print string to listing window and/or syslog
; Y" M7 ]% H" X l0 {8 C//------------------------------------------------------------------------------& `! D$ r- U o; ]$ x6 h$ T2 Z* O; K
void MyClass::print(const NXString &msg)5 ~% A4 Y% r( a' n0 k: A% e6 M4 _
{0 v6 U* D6 o+ G* q |1 ?9 ]# f
if(! listW->IsOpen() ) listW->Open();
1 F, P& {/ Z/ z) B; t& X listW->WriteLine(msg);/ B. X1 t: Y3 f* i, p% i6 @3 t
}! Q1 ~7 @( V; ?, F- D* T8 E! t
void MyClass::log(const NXString &msg)
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# T1 X/ T. C& u logF->WriteLine(msg);. d- C) U9 i0 t: x2 M4 i4 U
}
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// Callback triggered when opening resource bar tab/ |: M4 b( J( C& m/ a& U9 m5 ~$ b
int MyClass::ActivationHandler1(int tab_id); D% A! J8 J) `9 `2 J* E
{: m; K( Q0 {* z' B: u2 }* w. H
// Get the WindowHandle object
2 Z7 T" j/ \* u8 D) V WindowHandle *window_handle = MyClass::theUI->ResourceBarManager()->GetWindowHandle(tab_id);! l" @- O" |$ J6 k2 U
// Get the real handle& l \& \* I, x. t
HWND parent_handle = (HWND)window_handle->GetHandle();
/ t; q+ N8 V6 p6 J, m" U // Get the CWnd object from HWND, FromHandlePermanent will return 0!
! ~) U/ x; P/ ^- E CWnd *wParent1 = CWnd::FromHandle(parent_handle);# ^8 h$ y, i. `. Q8 L
ASSERT(wParent1);: F$ e5 Y+ h; ~, p! Q
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// Switch module state to avoid Assertion from afxCurrentInstanceHandle
+ L( s/ |) E6 `; {$ P. u- _; `1 Z AFX_MANAGE_STATE(AfxGetStaticModuleState());( l4 `1 s$ @& y% A
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BOOL bSuccess = m_tree->Create(WS_CHILD|WS_VISIBLE|WS_BORDER|TVS_HASBUTTONS|TVS_HASLINES|TVS_LINESATROOT|TVS_TRACKSELECT, . [" q: ~. O% b/ w1 {0 g% h+ E
CRect(10,50,510,1810), wParent1, IDC_TREE1);/ b, u; {* K. E8 ?& ]
m_tree->SetImageList(&m_Images, TVSIL_NORMAL);
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Populate(displayPart);
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return 0;5 _0 j0 @, u0 u0 g: C7 v( y( M8 _
}
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4 t9 N. f( K6 f2 L, x; m//------------------------------------------------------------------------------
2 i ~* N6 T/ [// getAttributes
2 S5 Z3 V9 ?0 [- D//------------------------------------------------------------------------------
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