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- f: V3 K( f- f1 O, t+ |! U动画库tween.js
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相关资料 http://robertpenner.com/easing/- D! D" |$ o( x; T' o
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4 |* Y0 O5 `6 F' O0 e. s! ULinear:无缓动效果;/ F6 r$ W* `$ q7 |1 i
Quadratic:二次方的缓动(t^2);; u8 |( N$ S+ b* W9 m/ z
Cubic:三次方的缓动(t^3);9 t5 c$ r! V4 b( t4 F- @0 X F' h
Quartic:四次方的缓动(t^4);
d* s* N: d9 R1 @6 [3 oQuintic:五次方的缓动(t^5);
' U5 w- ?2 d F9 WSinusoidal:正弦曲线的缓动(sin(t));
$ F9 }$ Q: s! U. TExponential:指数曲线的缓动(2^t);
/ s: [3 u- M/ Z ]Circular:圆形曲线的缓动(sqrt(1-t^2));
9 ^0 N6 R+ q8 AElastic:指数衰减的正弦曲线缓动;
) x2 j9 l3 V5 CBack:超过范围的三次方缓动((s+1)*t^3 - s*t^2);
. b5 d3 q# v+ oBounce:指数衰减的反弹缓动。
7 Z% m' ]. _5 T$ [ps:以上都是自己的烂翻译,希望各位修正。
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' U# D: Y+ {- V& n1 e2 f% }8 i F每个效果都分三个缓动方式(方法),分别是:
" [, D- q5 @& o& j7 @# JeaseIn:从0开始加速的缓动;
. M, P# K3 o- @easeOut:减速到0的缓动;8 g# b9 V& G4 M0 `0 m" z. T
easeInOut:前半段从0开始加速,后半段减速到0的缓动。. G# v7 B# d9 M* B, c, C4 e
其中Linear是无缓动效果,没有以上效果。
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) U5 _# t% s- z0 Z6 l这是as代码,四个参数分别是:
0 b6 C" ]' h/ {4 W; k9 l1 ^$ }+ bt: current time(当前时间);, z4 O4 ]( s: I/ h! N: t+ L' Z5 b
b: beginning value(初始值);
* T/ ^3 f/ k4 C9 lc: change in value(变化量);) o' A- `3 s8 ]% `6 K+ e4 k! D' S; F. O
d: duration(持续时间)。
( F2 g2 p7 U: K$ Vps:Elastic和Back有其他可选参数,里面都有说明。4 U- ]8 K; b/ U
$ y0 k2 o- a$ v4 o那如何在js中利用这些算法呢?可以看到,虽然是as代码,但里面的程序是可以直接放在js里使用的。
5 V! n9 j0 U2 v5 g' A! O! A我们可以定义一个类,把它这部分放在里面:
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2 |: G/ M8 B, q# s4 J) V, T[mw_shl_code=javascript,true]var Tween = {+ u: L1 ?4 }+ I5 F: G" q' }2 b* h7 a7 b
Linear: function(t,b,c,d){ return c*t/d + b; },
; i! p! \1 T3 a" N- L8 O Quad: {
/ F( C) p# F! }- r8 }' x! P easeIn: function(t,b,c,d){' |5 l6 g+ s3 `3 T- y* [( _
return c*(t/=d)*t + b;9 a. I5 c1 J" U* b
},
; p: _1 Q, f7 e# M easeOut: function(t,b,c,d){- `7 ~% Q6 p: |& z2 v
return -c *(t/=d)*(t-2) + b;
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easeInOut: function(t,b,c,d){+ H5 G# G5 w9 D7 N- K. h
if ((t/=d/2) < 1) return c/2*t*t + b;7 z4 b, |7 r, [+ R1 ]: _
return -c/2 * ((--t)*(t-2) - 1) + b;* I4 D/ u4 v- |5 Z! W* I
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},
* B; l! h$ L- B0 ]; k \ Cubic: {
8 t+ V3 ?. o9 }, [ easeIn: function(t,b,c,d){
5 }, |/ ?. i! x return c*(t/=d)*t*t + b;7 C* P/ V& e, j: f/ n+ k
},3 e6 |9 O5 A( p( D
easeOut: function(t,b,c,d){' B2 o s) M9 u: P8 {5 ]1 s4 U
return c*((t=t/d-1)*t*t + 1) + b;
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easeInOut: function(t,b,c,d){6 `6 k7 G% n5 x4 E
if ((t/=d/2) < 1) return c/2*t*t*t + b;
5 |( A* R' O8 c return c/2*((t-=2)*t*t + 2) + b;
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},
3 M& f' b1 C7 K3 E/ u' z5 \ Quart: {
) ^/ n s1 X1 r6 j8 r) U( F easeIn: function(t,b,c,d){
9 r8 x+ g# u" f1 v6 R' n return c*(t/=d)*t*t*t + b;& }& F) z; M' |: D8 U2 q' j
},
; M7 l: N0 h/ p- }/ g! {# }/ h easeOut: function(t,b,c,d){
& b) {. M: j0 t& \) c3 D return -c * ((t=t/d-1)*t*t*t - 1) + b;
' u3 v! [& X/ T/ V },
2 x' F/ ~% e: r1 w5 q2 m0 M easeInOut: function(t,b,c,d){; b* k" A8 D2 p) U' J* l$ N" ~
if ((t/=d/2) < 1) return c/2*t*t*t*t + b;. M, w" @* r; r" M7 r
return -c/2 * ((t-=2)*t*t*t - 2) + b;4 }4 V# ?* @1 q7 `9 Y* u& I
}; l% Q, ]* Z' x! t
},
' N! t8 z6 G. C' k. T. M Quint: {
( T; D* t& I- V- t3 n7 t1 g easeIn: function(t,b,c,d){ x# [" I9 Z+ m7 b9 W5 K8 l
return c*(t/=d)*t*t*t*t + b;
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easeOut: function(t,b,c,d){
! a& U8 m# E1 l& y7 K return c*((t=t/d-1)*t*t*t*t + 1) + b;' S y+ g9 ?7 Y3 y% C, I
},( M: u# O9 V! w
easeInOut: function(t,b,c,d){$ p6 Z' L9 b. ~! \ C
if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b;+ r0 d$ `( o8 d7 R' L: q3 E0 |
return c/2*((t-=2)*t*t*t*t + 2) + b;
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},
- |! G3 L, a9 h, _ _. ~ Sine: {
. d5 ^2 G) w9 k' u& B: G- x easeIn: function(t,b,c,d){# s( [4 V2 u/ X; e
return -c * Math.cos(t/d * (Math.PI/2)) + c + b;1 b( k6 I3 I0 h9 J( w2 J
},
( J: r1 _, Q) Y0 \* B easeOut: function(t,b,c,d){
) E! Q8 B4 N- U% Z! @ return c * Math.sin(t/d * (Math.PI/2)) + b;7 n* v* v1 r( g; w _! Z
},
# u' R: T/ s% n; U easeInOut: function(t,b,c,d){
3 p+ F1 b8 I: U& H% c return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b; w" k; }* j2 X# j6 l; u
}
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Expo: {" {% S' s$ x! f) _, p/ w ^/ R
easeIn: function(t,b,c,d){/ Y; w+ f9 N2 z
return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b;- Z2 C a+ M9 g7 B
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easeOut: function(t,b,c,d){/ G$ D d% a9 c
return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b;
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easeInOut: function(t,b,c,d){
( Z& m! h& i( b- z& I% Q if (t==0) return b;+ Q8 X/ J- V* y! N. I; ]
if (t==d) return b+c;
- p W R2 R- `4 O: E! A if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b;" B: _4 L& o' p; V, I5 n2 m
return c/2 * (-Math.pow(2, -10 * --t) + 2) + b;
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Circ: {& M0 @( o$ l3 }2 E" b
easeIn: function(t,b,c,d){
( w* X! S9 T3 |5 L7 D4 [ return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b;3 }0 \" t3 f2 p7 l( I
},. N, ]; ^0 F M' L5 A/ c
easeOut: function(t,b,c,d){
7 Z; W1 {7 Q; Y0 v% N0 H. ?+ P return c * Math.sqrt(1 - (t=t/d-1)*t) + b;
$ i$ V2 r9 [8 A+ r, M8 y },
8 g# J6 w# w! \6 H' `; K easeInOut: function(t,b,c,d){( S5 X6 _7 k4 w# C
if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b;
3 o7 o6 Y! e6 t- P return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b;% i W, c" Z, K& l E# c
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},
- @$ F1 ? C3 e1 V' P& y; W5 w Elastic: {
; ]* c; Y1 C, p( U* G! e' I) Y1 t easeIn: function(t,b,c,d,a,p){
! C- ~) [9 x" `$ L9 ~' C' D/ d if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3;
2 ]/ G: i2 c9 D* j3 ?2 c4 @1 n. L" B( m if (!a || a < Math.abs(c)) { a=c; var s=p/4; }% s# I/ N1 h2 c& }
else var s = p/(2*Math.PI) * Math.asin (c/a);
4 S: m( g8 k' ]9 a return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
8 p2 z- x4 ?: o3 p },
; e' d9 E. S* p/ C2 c* C' d% `- x7 t4 r easeOut: function(t,b,c,d,a,p){' O; \: G% u$ S2 G l8 {; o, ` E
if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3;
4 @* o' B$ @7 z# I. @- q if (!a || a < Math.abs(c)) { a=c; var s=p/4; }, C; P: u! t$ t2 a
else var s = p/(2*Math.PI) * Math.asin (c/a);
. H3 E9 i# _% e8 m4 p5 e return (a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b);* L* j @. w1 y- d G, x
},
/ Q V9 ^+ j8 `& x: a easeInOut: function(t,b,c,d,a,p){) V- g8 B6 ?, n& p- a Z9 e9 B
if (t==0) return b; if ((t/=d/2)==2) return b+c; if (!p) p=d*(.3*1.5);
. S; f8 `! J5 V' K if (!a || a < Math.abs(c)) { a=c; var s=p/4; }: s9 {& }. G; r+ ~; O3 k
else var s = p/(2*Math.PI) * Math.asin (c/a);
) h$ b; G/ U$ Q2 @ if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;6 J9 e3 l0 x& F. `1 d( ?/ ]* [
return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b;
. f& C) I7 Q6 J3 K }
: Z8 }3 h! y( V },
' \$ C/ p' T4 b5 z7 T- K4 D0 S+ m$ ] Back: {: p+ o/ I8 a B6 w6 t
easeIn: function(t,b,c,d,s){) {9 E$ `/ J) a1 f
if (s == undefined) s = 1.70158;# g/ X3 }; ~$ X; B2 O& }
return c*(t/=d)*t*((s+1)*t - s) + b;. I1 h1 |" Z6 T; q
},
; u% U2 P6 a! F/ T# `# c easeOut: function(t,b,c,d,s){
6 w) o1 {8 v# W if (s == undefined) s = 1.70158;! h8 E, {) J& @2 G3 {
return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b;
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easeInOut: function(t,b,c,d,s){' l& M, z! c x+ d7 G2 r* k/ }1 r% f
if (s == undefined) s = 1.70158;
2 `5 Y* T! T. Q6 S! g if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;3 T; S6 U n2 l8 `6 B' r
return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;& }# z) i0 r# d$ D, K2 h4 I- `1 U
}
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Bounce: {( r! J4 x7 K+ r+ L
easeIn: function(t,b,c,d){
7 ^ B$ F; g6 r' q8 L return c - Tween.Bounce.easeOut(d-t, 0, c, d) + b;
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easeOut: function(t,b,c,d){0 b/ o* i" v6 [# v$ m
if ((t/=d) < (1/2.75)) {& g. Z4 K/ M( D/ {, E" K
return c*(7.5625*t*t) + b;3 T1 j; h" i- q+ U2 `. r; o9 I
} else if (t < (2/2.75)) {
' a" k# n& [* w) I- E+ s return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b;+ K7 r/ q5 }; C$ `$ d
} else if (t < (2.5/2.75)) {8 G* q0 ]; l2 A
return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b;- Z6 O: e& W! K2 _2 z
} else {+ x. R" F( [+ o- V6 y' A3 W
return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b;
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},$ F. M& C0 o& r/ f$ b
easeInOut: function(t,b,c,d){
8 }! R* h! x& m( L if (t < d/2) return Tween.Bounce.easeIn(t*2, 0, c, d) * .5 + b;) `" ^) y' Q+ w% C5 r% M
else return Tween.Bounce.easeOut(t*2-d, 0, c, d) * .5 + c*.5 + b;3 F/ _" M: z: W
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}[/mw_shl_code]
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