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UG NX 二次开发源码分享:遍历所有的实体得到边面特征信息
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1 E6 ^) O7 D5 J4 G theSession->ListingWindow()->Open();6 g6 Z' Q# ?; J6 n1 ?/ q
theSession->ListingWindow()->WriteLine("Get information from all bodies\n");
$ [4 o: ^ i _2 A( D/ n/ o/ g7 G, S std::vector<Body *> bodies;- A6 O! Q) d: x# J; O# ]) f
BodyCollection *bodyColl = workPart->Bodies();/ y2 a& Q. ^; w- h6 r
for(it = bodyColl->begin();it!=bodyColl->end();++it)( |$ W( O" o# O/ R
{
" Z3 ^$ H8 M3 t s+ t8 Z bodies.push_back(*it);+ I- k% W4 I) u4 W! \: e
}
3 L: _1 N/ J+ }1 F. z7 Y& F7 ] ss <<"Bodies count = " << bodies.size()<< "\n";4 o$ `; V$ c0 J1 A
std::vector <Edge *> edges;& y* D7 K R5 l
std::vector <Edge *> totalEdges;- I$ U5 t6 x# P$ {
std::vector <Face *> faces;
# v- L: D2 s' l6 H: W- K std::vector <Face *> totalfaces;" q; `' v: O; P0 ~% h: s7 B
std::vector <Features::Feature *> Features;
5 S0 D1 s5 [) E" c7 x/ C std::vector <Features::Feature *> totalFeature;, I! E4 p) l+ Z( x' c
Point3d vertex1,vertex2;
9 Q% d* w6 e$ O. V/ L) ] for (unsigned int i = 0; i< bodies.size();++i)- P0 H1 Y2 |' m0 h/ W
{
' `5 w. a7 r& \! p; n0 h7 ^ edges = bodies->GetEdges();
' c/ R$ Q& s2 l$ D, {6 w& [ faces = bodies->GetFaces();
; T0 c/ z9 r; p& r Features = bodies->GetFeatures();) j7 t. W* P3 M- s. d
for(unsigned int j =0;j < edges.size(); j++); {- ]8 ?/ M6 [
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totalEdges.push_back(edges[j]);& r) F @ Y8 G
}
Q. ~& b/ U5 n* \6 B2 q for(unsigned int j =0;j < faces.size(); j++)" l* p3 Q0 p, r4 W
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totalfaces.push_back(faces[j]);
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for(unsigned int j =0;j < Features.size(); j++)
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totalFeature.push_back(Features[j]);
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ss <<"edges count = " << totalEdges.size()<< "\n";8 G# {; Q: c# U6 L* J. E
for(unsigned int j =0;j < totalEdges.size(); j++)
3 g4 E* ~9 s, N) W {
2 l/ o1 @- H- F5 Z: h totalEdges[j]->GetVertices(&vertex1,&vertex2);
1 K. f; s* l) m l% K, B ss <<"edges tag: " << totalEdges[j]->GetBody()->GetTag()<<"\t";
% e& x0 f0 T7 k" u+ V! s6 v ss <<"edges vertex 1: "<<"("<<vertex1.X<<","<<vertex1.Y<<","<<vertex1.Z<<")"<<"\t";
E L5 ]% L7 ?1 h. |2 j ss <<"edges vertex 2: "<<"("<<vertex2.X<<","<<vertex2.Y<<","<<vertex2.Z<<")"<<"\n";- F! J& H/ Q# |) [8 i
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ss <<"faces count = " << totalfaces.size()<< "\n";) g& {! f5 M. J& `. K# p
for(unsigned int j =0;j < totalfaces.size(); j++)
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$ U- t: k' ]3 d& h ss <<"Face tag: " << totalfaces[j]->Tag()<<"\t";
5 H, m* [* i, {. R: t ss <<"Face Type: " << totalfaces[j]->SolidFaceType()<<"\t";6 o* y3 r2 k) B. l8 g/ y8 {9 ~$ a, H
ss <<"Face Name: " <<totalfaces[j]->Name().GetUTF8Text()<<"\n";
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ss <<"Features count = " << totalFeature.size()<< "\n";
' |! l7 A4 s7 |3 D for(unsigned int j =0;j < totalFeature.size(); j++)
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ss <<"features tag : " << totalFeature[j]->Tag()<<"\t";3 ]" Q; \7 `3 w z
ss <<"features Type: " << totalFeature[j]->FeatureType().GetUTF8Text()<<"\t";
% G, |4 G$ I0 S- `$ H ss <<"features Name: " <<totalFeature[j]->GetFeatureName().GetUTF8Text()<<"\n";, o. `6 R7 n! n# B& E. ~5 M
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theSession->ListingWindow()->WriteLine(ss.str());: v$ o! D# k8 p& `; p
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3 F' e; L' k' y; H+ b查询结果如下:- Y% x5 e8 E& T8 s+ \6 W* U
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Get information from all bodies
$ k! W6 a" P( o& {5 Q. PCYLINDERBodies count = 7
1 S' s2 W. D+ Y8 L9 Y# H+ Jedges count = 222 m. s0 S! D# ^4 X1 z# r# U
edges tag: 41404 edges vertex 1: (100,0,0) edges vertex 2: (100,0,100)' c) f5 \* t+ J# m) p. G
edges tag: 41404 edges vertex 1: (100,0,0) edges vertex 2: (100,100,0)+ c+ B" f5 y6 @$ F$ c% c! q
edges tag: 41404 edges vertex 1: (0,100,0) edges vertex 2: (0,100,100)
% M) c T* R, p1 [edges tag: 41404 edges vertex 1: (100,100,0) edges vertex 2: (0,100,0)! t, B4 {, t, @' r/ B
edges tag: 41404 edges vertex 1: (100,0,100) edges vertex 2: (0,0,100)0 O" E# r8 Z5 U$ e! X' ]5 L6 N
edges tag: 41404 edges vertex 1: (0,0,0) edges vertex 2: (100,0,0)% w6 U# v- C' I2 q
edges tag: 41404 edges vertex 1: (100,100,0) edges vertex 2: (100,100,100)
5 O" X! ]) B+ sedges tag: 41404 edges vertex 1: (0,100,100) edges vertex 2: (100,100,100)/ }& E! h2 U4 r8 \7 u: i/ F5 a/ a
edges tag: 41404 edges vertex 1: (0,0,100) edges vertex 2: (0,100,100)
$ p: ~1 q' D7 Cedges tag: 41404 edges vertex 1: (100,100,100) edges vertex 2: (100,0,100)# J* Z1 S r% y3 Y
edges tag: 41404 edges vertex 1: (0,0,0) edges vertex 2: (0,0,100)
4 U2 D" v" t+ K# L) t( e( P5 ledges tag: 41404 edges vertex 1: (0,100,0) edges vertex 2: (0,0,0)
/ A4 n5 A/ j4 S/ p3 E5 z& Redges tag: 40966 edges vertex 1: (50,0,100) edges vertex 2: (50,0,100)! R& Y, g- o/ U! q1 w
edges tag: 40966 edges vertex 1: (50,0,200) edges vertex 2: (50,0,200)
- _* B7 O. {" d U! R7 A) hedges tag: 40977 edges vertex 1: (50,0,200) edges vertex 2: (50,0,200)
2 }4 M- y' ~/ j1 G2 _) w1 Iedges tag: 40977 edges vertex 1: (50,0,300) edges vertex 2: (50,0,300)# ?- y1 q, z: I
edges tag: 37824 edges vertex 1: (50,0,300) edges vertex 2: (50,0,300)
# F5 K- Y0 u8 x( o: Dedges tag: 37824 edges vertex 1: (50,0,400) edges vertex 2: (50,0,400)& G- m1 a5 d/ s7 k
edges tag: 41200 edges vertex 1: (50,0,400) edges vertex 2: (50,0,400)* \. I1 M7 ^+ f0 B: K6 q
edges tag: 41200 edges vertex 1: (50,0,500) edges vertex 2: (50,0,500). I/ }! y! B9 D. S) t" O
edges tag: 41357 edges vertex 1: (150,100,200) edges vertex 2: (150,100,200)
6 Q8 }8 m) u. `- e$ Dedges tag: 41357 edges vertex 1: (150,100,100) edges vertex 2: (150,100,100)
# z0 n/ b5 p# B7 D0 C% v3 P1 ]faces count = 22
* ]" }' E3 x7 r4 d6 q- ~7 YFace tag: 41407 Face Type: 4 Face Name: 5 b7 e K6 F: l6 z0 m( F: s; R4 U
Face tag: 41398 Face Type: 1 Face Name: , |; ]5 H# T. I# Q# I: V' | p
Face tag: 41376 Face Type: 1 Face Name: & ?4 d9 _( P, h; g
Face tag: 41391 Face Type: 1 Face Name: 8 X2 T* V6 a5 m* K; c, P
Face tag: 41380 Face Type: 1 Face Name:
% ?: }' ?+ B# X4 ?% UFace tag: 41396 Face Type: 1 Face Name: ! i/ _ o+ S& B( h" [& j
Face tag: 41397 Face Type: 1 Face Name: : ^: Y1 w, M7 |2 M( z2 |
Face tag: 40995 Face Type: 2 Face Name: " s- O3 X* t* R. L
Face tag: 40965 Face Type: 1 Face Name: 7 b; e5 i- Z& j0 \* a, Z
Face tag: 40997 Face Type: 1 Face Name:
% j3 X0 p8 Y* j1 H! wFace tag: 41351 Face Type: 1 Face Name:
6 |+ n W" l: w- O! D: ^Face tag: 41352 Face Type: 1 Face Name:
/ ]1 q' ^1 P1 yFace tag: 41353 Face Type: 2 Face Name:
$ l9 l4 N0 _; U* r- D5 dFace tag: 38479 Face Type: 1 Face Name:
7 h+ P$ K: m$ Y; g5 EFace tag: 38480 Face Type: 1 Face Name:
* F# c8 s$ A" ^8 qFace tag: 38481 Face Type: 2 Face Name: 2 ?9 p% [7 Q. ^) o
Face tag: 41207 Face Type: 1 Face Name:
/ N1 l0 E; `9 P& AFace tag: 41203 Face Type: 1 Face Name:
% I. |. r S( M! r( a$ MFace tag: 41158 Face Type: 2 Face Name: 9 N% R* \, @7 X r" d7 V
Face tag: 40987 Face Type: 2 Face Name:
& ^ E: R1 |, jFace tag: 41010 Face Type: 1 Face Name:
2 K; f6 @+ a. ~6 CFace tag: 41001 Face Type: 1 Face Name: # O k* e8 r- ^: }- q0 @
Features count = 7. ^" H8 r" X# m/ x
features tag : 41280 features Type: SPHERE features Name: Sphere(17)
8 e, r* j D9 ?/ c: i0 Ofeatures tag : 41281 features Type: BLOCK features Name: Block(18)
$ v% N" m$ Y( z# ?' W( `& i* Pfeatures tag : 41307 features Type: CYLINDER features Name: Cylinder(19)4 \8 q8 n* M9 N; G0 Z1 p1 ^
features tag : 41314 features Type: CYLINDER features Name: Cylinder(20): a' c4 [ b) l: ^3 K
features tag : 41322 features Type: CYLINDER features Name: Cylinder(21)' a3 R2 @+ _0 ]1 J5 e/ X7 ^# A
features tag : 41330 features Type: CYLINDER features Name: Cylinder(22)1 G" ?3 W: m, l% V, E2 g
features tag : 41338 features Type: CYLINDER features Name: Cylinder(23)4 ]# w1 X; V0 w( r0 i
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