|
|
请使用QQ关联注册PLM之家,学习更多关于内容,更多精彩原创视频供你学习!
您需要 登录 才可以下载或查看,没有账号?注册
x
% v- O- S6 ]$ r5 j# U, j
2 A9 S7 |0 j0 E0 p+ l1 x- k
经常能用的到,通过选择面,显示临时法线方向和点!0 r, l5 e2 q, l, B1 x6 t9 d
! B& u7 k; a0 q) W3 L
/ k) G+ h. k4 V' ^7 L[mw_shl_code=cpp,true] static bool DisplayNormal(Face theFace)5 v8 X( A( v5 X" ~5 C
{
2 L9 {% a& g/ |( z- { double[] param = new double[2];
, p ?: S0 ^" l4 z" Z0 G1 D$ j double[] p1 = new double[3];# g+ U3 {0 h9 ?* y" |0 d$ u2 Y) n
double[] u1 = new double[3];+ ~9 d' p! b; K% [! ^8 d2 o4 M
double[] v1 = new double[3];/ H& z" x8 ] r
double[] u2 = new double[3];5 \* ~) O% T. R5 @# K I. y2 q
double[] v2 = new double[3];7 \9 G8 x# Z/ v. p# r
double[] unit_norm = new double[3];
* J5 \5 b# @ O+ }% d7 r o double[] radii = new double[2];
- q3 K* U, J3 _ N double[] uv_min_max = new double[4]; j. M; h* {0 g# F; c
) T0 ], e3 e6 }0 J0 T theUFSession.Modl.AskFaceUvMinmax(theFace.Tag, uv_min_max);
( P' W* X9 t. z: J% p& X0 u param[0] = (uv_min_max[0]+uv_min_max[1]) / 2;
. J) \3 C- {( w) U param[1] = (uv_min_max[2]+uv_min_max[3]) / 2;
/ L5 [+ [5 d, E. }. H4 I% O theUFSession.Modl.AskFaceProps(theFace.Tag, param, p1, u1, v1, u2, v2, unit_norm, radii); Z) p5 [/ L+ w- m. j/ w
% N( d5 |% w5 C, b1 P4 a! k DisplayTemporaryPoint(p1);! k7 w% Y% ? ?; e4 |
DisplayConehead(p1, unit_norm);
2 F# `- x8 g( ]' g; Y1 K+ n0 R* N7 W7 N2 Y& @) J1 S9 K+ {
return true;8 I* z8 ^4 B9 W }/ ^ U$ i2 x
}$ F2 f2 i" {6 }$ _8 Z
( z1 Z) P+ t( V' _4 e static void DisplayTemporaryPoint(Double[] loc)# c- b0 w. p, c5 @, D: U S- m
{" _0 Z+ I& G Y4 n( i
UFObj.DispProps color = new UFObj.DispProps();
9 q) f& ]6 y1 c2 _ color.color = 6;$ k# a6 H9 @, ]( u. m
theUFSession.Disp.DisplayTemporaryPoint(Tag.Null, UFDisp.ViewType.UseWorkView, * n m0 y: }) o( O
loc, ref color, UFDisp.PolyMarker.FilledCircle);
( E4 H0 m. W: v7 Q. I4 s( m }7 p" F% c7 r+ K( X7 L
5 E. H- D M8 R& [2 `* W static void DisplayConehead(Double[] loc, Double[] dir)! ^5 {. t- d4 ?, v1 f7 _1 L1 N0 v
{2 \/ J \9 d" B4 a
theUFSession.Disp.Conehead(UFConstants.UF_DISP_WORK_VIEW_ONLY, loc, dir, 0);
& l, T* L3 ~6 d# Z0 b. |; G3 U1 d }
: U- D, h4 P7 g[/mw_shl_code]7 [' G! a/ q; g* e; q
|
|