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2 }1 ]: E2 }) U% ]经常能用的到,通过选择面,显示临时法线方向和点!; Q$ o- m2 H; @2 O
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[mw_shl_code=cpp,true] static bool DisplayNormal(Face theFace)( S1 R* }& j/ e
{
6 a+ l' X! c4 Q( i" B8 w7 } double[] param = new double[2];
$ k( ?% S2 b" R! l/ V0 Q double[] p1 = new double[3];6 r& \6 r/ I1 t3 H/ O
double[] u1 = new double[3];
# E8 s4 G, R; `$ _! b. w/ ?5 y double[] v1 = new double[3];
, F) K, P9 n% p+ F9 t double[] u2 = new double[3];
2 ]. q' q" ], K+ S7 h$ m4 C9 K. s6 n double[] v2 = new double[3];9 {8 r/ q! d+ K9 S
double[] unit_norm = new double[3];
9 ]0 Z! c* p! ^ double[] radii = new double[2];# T* j4 j" c( X5 S m5 B
double[] uv_min_max = new double[4];
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7 G# Q5 c3 o: k# l1 k8 _1 r0 R theUFSession.Modl.AskFaceUvMinmax(theFace.Tag, uv_min_max);
6 `* {# Q' B1 ?' u* F* L% S: r6 @ param[0] = (uv_min_max[0]+uv_min_max[1]) / 2; ; p2 \8 b/ j b
param[1] = (uv_min_max[2]+uv_min_max[3]) / 2; . M l' p7 N( l9 Y9 x8 L, `! x
theUFSession.Modl.AskFaceProps(theFace.Tag, param, p1, u1, v1, u2, v2, unit_norm, radii);
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5 ^2 P# Z, r9 h7 \0 k. a5 Y DisplayTemporaryPoint(p1);
: V1 Y1 X% k7 l* Y DisplayConehead(p1, unit_norm);2 g* x r) W+ f6 a, s2 ?
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return true;! H, D* I1 _7 W
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" f6 m; H' a/ [4 r3 d static void DisplayTemporaryPoint(Double[] loc)
4 T3 J% [2 I6 z. b4 ^6 A {
# W% b: t* h2 x% o& n% H UFObj.DispProps color = new UFObj.DispProps();$ z7 @! f. A7 A1 K5 c$ G/ B6 x
color.color = 6;' n; m `# ?; X( X. a
theUFSession.Disp.DisplayTemporaryPoint(Tag.Null, UFDisp.ViewType.UseWorkView,
+ b6 X4 ?9 M$ ~% b loc, ref color, UFDisp.PolyMarker.FilledCircle);; r: b1 x! }' g1 {) P6 Z
}
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static void DisplayConehead(Double[] loc, Double[] dir)9 V: ~4 p8 i+ n. f
{
! _& U' a1 P9 E7 u theUFSession.Disp.Conehead(UFConstants.UF_DISP_WORK_VIEW_ONLY, loc, dir, 0);
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8 d3 j" k2 y+ k. w2 r8 m[/mw_shl_code]
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