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选择方式包括通过mask过滤,通过type选择,或者通过选择所有的对象。
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" y" U6 @ Y7 Y7 `' q/ P A) y7 l/------------------------------------------------------------------------------
/ U. Z' m: p6 E! P1 u& p// Selection with mask
# {, I4 w5 f- t" C, t//------------------------------------------------------------------------------; n: v3 @8 ]( B3 Y+ L7 B
TaggedObject* MyClass::select_by_mask(), P/ b. D& p: c. u, T( m# q0 J
{
4 ~* t2 }! }6 C3 Y; \. V, ZNXString message("Select an object by mask:");7 S& ^) ?% A0 i, p1 W
NXString title("Select object"); v" E. {- u2 d( M. y7 U! j
Selection::SelectionScope scope = Selection::SelectionScopeUseDefault;4 X1 o9 U: Z6 Z4 a' v4 L- W6 n
Selection::SelectionAction action = Selection::SelectionActionClearAndEnableSpecific;+ Y' }. \# z! K( q6 o9 ?$ O
bool include_features = 0;0 e# W4 o f& {4 U
bool keep_highlighted = 0; // Define the mask triple(s), see also uf_object_types.h.! o/ ?2 G: s8 M. M ?0 @
// Uncomment or combine the desired mask triples" {9 _$ X1 N) b9 Z' R/ h' N/ m
std::vector<Selection::MaskTriple> maskArray(1);
& w+ l3 T5 @9 P( \4 w6 h5 UmaskArray[0] = Selection::MaskTriple( UF_solid_type, UF_solid_body_subtype, 0 ); // Bodies3 o+ V1 E0 M6 \- T
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maskArray[0] = Selection::MaskTriple( UF_solid_type, UF_all_subtype, UF_UI_SEL_FEATURE_ANY_FACE); // Faces
O) s- d6 [' o. h$ _& F! o0 l/ [maskArray[0] = Selection::MaskTriple( UF_solid_type, UF_all_subtype, UF_UI_SEL_FEATURE_ANY_EDGE); // Edges
7 _% ]3 z* v/ S% T( d" omaskArray[0] = Selection::MaskTriple( UF_component_type, 0, 0 ); // Components
( q; |; j2 D6 R9 LmaskArray[0] = Selection::MaskTriple( UF_line_type, 0, 0 ); // Lines
% G# X z! Q- \$ c# {+ j4 qmaskArray[0] = Selection::MaskTriple( UF_drafting_entity_type, 0, 0 ); // Drafting objects4 K; k1 m# ~1 t: I
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Point3d cursor;
* G2 {3 l% i% e- W$ ~/ ZTaggedObject *object; // Select objects using filter defined by maskArray triples" z+ R. ]! m# N, D5 ?
Selection::Response res = selmgr->SelectTaggedObject(
1 e: I+ `5 B) c message, title, scope, action, include_features,4 N- ?8 w# U( O3 S+ S
keep_highlighted, maskArray, &object, &cursor ); if( res == Selection::ResponseObjectSelected )
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return object;
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return 0;
% ~' Q4 }% u, v- X, y" d}//------------------------------------------------------------------------------
4 E8 g9 K$ v0 f9 x' |// Selection with type array7 R* V5 T5 |# L8 J
//------------------------------------------------------------------------------5 [) p0 X# |8 d: K
TaggedObject* MyClass::select_by_type(); `* S1 \" U. P l. _7 n1 Y
{
! |9 G" S3 J9 j) {' q& d+ Y% {NXString message("Select an object by type:");- C) p5 F% T+ p
NXString title("Select object");
- X% ?3 | p* M+ uSelection::SelectionScope scope = Selection::SelectionScopeUseDefault;
! s# w! E/ t3 }; Y9 y3 r. K$ T9 ]bool keep_highlighted = 0; // Define the mask triple(s), see also uf_object_types.h.6 S; S$ s6 C% N. k5 q
// Uncomment or combine the desired types$ l5 [) g- }* h' I
std::vector<Selection::SelectionType> typeArray(1);
7 h% K8 U/ e) f4 QtypeArray[0] = Selection::SelectionTypeAll;' w) ?. ` |) `4 _/ |. @
/*
0 ~8 n) [# Z+ i% m5 ^typeArray[0] = Selection::SelectionTypeFeatures;) R/ D. S- y* C5 K+ n6 R
typeArray[0] = Selection::SelectionTypeCurves;. `& r, x$ t; t' k/ N7 R
typeArray[0] = Selection::SelectionTypeFaces;
+ s3 J. X3 @1 C# p- {typeArray[0] = Selection::SelectionTypeEdges;
9 H6 e K6 x; B/ v1 A+ atypeArray[0] = Selection::SelectionTypeCurvesAndEdges;( B$ T4 K5 y. E; l
*/
2 l7 U5 H# P: M x9 _Point3d cursor;
+ P c+ v- h' I+ P+ p$ G# B/ ETaggedObject *object; // Select objects using filter defined by type array
- k1 n/ R7 m5 pSelection::Response res = selmgr->SelectTaggedObject(- O7 f5 ]7 H$ B: G0 r( v4 r9 a0 y
message, title, scope, keep_highlighted,
( f( J( x. l; a& [! i typeArray, &object, &cursor ); if( res == Selection::ResponseObjectSelected )" M8 L M1 O) P
{
- l9 F/ J2 u& @& H: B) ~: T- J0 G return object;
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m1 z& B! ^4 [ x9 u; ?% Greturn 0;2 R' T0 e( c1 Z; n
}//------------------------------------------------------------------------------
; k6 C }0 H( Y3 r// Selection any objects
1 t8 J9 P+ a; e7 o% p3 H3 J//------------------------------------------------------------------------------; V/ c7 E2 ~7 F& q
std::vector< NXOpen::TaggedObject * > MyClass::select_any_objects()* s" f: [0 t% t* j* w
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NXString message("Select any objects:");$ q! y, H( [/ p2 d N. y$ Y
NXString title("Select objects");
/ k) A L/ g$ R/ ySelection::SelectionScope scope = Selection::SelectionScopeUseDefault;
" N3 F) W8 S! s9 C7 k( ybool include_features = 0; ; a( ] Z Y& [8 ]. ]' m
bool keep_highlighted = 0;
2 D3 N- e7 B2 b( Z2 v# ostd::vector< NXOpen::TaggedObject * > objectArray; // Select any object array
! I3 ^4 l% @# ^' K+ kSelection::Response res = selmgr->SelectTaggedObjects(
2 d* S# R, Z& p: i7 b message, title, scope, include_features,
3 z6 S) \* I4 v/ H keep_highlighted, objectArray ); return objectArray;: H; z% Y5 i. B7 a! {
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