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【PLM之家NX二次开发自动装配项目】1.6 创建固定约束7 h3 } n4 u7 |, ^
装配约束的创建过程,如何创建一个对象的约束为固定约束!2 x7 k0 y0 c' T
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// 创建固定约束3 P; ]# O5 A& z) N8 I
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( y) T- B4 G) o& c( x( d Positioning::ComponentPositioner *componentPositioner1;5 L9 s7 w( x/ u& p5 F
componentPositioner1 = workPart->ComponentAssembly()->Positioner();8 a5 t+ Y& {' f
componentPositioner1->ClearNetwork();' Q9 ]) m* D/ L* f: J6 H
componentPositioner1->BeginAssemblyConstraints();- p) p6 r( K h& o6 p7 Y! e3 y% F
Positioning::Network *network1;8 N. l# ]& G9 A5 p$ o& U
network1 = componentPositioner1->EstablishNetwork();8 X+ `, H: A( C; c# w6 t
Positioning::ComponentNetwork *componentNetwork1(dynamic_cast<Positioning::ComponentNetwork *>(network1));
# X3 e @. v, [9 |- } componentNetwork1->SetMoveObjectsState(true);
9 j7 j) p1 r" l) T Assemblies::Component *nullAssemblies_Component(NULL);4 }8 M% U& v) y4 L a& j
componentNetwork1->SetDisplayComponent(nullAssemblies_Component);
# \$ p) p4 U3 ^, H/ f9 s# m componentNetwork1->SetNetworkArrangementsMode(Positioning::ComponentNetwork::ArrangementsModeExisting);
9 a) L M) E. T; ^$ j2 L Positioning::Constraint *constraint1;
% F( E) B; R" T7 ~1 G. _& W constraint1 = componentPositioner1->CreateConstraint(true);8 I" s6 Z) ?1 N# v+ O
Positioning::ComponenTConstraint *componentConstraint1(dynamic_cast<Positioning::ComponentConstraint *>(constraint1));
0 g+ D( N) r7 s K' u+ Z$ _# a componentConstraint1->SetConstraintType(Positioning::Constraint::TypeFix);
# ~1 a2 X/ {; z% j$ B- G/ k2 \- ~ Positioning::ConstraintReference *constraintReference1;
) T/ f8 m/ C0 X# } constraintReference1 = componentConstraint1->CreateConstraintReference(component1, component1, false, false, false);+ h0 @1 {- d1 K0 q
Point3d helpPoint1(0, 0, 0);
' \8 v- K) N4 V' W0 B' W constraintReference1->SetHelpPoint(helpPoint1);2 [* g2 K6 j: Z9 M
componentNetwork1->Solve();& v7 y M5 k |6 K* u( Y- a7 V
componentPositioner1->ClearNetwork();+ J3 r- [4 W7 c4 a. T9 n1 F* w
componentPositioner1->DeleteNonPersistentConstraints(); X1 l) [ N) H0 q7 a$ V
Assemblies::Arrangement *nullAssemblies_Arrangement(NULL);
/ P6 i+ M) k" _& W, V! U componentPositioner1->SetPrimaryArrangement(nullAssemblies_Arrangement);
4 g( [: v" A8 w2 ^. h, E8 _3 \ componentPositioner1->EndAssemblyConstraints();2 C# c# A& P3 @1 ?
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