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UG NX 二次开发源码分享:遍历所有的实体得到边面特征信息( W3 T3 L4 e- b; F/ V
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theSession->ListingWindow()->Open();; S0 P4 m' W* ]; _9 B+ L
theSession->ListingWindow()->WriteLine("Get information from all bodies\n");
; p, S. j3 m6 I/ R$ {$ \, n std::vector<Body *> bodies;
5 p/ x+ A9 S8 `# i! C' C/ o6 k BodyCollection *bodyColl = workPart->Bodies();
2 n4 _1 o. v) x& j2 ^9 i9 H for(it = bodyColl->begin();it!=bodyColl->end();++it)- L2 k: B8 h. t
{
' h, f& W, h/ _ bodies.push_back(*it);
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ss <<"Bodies count = " << bodies.size()<< "\n";' [* p- X4 `$ l, O' @/ J5 y8 u* a& r" _) C
std::vector <Edge *> edges;' ^; R: ]$ h% u
std::vector <Edge *> totalEdges;
& y. J; D! X/ P$ e std::vector <Face *> faces;# ~0 r0 S7 ~3 ]( J; ~0 F
std::vector <Face *> totalfaces;' `3 V+ P, T2 _- u7 y9 j
std::vector <Features::Feature *> Features;) g5 N4 g) I7 g5 Y% y
std::vector <Features::Feature *> totalFeature;
g: f; u! B* Q0 s9 l' [ u Point3d vertex1,vertex2;
4 q$ ^; \0 w8 j9 G% a9 f1 ] for (unsigned int i = 0; i< bodies.size();++i)
/ N6 p1 M7 A+ V3 \ {
4 b. C; a ^ J7 D5 m0 b edges = bodies->GetEdges();2 N' \" q+ i0 m+ K7 e8 ^ Y# @
faces = bodies->GetFaces();
) T) J; T2 q H8 O1 ` Features = bodies->GetFeatures();
. }1 K" C# I. A1 o' q5 t. D# | for(unsigned int j =0;j < edges.size(); j++)1 R8 b+ X0 g8 A6 f1 y3 u* n% {( w
{
7 l% M) [0 v+ x- @+ L& F totalEdges.push_back(edges[j]);
2 D1 ]8 k* V) d/ h6 H- y }
( {" L- w2 U; B' O0 \7 V. p g: A for(unsigned int j =0;j < faces.size(); j++)
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9 [7 X5 E* G) Q: g- B- j totalfaces.push_back(faces[j]);
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for(unsigned int j =0;j < Features.size(); j++)5 v5 ~; ]7 l/ D: C6 [
{
7 Q8 z; Q; X T8 s. i totalFeature.push_back(Features[j]);2 q1 b; b% R" `$ [ b3 O; d0 R7 h
}
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ss <<"edges count = " << totalEdges.size()<< "\n";& }+ r, }4 a# ?, B( N. P' L
for(unsigned int j =0;j < totalEdges.size(); j++)2 x8 S; | }+ O% ]2 T
{
1 N! w6 P5 D( g- `, T- S totalEdges[j]->GetVertices(&vertex1,&vertex2);0 D! A. t4 i$ e9 M% M/ u
ss <<"edges tag: " << totalEdges[j]->GetBody()->GetTag()<<"\t";
/ A; }, }# n; r( W; y8 C! d ss <<"edges vertex 1: "<<"("<<vertex1.X<<","<<vertex1.Y<<","<<vertex1.Z<<")"<<"\t";, _# M6 @, c t# o; K* u$ f
ss <<"edges vertex 2: "<<"("<<vertex2.X<<","<<vertex2.Y<<","<<vertex2.Z<<")"<<"\n";% M. o" k7 k0 f1 o# v0 q+ V+ l' t
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ss <<"faces count = " << totalfaces.size()<< "\n";
3 t+ } E! L2 Z9 f for(unsigned int j =0;j < totalfaces.size(); j++)" ]- k1 D, l# ^* |$ z# Y* R
{ " `$ n- h: W* T9 S0 X/ y
ss <<"Face tag: " << totalfaces[j]->Tag()<<"\t";
) c4 y& D: Z5 m9 E4 k ss <<"Face Type: " << totalfaces[j]->SolidFaceType()<<"\t";* f3 `$ \; _; Q9 r
ss <<"Face Name: " <<totalfaces[j]->Name().GetUTF8Text()<<"\n";0 y) v( ]" O; V- v. p
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ss <<"Features count = " << totalFeature.size()<< "\n";
6 h/ |3 A* s+ K c) u for(unsigned int j =0;j < totalFeature.size(); j++)
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ss <<"features tag : " << totalFeature[j]->Tag()<<"\t";; ]" v8 y3 a9 a' U( X. h4 ]
ss <<"features Type: " << totalFeature[j]->FeatureType().GetUTF8Text()<<"\t";9 S: ~7 v( z3 M- U& \$ ]3 Q
ss <<"features Name: " <<totalFeature[j]->GetFeatureName().GetUTF8Text()<<"\n";% C0 N1 [ c* G* Q( y
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theSession->ListingWindow()->WriteLine(ss.str());" ?6 ~) _4 Q) z+ I
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查询结果如下:
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Get information from all bodies- b/ G: v* J Y
CYLINDERBodies count = 75 Q! e5 L% Y, f- U' b
edges count = 22+ j- n* I& k8 ^
edges tag: 41404 edges vertex 1: (100,0,0) edges vertex 2: (100,0,100)
2 R% \+ h6 a$ qedges tag: 41404 edges vertex 1: (100,0,0) edges vertex 2: (100,100,0)
6 W n; e3 Z6 v0 s% N3 N/ H: redges tag: 41404 edges vertex 1: (0,100,0) edges vertex 2: (0,100,100)
9 a1 U' w/ K: t3 Cedges tag: 41404 edges vertex 1: (100,100,0) edges vertex 2: (0,100,0)
: C* `- f' O1 Q9 ^& h" J nedges tag: 41404 edges vertex 1: (100,0,100) edges vertex 2: (0,0,100)
% w6 S) \3 i- F' h5 W" Y/ Cedges tag: 41404 edges vertex 1: (0,0,0) edges vertex 2: (100,0,0)
, [. ~; ^; \, `0 W3 P( w! Y, P- Qedges tag: 41404 edges vertex 1: (100,100,0) edges vertex 2: (100,100,100)
4 g5 w- P( P6 _edges tag: 41404 edges vertex 1: (0,100,100) edges vertex 2: (100,100,100)
9 }3 Y2 t1 L" r/ ?: d3 e9 H" nedges tag: 41404 edges vertex 1: (0,0,100) edges vertex 2: (0,100,100)
/ D& W, }) v X) [( @edges tag: 41404 edges vertex 1: (100,100,100) edges vertex 2: (100,0,100)
3 V1 n3 t8 A/ C" R2 qedges tag: 41404 edges vertex 1: (0,0,0) edges vertex 2: (0,0,100)8 h4 ?* a5 y+ ~! G
edges tag: 41404 edges vertex 1: (0,100,0) edges vertex 2: (0,0,0), U) b5 t# I9 o2 q
edges tag: 40966 edges vertex 1: (50,0,100) edges vertex 2: (50,0,100)$ e# h4 M. K2 h E9 l
edges tag: 40966 edges vertex 1: (50,0,200) edges vertex 2: (50,0,200)
2 r/ t; D0 p ]' Gedges tag: 40977 edges vertex 1: (50,0,200) edges vertex 2: (50,0,200)
8 O& r8 X. y" O, F" U: \- N* G- Xedges tag: 40977 edges vertex 1: (50,0,300) edges vertex 2: (50,0,300)0 |; a# F4 X2 P
edges tag: 37824 edges vertex 1: (50,0,300) edges vertex 2: (50,0,300)% l; H0 ~( @5 u- W2 X5 S0 R" E! u
edges tag: 37824 edges vertex 1: (50,0,400) edges vertex 2: (50,0,400), \' X; e! C5 C8 \; j
edges tag: 41200 edges vertex 1: (50,0,400) edges vertex 2: (50,0,400)
+ d7 k; q" j1 n" ^* ]0 j$ n% e/ Iedges tag: 41200 edges vertex 1: (50,0,500) edges vertex 2: (50,0,500)
' g1 ^, K" f# u& q o8 [edges tag: 41357 edges vertex 1: (150,100,200) edges vertex 2: (150,100,200)7 R% C1 w4 H \! E- V# P5 E
edges tag: 41357 edges vertex 1: (150,100,100) edges vertex 2: (150,100,100)
& O: [* \& u* F; }2 |% Wfaces count = 22
0 C9 U( |/ m8 x" p( _Face tag: 41407 Face Type: 4 Face Name: 1 F$ m( v) z, K7 E5 J
Face tag: 41398 Face Type: 1 Face Name: ( G) O) b4 a, @, j7 j
Face tag: 41376 Face Type: 1 Face Name: V$ b: q. C8 g* g
Face tag: 41391 Face Type: 1 Face Name:
' \( b4 }% u# h$ S% h& {' {Face tag: 41380 Face Type: 1 Face Name:
) B7 z3 p X0 q" k) D+ a+ ?Face tag: 41396 Face Type: 1 Face Name: 9 R. w: d* y: M) @+ \
Face tag: 41397 Face Type: 1 Face Name: 7 g, k5 m, Z6 t( k# T3 j1 Q
Face tag: 40995 Face Type: 2 Face Name:
+ N/ o$ a9 T8 GFace tag: 40965 Face Type: 1 Face Name: ' A' ~7 \" x3 E+ n
Face tag: 40997 Face Type: 1 Face Name: m6 K' n8 m" {% b
Face tag: 41351 Face Type: 1 Face Name: . G9 s% l0 J0 I. }
Face tag: 41352 Face Type: 1 Face Name: 2 F9 P2 r7 w/ y* O4 @. k z! v) @
Face tag: 41353 Face Type: 2 Face Name:
# H2 ~* X0 f; M7 _& S# vFace tag: 38479 Face Type: 1 Face Name: * f' n3 U- c+ K0 P7 {; h' ~
Face tag: 38480 Face Type: 1 Face Name:
: `9 q/ F+ d0 Y8 g8 KFace tag: 38481 Face Type: 2 Face Name:
4 n6 ~0 z( D- a% @* v8 bFace tag: 41207 Face Type: 1 Face Name: ) @6 @$ m# j$ L1 ~, c9 U
Face tag: 41203 Face Type: 1 Face Name: " w: X! ~( i; r' [7 M& N
Face tag: 41158 Face Type: 2 Face Name: + p2 T! p/ J* r2 r1 h& W0 @4 X
Face tag: 40987 Face Type: 2 Face Name: ) [+ _7 {9 o7 D ? }1 y: f; T/ b
Face tag: 41010 Face Type: 1 Face Name: . ]: K7 F1 X4 M3 d3 x$ Q6 q
Face tag: 41001 Face Type: 1 Face Name: " _: l0 P J7 m5 d5 ~ G, h9 Q
Features count = 72 B$ v i+ k9 b% Q2 p' w, K
features tag : 41280 features Type: SPHERE features Name: Sphere(17)
4 \- C* l3 m$ @) y5 T) T" ]9 ~features tag : 41281 features Type: BLOCK features Name: Block(18)5 _& { G5 P6 E* T
features tag : 41307 features Type: CYLINDER features Name: Cylinder(19)- ?! X( J1 M4 L
features tag : 41314 features Type: CYLINDER features Name: Cylinder(20)
1 B ?8 x# k4 K) k1 o6 ?8 `. K( wfeatures tag : 41322 features Type: CYLINDER features Name: Cylinder(21). w9 D2 c' `$ A% D0 Q" E+ n3 g
features tag : 41330 features Type: CYLINDER features Name: Cylinder(22)/ r; x# h3 H4 K: f- a
features tag : 41338 features Type: CYLINDER features Name: Cylinder(23): b( a0 `; |; X; {- H8 g
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