|
|
小新
发表于 2014-5-8 15:55:39
|阅读模式
请使用QQ关联注册PLM之家,学习更多关于内容,更多精彩原创视频供你学习!
您需要 登录 才可以下载或查看,没有账号?注册
x
本帖最后由 小新 于 2014-5-8 16:10 编辑
+ s9 g. C; b" x# s# ]& m- s! z0 W8 b% Z/ y
录制装配过程的JA,经过对录制的代码进行简化删减后,如下,经编译后能够实现自动化装配。- Session *theSession = Session::GetSession();
0 i3 J( `8 C3 @/ _! _( {) X - Part *workPart(theSession->Parts()->Work());) i; [! P7 F3 J2 h Y: m5 j# T
- Part *displayPart(theSession->Parts()->Display());
0 S' J8 O+ t( h8 ]/ n, G - 4 ]% @9 c. K) o' S5 ~. }+ k% c
- BasePart *basePart1;) `) M- m! ~/ Q% @/ m
- PartLoadStatus *partLoadStatus1;% Q- y. @$ P+ \3 t6 s( ?
- basePart1 = theSession->Parts()->OpenBase("D:\\sy\\model4.prt", &partLoadStatus1);2 C8 n, }2 d* U7 I% K
- delete partLoadStatus1;8 ^9 v+ L5 D' R# ]
- 3 {% U: }5 V" C$ Y: E, r! u+ {# ]
- Point3d basePoint1(0.0, 0.0, 0.0);
% S- I5 B& I* G- o9 R - Matrix3x3 orientation1;
' X5 v8 t/ L, \2 |. U7 v0 c - orientation1.Xx = 1.0; orientation1.Xy = 0.0; orientation1.Xz = 0.0;$ g7 m5 d6 `: i) V1 X% T/ O
- orientation1.Yx = 0.0; orientation1.Yy = 1.0; orientation1.Yz = 0.0;
: b# J/ y s$ G- y$ W+ w2 u. H9 n - orientation1.Zx = 0.0; orientation1.Zy = 0.0; orientation1.Zz = 1.0;+ L/ Y9 h; d* @
- PartLoadStatus *partLoadStatus2;0 E6 [1 |! [3 T8 E/ M
- Assemblies::Component *component1;6 F, {; l: K0 z$ ~, Z
- component1 = workPart->ComponentAssembly()->AddComponent("D:\\sy\\model4.prt", "MODEL", "MODEL4", basePoint1, orientation1, -1, &partLoadStatus2, true);//添加组件/ A; t R/ M% ~ M" x
- delete partLoadStatus2; ! {* `: J0 P* {/ @4 u% ~" ^) |- \
- . M5 ?) V4 b5 p/ r# m2 ^2 ]0 h
- BasePart *basePart2;, R8 a/ K+ ]6 J k( r4 s1 r
- PartLoadStatus *partLoadStatus3;/ |+ A- Z) J X: X3 c; N
- basePart2 = theSession->Parts()->OpenBase("D:\\sy\\model5.prt", &partLoadStatus3);
% N4 F7 N2 [; Y: t$ T1 p - delete partLoadStatus3;
8 p+ ]. \* T1 D) C) y9 @0 ^ - # \2 `! r( g) X5 ^5 X
- Point3d basePoint2(0.0, 0.0, 0.0);6 K) C* v' A0 \8 k! A: H
- Matrix3x3 orientation2;: X. \- ?4 I! p
- orientation2.Xx = 1.0; orientation2.Xy = 0.0; orientation2.Xz = 0.0;
( l8 A, S0 U9 `/ N) d6 M - orientation2.Yx = 0.0; orientation2.Yy = 1.0; orientation2.Yz = 0.0;" h' I1 O' n: s
- orientation2.Zx = 0.0; orientation2.Zy = 0.0; orientation2.Zz = 1.0;
N% p& S2 M% A) ~4 K. a - PartLoadStatus *partLoadStatus4;! q1 B6 N- N- X7 w' E8 V
- Assemblies::Component *component2;
/ l5 ]( b: M3 n2 O, l A6 B$ T - component2 = workPart->ComponentAssembly()->AddComponent("D:\\sy\\model5.prt", "MODEL", "MODEL5", basePoint2, orientation2, -1, &partLoadStatus4, true);//添加组件. C7 a, \6 M. b: j0 R0 [
- delete partLoadStatus4;
* y- I: c/ s0 ?( X - / `: O3 v+ j' j, \" R8 |2 L
- Positioning::ComponentPositioner *componentPositioner1;
/ M( ~$ P$ K7 \9 w- E - componentPositioner1 = workPart->ComponentAssembly()->Positioner(); / t: e) }- u' T9 {; U, v
- componentPositioner1->BeginAssemblyConstraints(); 9 R+ `/ b( j: N* o6 f, S$ a
- 4 x4 ~, L6 X+ s. |+ S
- Positioning::Network *network1;1 \! W, j: B) d" s. ~
- network1 = componentPositioner1->EstablishNetwork(); % W: R2 z1 h) U. r9 [
- Positioning::ComponentNetwork *componentNetwork1(dynamic_cast<Positioning::ComponentNetwork *>(network1));
0 g1 i) m; f( ~7 u - componentNetwork1->SetMoveObjectsState(true); 4 L$ u+ _; c6 i) R5 [4 R+ e
- ! L1 }* y# d$ }/ w9 B- \- E
- Positioning::Constraint *constraint1;
: h( p7 P! E! r ~7 ^ - constraint1 = componentPositioner1->CreateConstraint(true);% u/ p; B% Y9 Z0 g
- + _2 Y& M$ X5 x" f6 r- G! P
- Positioning::ComponenTConstraint *componentConstraint1(dynamic_cast<Positioning::ComponentConstraint *>(constraint1));* @7 b' \/ `& J% @0 t1 w
- componentConstraint1->SetConstraintAlignment(Positioning::Constraint::AlignmentContraAlign); 2 h% x7 M" N% K
- componentConstraint1->SetConstraintType(Positioning::Constraint::TypeTouch);. f% `5 c7 s t/ b* i
- ' R' A8 q m4 L2 H6 G$ R( v
- Face *face1(dynamic_cast<Face *>(component2->FindObject("PROTO#.Features|BLOCK(1)|FACE 6 {(500,25,25) BLOCK(1)}"))); 2 b: h, y% p0 P* N
- Positioning::ConstraintReference *constraintReference1;
复制代码 但是出现了一个问题,在上述代码中,进行装配的面是通过FindObject来找到的,不是我想要的那个面,而且FindObject函数参数是一个JA标识符,我无法给某个面定义JA标示符。如果我在建立模型时,我给某个面命名为FACE1。那么我如何找到我想要的面FACE1,然后用于代码 m+ b D" G) H8 w3 \. E' q
- constraintReference1 = componentConstraint1->CreateConstraintReference(component2, face1, false, false, false);
复制代码 其中上述代码中第二参数类型是NXObject *,也无法通过Ufun函数的UF_OBJ_cycle_by_name找到,因为该函数找到是FACE1面的tag,返回的类型不是NXObject *。
4 q' q/ J% z: R3 }4 T& t. b0 g% ~问题:/ e4 U! x* u3 \8 |
1)C++中是否有某个方法通过某个对象的tag返回其NXObject *类型9 s" D" ^$ @1 V, e
2)C++是否有某个类中的方法可以找到occurrence中的面(CreateConstraintReference需要的是occurrence的对象),而且返回的是NXObject *类型对象,可以直接用于CreateConstraintReference()方法。
8 ?1 g" q: c2 F& G: \& p! |: i8 X% w! G# E+ _ x
|
|