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小新
发表于 2014-5-8 15:55:39
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本帖最后由 小新 于 2014-5-8 16:10 编辑
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录制装配过程的JA,经过对录制的代码进行简化删减后,如下,经编译后能够实现自动化装配。- Session *theSession = Session::GetSession();- J: a$ J# @1 M* @1 [) L4 k% Q, s
- Part *workPart(theSession->Parts()->Work());
% u; | j( N; L6 F9 c- _ - Part *displayPart(theSession->Parts()->Display());
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) N. Y0 S9 p1 O5 E | - BasePart *basePart1;1 \/ _# ^8 \9 w* |. L( D: g6 I
- PartLoadStatus *partLoadStatus1;
l& Q% t, F% i0 ^6 Y- j - basePart1 = theSession->Parts()->OpenBase("D:\\sy\\model4.prt", &partLoadStatus1);2 J& s5 x4 U/ b) r
- delete partLoadStatus1;
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- Point3d basePoint1(0.0, 0.0, 0.0);
: k# g \7 F9 u0 |, X0 _& f& O - Matrix3x3 orientation1;
& X& w, `3 k2 c4 Q' r( b) X - orientation1.Xx = 1.0; orientation1.Xy = 0.0; orientation1.Xz = 0.0;/ M% s! j; L3 L- Z
- orientation1.Yx = 0.0; orientation1.Yy = 1.0; orientation1.Yz = 0.0;
% ~! q4 h+ ?: R) w - orientation1.Zx = 0.0; orientation1.Zy = 0.0; orientation1.Zz = 1.0;
; H6 t- [. n u) F: v - PartLoadStatus *partLoadStatus2;! m& u( `5 g. D9 T" W
- Assemblies::Component *component1;
2 ?5 M% M. n- F, [ v - component1 = workPart->ComponentAssembly()->AddComponent("D:\\sy\\model4.prt", "MODEL", "MODEL4", basePoint1, orientation1, -1, &partLoadStatus2, true);//添加组件9 s9 b! Z6 Z5 C8 g; t) D
- delete partLoadStatus2; 6 O( s) }8 k7 q2 K
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- BasePart *basePart2;
+ e8 H: m4 s2 t( n# A. r5 d0 Y1 J - PartLoadStatus *partLoadStatus3;" X: C1 D2 @1 v1 j
- basePart2 = theSession->Parts()->OpenBase("D:\\sy\\model5.prt", &partLoadStatus3);
$ c {, d7 x- I5 F* | - delete partLoadStatus3; ! n9 T f9 c; o3 r3 h
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- Point3d basePoint2(0.0, 0.0, 0.0);
+ ]$ h5 S/ P9 I - Matrix3x3 orientation2;
4 ?% [' }$ d0 D+ c0 H3 K- l% P( D - orientation2.Xx = 1.0; orientation2.Xy = 0.0; orientation2.Xz = 0.0;
1 |! ?% y: y( C) l9 t& u - orientation2.Yx = 0.0; orientation2.Yy = 1.0; orientation2.Yz = 0.0;# l2 J5 ?- @0 x; o% D3 P. s
- orientation2.Zx = 0.0; orientation2.Zy = 0.0; orientation2.Zz = 1.0;
7 t) Y/ {# w/ D8 _; A - PartLoadStatus *partLoadStatus4;$ l$ D0 m2 B8 f5 n
- Assemblies::Component *component2;0 _+ G$ T2 x% R1 X
- component2 = workPart->ComponentAssembly()->AddComponent("D:\\sy\\model5.prt", "MODEL", "MODEL5", basePoint2, orientation2, -1, &partLoadStatus4, true);//添加组件4 c: F3 y* S# }# B3 a J0 E7 } @ E
- delete partLoadStatus4;
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5 f, {- o% D0 ~ - Positioning::ComponentPositioner *componentPositioner1;
6 `( Z9 d4 p* b1 }2 S' o" P4 w - componentPositioner1 = workPart->ComponentAssembly()->Positioner();
3 y8 U5 b9 r* G0 J0 F; n3 Z - componentPositioner1->BeginAssemblyConstraints();
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7 v4 P1 H: C/ r6 b! O1 R - Positioning::Network *network1;
: X" t; G* |8 y) e - network1 = componentPositioner1->EstablishNetwork(); . r" X; S, \: O$ u+ N7 x
- Positioning::ComponentNetwork *componentNetwork1(dynamic_cast<Positioning::ComponentNetwork *>(network1));0 Y- g/ s/ e9 P2 x. J+ ]
- componentNetwork1->SetMoveObjectsState(true);
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3 j' z+ A2 H$ |- k$ K6 W, F - Positioning::Constraint *constraint1;0 }7 g( {# h! u- W: x% a7 E
- constraint1 = componentPositioner1->CreateConstraint(true);1 V9 T" T6 N! O/ v
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- Positioning::ComponenTConstraint *componentConstraint1(dynamic_cast<Positioning::ComponentConstraint *>(constraint1));# L2 |) B; a( N1 t. Y9 w- U
- componentConstraint1->SetConstraintAlignment(Positioning::Constraint::AlignmentContraAlign);
2 L2 a4 C# \5 s1 G- A9 |: V& ?$ j - componentConstraint1->SetConstraintType(Positioning::Constraint::TypeTouch);2 H" F9 J* J! C1 [
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- Face *face1(dynamic_cast<Face *>(component2->FindObject("PROTO#.Features|BLOCK(1)|FACE 6 {(500,25,25) BLOCK(1)}")));
3 ]8 N; @8 K; U( P/ L7 }, c' T - Positioning::ConstraintReference *constraintReference1;
复制代码 但是出现了一个问题,在上述代码中,进行装配的面是通过FindObject来找到的,不是我想要的那个面,而且FindObject函数参数是一个JA标识符,我无法给某个面定义JA标示符。如果我在建立模型时,我给某个面命名为FACE1。那么我如何找到我想要的面FACE1,然后用于代码
! b p1 F+ r Q8 O* {) M+ m- constraintReference1 = componentConstraint1->CreateConstraintReference(component2, face1, false, false, false);
复制代码 其中上述代码中第二参数类型是NXObject *,也无法通过Ufun函数的UF_OBJ_cycle_by_name找到,因为该函数找到是FACE1面的tag,返回的类型不是NXObject *。
- P9 f$ ]9 f3 i3 {问题:# G! k }- c* I- m8 e
1)C++中是否有某个方法通过某个对象的tag返回其NXObject *类型) d. I% ~; F+ p- K
2)C++是否有某个类中的方法可以找到occurrence中的面(CreateConstraintReference需要的是occurrence的对象),而且返回的是NXObject *类型对象,可以直接用于CreateConstraintReference()方法。" |; \- L3 D8 ^4 r& c
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