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小新
发表于 2014-5-8 15:55:39
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本帖最后由 小新 于 2014-5-8 16:10 编辑
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录制装配过程的JA,经过对录制的代码进行简化删减后,如下,经编译后能够实现自动化装配。- Session *theSession = Session::GetSession();
* i' j' ^! X, |/ _ - Part *workPart(theSession->Parts()->Work());
1 P! ?" A" O6 K0 I4 y1 v - Part *displayPart(theSession->Parts()->Display());
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- BasePart *basePart1;
Y; u( g9 Y- V4 ]+ z4 d8 M% f8 `0 K - PartLoadStatus *partLoadStatus1;0 y5 l! c/ m9 m# c$ x- Z& c' M
- basePart1 = theSession->Parts()->OpenBase("D:\\sy\\model4.prt", &partLoadStatus1);
' K+ c# H3 z& G! m - delete partLoadStatus1;. O8 U( Q( i6 t, g1 F
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- Point3d basePoint1(0.0, 0.0, 0.0);* ~5 ~" L- ]* C" x6 Q* n* D
- Matrix3x3 orientation1;1 s5 N: P2 X \, Q" W. G
- orientation1.Xx = 1.0; orientation1.Xy = 0.0; orientation1.Xz = 0.0;0 w& N+ T; T, i. s7 f* b$ I
- orientation1.Yx = 0.0; orientation1.Yy = 1.0; orientation1.Yz = 0.0;8 G$ P, ~) R: q& W
- orientation1.Zx = 0.0; orientation1.Zy = 0.0; orientation1.Zz = 1.0;
W1 t4 a& O, n+ L4 C - PartLoadStatus *partLoadStatus2;& O/ F' O6 v& h/ `! A' G! `
- Assemblies::Component *component1;
( h: h% B7 i. b. @- x3 g - component1 = workPart->ComponentAssembly()->AddComponent("D:\\sy\\model4.prt", "MODEL", "MODEL4", basePoint1, orientation1, -1, &partLoadStatus2, true);//添加组件( z+ d8 J3 R: v/ i0 h
- delete partLoadStatus2; 0 ~& U, U# k! d3 Q& ]
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7 o% z1 v8 ?) ? - BasePart *basePart2;2 n+ `% |4 ~2 T, ^) V9 ~7 q
- PartLoadStatus *partLoadStatus3;7 s" q& Y" c. e; _4 H3 y
- basePart2 = theSession->Parts()->OpenBase("D:\\sy\\model5.prt", &partLoadStatus3);
5 R) u% [ v* z( c1 N( t! j - delete partLoadStatus3;
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5 ?5 G) Z0 z- Z9 ]8 q - Point3d basePoint2(0.0, 0.0, 0.0);$ A% J$ f m1 f6 w
- Matrix3x3 orientation2;
1 }1 r! P( I' m$ l0 o2 B - orientation2.Xx = 1.0; orientation2.Xy = 0.0; orientation2.Xz = 0.0;; Z* p- H; |% X* |0 n
- orientation2.Yx = 0.0; orientation2.Yy = 1.0; orientation2.Yz = 0.0;& }, k$ k0 k' _& P2 P' L! d9 i
- orientation2.Zx = 0.0; orientation2.Zy = 0.0; orientation2.Zz = 1.0;
& j. L# L G! b' O - PartLoadStatus *partLoadStatus4;
; @ X; C; O# ^* x - Assemblies::Component *component2;+ o9 r0 t, d& p0 a/ h( ?0 S/ s
- component2 = workPart->ComponentAssembly()->AddComponent("D:\\sy\\model5.prt", "MODEL", "MODEL5", basePoint2, orientation2, -1, &partLoadStatus4, true);//添加组件
0 J/ s* p; r3 Q' |+ Z0 ` - delete partLoadStatus4;
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- Positioning::ComponentPositioner *componentPositioner1;
7 \/ O9 V0 w$ {/ k - componentPositioner1 = workPart->ComponentAssembly()->Positioner();
9 ]) o3 E X- P9 N( M - componentPositioner1->BeginAssemblyConstraints();
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/ G2 `4 P4 Q( S9 v8 p - Positioning::Network *network1;
" l3 X0 r$ F+ X3 u; X - network1 = componentPositioner1->EstablishNetwork(); ! ?# d8 ]" X" u) c( o6 j
- Positioning::ComponentNetwork *componentNetwork1(dynamic_cast<Positioning::ComponentNetwork *>(network1));" C+ d$ V% k# a- T
- componentNetwork1->SetMoveObjectsState(true);
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6 @- C/ A9 X9 B1 B A- G: R% ^+ D - Positioning::Constraint *constraint1;
/ i, o+ n/ k' X( x! G - constraint1 = componentPositioner1->CreateConstraint(true);
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1 E& P4 P: v5 q" V% z0 ` - Positioning::ComponenTConstraint *componentConstraint1(dynamic_cast<Positioning::ComponentConstraint *>(constraint1));
8 n( L; H$ \" z; [- L" s3 y - componentConstraint1->SetConstraintAlignment(Positioning::Constraint::AlignmentContraAlign);
2 h4 E' b5 C5 i - componentConstraint1->SetConstraintType(Positioning::Constraint::TypeTouch);) t9 G1 w5 F9 R
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- Face *face1(dynamic_cast<Face *>(component2->FindObject("PROTO#.Features|BLOCK(1)|FACE 6 {(500,25,25) BLOCK(1)}")));
& i5 v$ Q( \7 R, G( H8 M2 z% t5 y+ W - Positioning::ConstraintReference *constraintReference1;
复制代码 但是出现了一个问题,在上述代码中,进行装配的面是通过FindObject来找到的,不是我想要的那个面,而且FindObject函数参数是一个JA标识符,我无法给某个面定义JA标示符。如果我在建立模型时,我给某个面命名为FACE1。那么我如何找到我想要的面FACE1,然后用于代码& x1 H% y2 e! K! b) L2 D' {
- constraintReference1 = componentConstraint1->CreateConstraintReference(component2, face1, false, false, false);
复制代码 其中上述代码中第二参数类型是NXObject *,也无法通过Ufun函数的UF_OBJ_cycle_by_name找到,因为该函数找到是FACE1面的tag,返回的类型不是NXObject *。) u+ `2 h9 ?8 D5 I
问题:
" S! T( u c/ Z9 T8 E& O. ?1)C++中是否有某个方法通过某个对象的tag返回其NXObject *类型) N2 G" P* F# v- |) j. F5 Q
2)C++是否有某个类中的方法可以找到occurrence中的面(CreateConstraintReference需要的是occurrence的对象),而且返回的是NXObject *类型对象,可以直接用于CreateConstraintReference()方法。1 V0 u* |+ j; a" @+ `
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