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# m z- n4 ^' F' m0 k/ l动画库tween.js! f" L: V( [% r# F* ~
& T5 V- Z1 a) V" K$ t; W) a6 W相关资料 http://robertpenner.com/easing/" f% c8 f2 G+ f& \9 W
+ \+ W+ e. [0 J1 {% _, d4 s9 I
# V) M- ~, E7 t" T+ C/ s$ m$ R5 t- d. yLinear:无缓动效果;; N9 G( C7 y' @3 O* ]
Quadratic:二次方的缓动(t^2);* H1 F% m7 g' f
Cubic:三次方的缓动(t^3);
- ^7 A: ]& n* S, d+ A4 ~Quartic:四次方的缓动(t^4);/ _* n, _" N) J% G
Quintic:五次方的缓动(t^5);
4 j m, c% X$ r& `5 w4 O( `Sinusoidal:正弦曲线的缓动(sin(t));
, W1 z6 K0 R8 ZExponential:指数曲线的缓动(2^t);
: f- M+ d* Q# q+ ?Circular:圆形曲线的缓动(sqrt(1-t^2));9 W2 l/ w) O' K; s
Elastic:指数衰减的正弦曲线缓动;# l4 W; ]) t f
Back:超过范围的三次方缓动((s+1)*t^3 - s*t^2);
! R. f4 k( i! fBounce:指数衰减的反弹缓动。: M# `! R% C; v; c: t8 F3 F$ T. G
ps:以上都是自己的烂翻译,希望各位修正。9 x" {3 o, k( c5 w, k
* b L/ n+ T X) R7 t每个效果都分三个缓动方式(方法),分别是:: J, q/ |. H" m5 G, q
easeIn:从0开始加速的缓动;( h$ i* v) j- p0 U$ b+ U. `" Z
easeOut:减速到0的缓动;
* K/ `- R' c1 u* v( y! \! peaseInOut:前半段从0开始加速,后半段减速到0的缓动。% `8 ?3 M, [; D }- w% U: G
其中Linear是无缓动效果,没有以上效果。
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- @9 D) U9 D& L这是as代码,四个参数分别是:
f7 E" ]: s" U+ `t: current time(当前时间);
4 N- [1 `- N+ k% B, o% c- Jb: beginning value(初始值);2 x3 o) b# r6 v9 v$ ~
c: change in value(变化量);
- i: H9 b1 G' l- T- }, x0 Kd: duration(持续时间)。, J+ c5 x f L8 W0 {6 E
ps:Elastic和Back有其他可选参数,里面都有说明。( P6 U6 p$ X& \: D8 n/ a9 b: C# _; }
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那如何在js中利用这些算法呢?可以看到,虽然是as代码,但里面的程序是可以直接放在js里使用的。
2 g2 I* o# [+ H5 h9 Z4 Y我们可以定义一个类,把它这部分放在里面:5 v8 ~; N/ r0 i, }
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% ^# W2 B+ c) a! ]$ X[mw_shl_code=javascript,true]var Tween = {
4 V% y1 k" B. |2 y% v) W- U4 ` Linear: function(t,b,c,d){ return c*t/d + b; },! A- A7 h0 d9 V: I- Y- [# Z: z
Quad: {* i6 M6 o4 P3 B/ O e
easeIn: function(t,b,c,d){# Z1 K+ w/ `- E1 S+ q
return c*(t/=d)*t + b;6 d; v0 F1 F& [+ l$ E6 V
},
# \! o8 y1 j1 n easeOut: function(t,b,c,d){8 ^6 {4 c( S \ q
return -c *(t/=d)*(t-2) + b;8 J! P6 {1 _" j H) h% ]6 Y4 G- x# _
},
( Y+ W- c$ Y! v( @" w W easeInOut: function(t,b,c,d){
, L" g" O/ i7 ]) A* f if ((t/=d/2) < 1) return c/2*t*t + b; x* z2 |5 @/ P. B
return -c/2 * ((--t)*(t-2) - 1) + b;
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},) }; h' i( r+ S- t3 D" S
Cubic: {' H5 |. z! o9 \* d( p
easeIn: function(t,b,c,d){
$ x$ L g9 C' Q return c*(t/=d)*t*t + b;
7 s2 c7 }' W" A3 I2 n* n7 I3 c t* h },- D5 _/ Q- A# q' z! [" c
easeOut: function(t,b,c,d){
1 q! R+ E6 l, X) A8 L4 X+ y return c*((t=t/d-1)*t*t + 1) + b;' K8 ~" K5 m- z# A! \. a% e
},
' _$ X$ R3 o( D/ ] easeInOut: function(t,b,c,d){- t+ i6 r* N, J
if ((t/=d/2) < 1) return c/2*t*t*t + b;6 _1 U* i* h5 q; Z2 l0 o t
return c/2*((t-=2)*t*t + 2) + b;
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},
1 }# R& V; ]" U1 `' e7 G Quart: {
( O" i$ }- J5 G- \3 F- Z; l easeIn: function(t,b,c,d){
* e$ U4 ~* |- s+ } return c*(t/=d)*t*t*t + b;
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easeOut: function(t,b,c,d){+ b. Y( A2 O4 D
return -c * ((t=t/d-1)*t*t*t - 1) + b;
. \3 h: S- M* N6 f) l2 W },. O M! F- F# w3 L
easeInOut: function(t,b,c,d){
* s9 k/ i _1 S" r if ((t/=d/2) < 1) return c/2*t*t*t*t + b; H1 N( \6 W- D7 C
return -c/2 * ((t-=2)*t*t*t - 2) + b;! J/ T7 \: j, y# p
}, Q+ {% y, s! L
},
9 v8 B+ q |& k0 c# A8 t Quint: {4 ]4 L7 [8 C- ^4 n" {
easeIn: function(t,b,c,d){8 u4 s( x4 Q; e7 z/ S2 O
return c*(t/=d)*t*t*t*t + b;
1 n! [( B0 V2 D7 q1 H# \ },* G2 l/ d/ ` d, M" [1 E5 s& A
easeOut: function(t,b,c,d){
+ M" l7 B2 D2 {& J return c*((t=t/d-1)*t*t*t*t + 1) + b;
: u! R' w* u& F3 W; |; L },
6 j* p" e( |0 T" A easeInOut: function(t,b,c,d){ v( u4 Z `# J3 [% G! r( h
if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b;* Z2 `4 B4 w* t
return c/2*((t-=2)*t*t*t*t + 2) + b;( f7 [& T" q: C
}; `5 l0 w }: p" }7 K0 }
},$ ?- d9 y# a! T# A. y0 ]
Sine: {; b ^* ]6 N* V+ Y+ W0 u
easeIn: function(t,b,c,d){
1 ~0 X( z9 N6 E# V1 s0 l return -c * Math.cos(t/d * (Math.PI/2)) + c + b;* @( G' |! A1 K7 z# k+ v
},# w2 G6 q0 }3 C! r- f; E
easeOut: function(t,b,c,d){7 r6 z& S, ?3 Z' Z/ y( n7 ~
return c * Math.sin(t/d * (Math.PI/2)) + b;
! J0 q$ a* T' G },
! o+ v- f4 E/ H4 u J easeInOut: function(t,b,c,d){
2 {3 {& D7 u8 f6 f Z: t; E return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b;
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}, Y0 e- E7 t) E1 Q- k6 q& G- b
Expo: {
5 x- [) C) c. R- O7 I5 T& ~ easeIn: function(t,b,c,d){% y' t d# h$ R% `
return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b;
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easeOut: function(t,b,c,d){; {! O7 k+ U9 u- m5 \
return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b;
5 g7 D+ r, e. K! d1 W1 c },
7 V6 n8 M+ H" U1 R$ V8 L# G easeInOut: function(t,b,c,d){
1 n7 Z! U: i6 |. q! `9 E& r2 `5 T6 S if (t==0) return b;
. z [2 }2 s; w/ q if (t==d) return b+c;
1 Z& Q( N1 Q8 b. Z1 i% s h4 k: @ if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b;8 T( ]4 t8 c% @1 f" D4 U2 w# O$ @
return c/2 * (-Math.pow(2, -10 * --t) + 2) + b;
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9 Q' e' {$ [; i C$ ~ },* R6 J8 ]2 }4 r
Circ: {. h4 G& S. g6 @# t% c5 j8 K
easeIn: function(t,b,c,d){
. c3 o2 ]) b9 K7 P return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b;7 o1 W |# {; ?2 f7 A. k5 Z9 T
},
& |, H P+ T" L5 j+ h: r easeOut: function(t,b,c,d){
& w9 J3 g4 D. ^0 P2 H8 o return c * Math.sqrt(1 - (t=t/d-1)*t) + b;
4 q" E* b: l3 U& i) s },
) ~/ G% U- M' Q" e+ a easeInOut: function(t,b,c,d){
/ R3 g, U" C9 B$ e9 D9 G% _# L if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b;
# V( E' ~; u) j$ \$ }3 U4 D- K return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b;
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},# u/ r( x5 X. r( x
Elastic: {
9 I1 ]8 B! X, U, g: p2 X& i# f easeIn: function(t,b,c,d,a,p){
: ?' z2 C$ ?2 h if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3;
1 K7 ~7 W7 e# ?$ m) n if (!a || a < Math.abs(c)) { a=c; var s=p/4; }
0 P$ T1 s9 j3 u4 o3 `/ f else var s = p/(2*Math.PI) * Math.asin (c/a);' |* |8 @, L7 D/ m
return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;+ Z- e! K" r4 ^8 H3 Q! ^, {# \
}, R3 t" [( y% B) F
easeOut: function(t,b,c,d,a,p){
+ e+ Y5 Q9 M8 I if (t==0) return b; if ((t/=d)==1) return b+c; if (!p) p=d*.3;
; J; J) H( U2 @ if (!a || a < Math.abs(c)) { a=c; var s=p/4; }8 H( W$ |; e% z' l7 A! F* ]( w, n
else var s = p/(2*Math.PI) * Math.asin (c/a);
2 \. s: E' P% h8 s4 @ return (a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b);
* \* @6 q0 D7 F3 n9 S1 ^ },
3 T" c* [5 M% r' n$ i9 ` easeInOut: function(t,b,c,d,a,p){( U/ f. s0 D" T( G' |
if (t==0) return b; if ((t/=d/2)==2) return b+c; if (!p) p=d*(.3*1.5);( q Z4 \' U- A- {
if (!a || a < Math.abs(c)) { a=c; var s=p/4; }
. I- H0 c$ o0 e0 ^2 R( E5 m else var s = p/(2*Math.PI) * Math.asin (c/a);
1 |8 w$ t6 [- P4 G# D6 M- O if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
3 ~7 V l/ ]# z; P5 x return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b;
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},
; F9 M. z$ c! Z; Y$ E5 D- x Back: {8 ?( E6 H$ J' X0 c; N! _0 B8 z+ q
easeIn: function(t,b,c,d,s){
4 j4 k1 E. D2 D5 r$ p if (s == undefined) s = 1.70158;) _$ E2 z' u2 M! W! B. b
return c*(t/=d)*t*((s+1)*t - s) + b;
% e! d% X' ^8 K1 F },- X& l- }8 x; j+ U7 M; F
easeOut: function(t,b,c,d,s){
1 L6 @4 A; T9 } if (s == undefined) s = 1.70158;
7 D& h; {/ R; Z& }9 |3 N; | return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b;
* T, Y5 ]) E* a& s0 v5 t },
: x, o8 @4 K0 H9 a. W+ L easeInOut: function(t,b,c,d,s){
* C: E0 W1 {2 u1 W5 Z, B1 z% B if (s == undefined) s = 1.70158; " ^$ V2 \1 `' n1 q6 I
if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
8 X j, t6 c" E7 n. P$ `! U' w1 A return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;
. U M" I: j/ e8 m4 \) O }
. Q& e, P/ w: p7 Y0 q },
. v9 X- b# I( A: `7 ~* ] Bounce: {
0 F0 `9 ^0 l' e# \9 H, u easeIn: function(t,b,c,d){3 T: z) Y4 a2 [5 o
return c - Tween.Bounce.easeOut(d-t, 0, c, d) + b;
- h1 y, R. I6 X) A },
; t5 z2 o* Y8 t4 W easeOut: function(t,b,c,d){
$ W( h8 K$ a' ?* u if ((t/=d) < (1/2.75)) {
/ E. Q5 R+ Y8 k* R$ Y return c*(7.5625*t*t) + b;
) _, r$ s7 z- ^" Q; c' J# a$ ]! J } else if (t < (2/2.75)) {, }5 ]) `/ k' P% F7 h: I5 [
return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b;
5 f6 }$ ]" r% |0 H6 R" l- p7 r } else if (t < (2.5/2.75)) {0 y2 G' t) I( y5 G3 k
return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b;
; h6 W6 S2 Y, I' n9 e3 D } else { b# K, _# }& a1 @
return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b;
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},
+ P$ d+ Y0 B$ x easeInOut: function(t,b,c,d){
5 |& t4 y& x0 ] if (t < d/2) return Tween.Bounce.easeIn(t*2, 0, c, d) * .5 + b;
* K3 z+ `0 ]. k3 {; M else return Tween.Bounce.easeOut(t*2-d, 0, c, d) * .5 + c*.5 + b;
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}[/mw_shl_code]
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