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: v2 c" `, c) _3 H1 vNX二次开发源码分享:动态画圆,指定屏幕点和向量相关用法
: r2 `: F/ v, R' x$ @% b* \4 K
1 a# Z. P! t8 e+ G4 R) C+ c H
* g/ x3 t4 B6 y! u% A这个案例很不错的,分享下,程序运行的结果是指定屏幕,拖拉即可动态绘制圆圈!" X# I) O. i7 e* a8 W% `1 J' ?* g' W
2 C) A' b& ]* M/ T y/ ]#include <stdio.h>5 ?7 T6 r3 q" `9 L0 L, v- O
#include <uf_defs.h>) N0 g( n- { \0 \! ]8 _' D4 @
#include <uf.h>
( x2 h& r0 q8 o7 z1 @7 c+ p3 u2 l#include <uf_ui.h>
' s% F9 P, Q4 i# b6 m6 `1 z0 H#include <uf_csys.h>
! _( Z8 H( u. M: |- |#include <uf_vec.h>1 @% P/ q4 K7 A9 W# f# |% a
#include <uf_disp.h>
; `) ]/ F7 m$ D8 r: Q; p#include <uf_curve.h>* { I7 b* z e4 P! D0 a
#include <uf_mtx.h>
3 i. Q, m5 ~: @$ W' ]' p#include <uf_obj.h>4 L# E. D! O/ N) ?" L# e
typedef struct
4 u$ j6 Z( h3 d( C8 ] { UF_CURVE_arc_t *arc;
" ^1 j0 V4 p4 f8 r! G, k double abs_ctr[3];
0 B* _, N( d0 l8 f" g" x" a double matrix[9];! E' J2 ?% n) x2 ]4 r
double x_axis[3];1 F$ ?- U2 |# W- M3 R. H- ~
double y_axis[3];9 T- a7 Z) x, H8 e4 S" q! E6 z
} my_motion_data_t;
$ m( j4 g* k$ z/* Define a motion callback to render a visual representation of: Q. U( M0 L9 x i
* the circle to be created, along with a bounding box around the
( v* s9 i: @+ A * circle, an arc of radius 1.0, and a "rubberband" line from the" e2 O+ @" o. s" K
* center to the cursor position.
( B# f8 u/ L! T- A2 p */% P; O9 u; z& _0 z; Q$ Q
static void motion_cb( double *screen_pos,. @/ ]! W" X; t2 A8 `/ S+ B8 c& o
UF_UI_motion_cb_data_p_t motion_cb_data,
- l8 g( ?; E& U0 z$ X my_motion_data_t *my_data )
9 o9 G$ E+ x5 W: |" i6 S$ d{
$ J1 G G1 o/ O5 ^, m7 k double radius, pos_array[5][3];
# ]; _1 E: b, m7 r8 [% G! s double xrad[3], yrad[3], x_y_vec[3], x_ny_vec[3];* a0 ~' Z* g: o3 v( V
/* Calculate the arc radius: the distance from the arc center( P0 U; C7 ~ J" T* I
* to the current screen position.' A' J# W( m# A+ x/ h! r5 F- @
*/4 L3 e" ?8 }1 H7 J
UF_VEC3_distance( my_data->abs_ctr, screen_pos, &radius );# F& @ k: f. |( z
/* Map the arc center to the "csys of the arc".5 a+ n) ~9 w2 w7 t
*/
5 X7 y! z/ u1 F UF_MTX3_vec_multiply( my_data->abs_ctr,. |3 o; @, t4 r( }, i- {/ h$ p
my_data->matrix,
% W1 |! U5 e. W my_data->arc->arc_center );
5 i6 G7 F0 {% w! |- F( M1 a /* Draw a circle and an arc in the view of the cursor.
! H8 b$ C+ O, g4 g) U) [7 `) }% r */' Z5 A4 p1 U$ k* W! J
UF_DISP_display_ogp_circle( motion_cb_data->view_tag,
0 x, l' o5 j: o5 s; Z; R my_data->matrix,9 }0 G" ?; B/ `" m! N0 o. I7 C6 ^
my_data->arc->arc_center,
8 d3 @1 _$ o, X) _6 @* n, l8 Q radius );8 t# t& ?' o ?) E8 z; d5 I
UF_DISP_display_ogp_arc( motion_cb_data->view_tag,) G5 W4 M; C0 R6 r n5 i- Z
my_data->matrix,
! l b/ Z* A- ^5 x( e. v 15.0*DEGRA, 345.0*DEGRA,2 o [ r. o( u; m7 G" r8 t
my_data->arc->arc_center,9 @ w; j. V6 X, e0 Q1 s" _
1.0 );
0 D9 r5 p' F0 l5 P /* Draw a bounding box around the circle.
: @3 a6 E }) W! L4 C */( k2 C0 j9 L* ?# s) g. u/ @
UF_VEC3_scale( radius, my_data->x_axis, xrad );
. F: Q, @9 M1 q4 ]$ }: U UF_VEC3_scale( radius, my_data->y_axis, yrad );) ?! [5 ]( ]9 y$ i* P! I3 c
UF_VEC3_add( xrad, yrad, x_y_vec );
" n- K0 s/ _9 \5 H UF_VEC3_sub( xrad, yrad, x_ny_vec );, Q M! B- [$ B% p" _
UF_VEC3_add( my_data->abs_ctr, x_y_vec, pos_array[0] );
0 ^( Y$ _4 n$ c7 r: E* a UF_VEC3_sub( my_data->abs_ctr, x_ny_vec, pos_array[1] );
! f0 ~% U9 P# C% e$ a/ }6 H- M UF_VEC3_sub( my_data->abs_ctr, x_y_vec, pos_array[2] );
! Y. U" n! I, d8 i8 w& F4 \ UF_VEC3_add( my_data->abs_ctr, x_ny_vec, pos_array[3] );
) x- l+ z2 l' X3 I UF_VEC3_add( my_data->abs_ctr, x_y_vec, pos_array[4] );
& Z% d3 a. d3 p* h UF_DISP_display_ogp_polyline( motion_cb_data->view_tag,
T$ a4 c m3 B- g: \* q pos_array, 5 );
8 l! J. ~ C( V4 {/ `4 A0 ^, v4 W5 f /* Draw a "rubberband" line from the circle center to the3 E8 B, T8 ~5 ?/ {. M s% n
* cursor position.
- e) A1 u+ U' x */
& r) p# [: ?1 Z$ R* o UF_DISP_display_ogp_line( motion_cb_data->view_tag,
; k! }! ]; Q! n" w my_data->abs_ctr,( ~0 z2 c8 }* H
screen_pos );0 S! ^1 Z; I/ s. Z: ~
}
, f" I% l! z' U1 j( F t#define UF_CALL(X) (report( __FILE__, __LINE__, #X, (X)))# b: h6 M ~6 H" F1 E. E
static int report( char *file, int line, char *call, int irc)
0 h0 L% _7 C# q% p. W6 i{
* f0 U+ t6 @$ m; B1 {3 C; h( n: x7 k if (irc)/ X) o1 b& g0 T$ Z0 R$ }. h1 a
{
; S, T9 L- i! D' S1 K& W" c" X. g( \ char messg[133];
; q* D# {; @7 ?6 j& D printf("%s, line %d: %s\n", file, line, call);
, M+ |2 I( T. a; \+ W3 Y (UF_get_fail_message(irc, messg)) ?5 c0 e9 o! U9 B/ P" i3 g! M
printf(" returned a %d\n", irc) :+ [( l$ t; ]& e4 L! a- T( t
printf(" returned error %d: %s\n", irc, messg);
6 i7 {. ~+ ]7 p% v( x1 K$ f) B& f0 d }
3 A+ ]0 m3 ]: w5 k return(irc);
3 X) x- S. B* J/ {2 Y}& _' I( `+ Q1 Y2 g
static void do_UGopen_api(void)" D7 Z# L8 A: P! [' A
{
" }; D# H; u1 Z7 x int default_plane;! V: B. W$ `9 j9 Z
int plane_resp, ctr_resp, pos_resp;
1 n: E& s( N$ @6 f& F( { tag_t plane_tag, saved_wcs, mtx_id, csys_id,
* b' Q! f$ |% L1 N arc_id, view_tag;
; i2 Z6 @7 h+ s: f: @( A0 t double plane_matrix[9], plane_origin[3]," c$ k# {0 F. k, |1 ~* w2 R
x_vec[3], y_vec[3], arc_edge_pos[3];) M2 v0 Z7 s$ G& ~( Q, M! G. a
double root_origin[3] = {0.0, 0.0, 0.0};& ~! R1 G9 S4 i; a# X
double work_origin[3];
$ ?8 G8 N: \' e4 S8 z UF_CURVE_arc_t arc;# R+ E2 c) I0 ?0 B: a) m9 a, t& y4 g
my_motion_data_t my_data;
4 {% J4 D7 r) l+ F' Y+ @9 y, H+ a
" M" i: N* z7 j: r3 b my_data.arc = &arc;
( G* t! k# j3 C arc.start_angle = 0.0;
5 B8 i6 k4 Z2 Q& Y8 y; C- I arc.end_angle = TWOPI; /* Create a full circle. */
5 V% ?5 V4 N9 u4 E' O default_plane = 5; /* Default plane = WCS */( t; K: u I6 }' V+ A% E) S
do: C: F7 c. d' `- o9 @
{
: R6 Z' f7 s7 H* H! l5 o7 k) V" K /* Specify the plane on which the circle is to be created.3 ?0 {% R0 v6 S, t: J8 t
*/
6 ]1 h" v) [3 G UF_CALL(UF_UI_specify_plane($ z8 m8 }: d- A4 V% P
"Specify plane for circle creation",
7 q; ?1 K6 Y; w3 l* g &default_plane,
0 h( m# M4 ?& w 1,6 q# r: h8 P% P, A( E4 I& k- q
&plane_resp,
' j4 z& U. P9 ^8 } plane_matrix,
1 ^/ f9 L0 }3 U h2 R& k plane_origin,
5 p# ]0 D9 A" |/ J7 z0 v &plane_tag ));
( w3 Q2 J$ I! S3 Q& G) ]! V4 n if (plane_resp ==3)" [$ Y' y, u, ]2 G* Y+ ^4 E
{
" o5 h' a8 c! _1 V- ] /* Save the current WCS for future restoration. f; E- j4 w* R! S: c
*/
0 I* B# I4 s3 y5 k4 @. H/ B UF_CSYS_ask_wcs( &saved_wcs );
7 P- Q( P0 `& Y6 Y6 I* P8 G# c0 m* V6 W /* Move the WCS to the specified plane. This is
: I: b+ V2 @- Q/ g4 m0 {. N * necessary because the position passed to the motion# ?/ j s4 Q3 p, k% k3 Y5 ^" j
* callback, and the position returned by8 ^, L2 q: w. P
* UF_UI_specify_screen_position, is the screen% X% z+ c/ s4 E
* position projected onto the WCS XY plane.
9 |8 a4 [9 S' P/ z */
* }8 o& w6 u: L$ T% |3 p& f if (default_plane != 5)0 { H% N6 ]) g1 b
{
: |0 C" n5 y6 T7 z: h2 W UF_CSYS_create_matrix( plane_matrix, &mtx_id );
& l: x+ \6 P8 L8 J% {. R' H) N UF_CSYS_create_csys( plane_origin, mtx_id,7 C4 j8 [9 X1 E3 Q9 b7 \
&csys_id );
' _6 J9 J* u8 e% C UF_CSYS_set_wcs( csys_id );
: r; M# Y. F/ \' p- x }7 o \$ q/ S) p# _0 j9 m2 p
/* Obtain unit vectors and the arc matrix relative to
6 `$ S0 I3 V- Q2 B * the Work Part coordinate system.
! N6 m0 ~( Z( T- `$ x */' `/ ? `9 t% V" ?5 `6 h: _# o% z, _
UF_MTX3_x_vec( plane_matrix, x_vec );4 w- i" P5 N; h1 T6 H
UF_MTX3_y_vec( plane_matrix, y_vec );
3 y& j) b) U8 j2 r3 t4 x' _5 _ UF_CSYS_map_point( UF_CSYS_ROOT_COORDS, x_vec,
! B8 r% i, G$ n6 V UF_CSYS_WORK_COORDS, x_vec );
! l6 Z: d8 a" r# ]- {0 v UF_CSYS_map_point( UF_CSYS_ROOT_COORDS, y_vec,' |: O: N4 v W3 k
UF_CSYS_WORK_COORDS, y_vec );
" F" g; ^ ?2 _ UF_CSYS_map_point( UF_CSYS_ROOT_COORDS, root_origin,
) h1 i7 L3 F& q1 n5 \& F( w) u UF_CSYS_WORK_COORDS, work_origin );# @5 R6 C& V$ f% k8 |- C, `
UF_VEC3_sub( x_vec, work_origin, my_data.x_axis );0 ]8 f2 q) l) }' P& o- K
UF_VEC3_sub( y_vec, work_origin, my_data.y_axis );
! {% ]( w) |, n) z8 [" w- f9 ` UF_MTX3_initialize( my_data.x_axis, my_data.y_axis,; P6 i2 P/ P% C: s* |
my_data.matrix );
/ h4 B: |, s9 T5 ? UF_CSYS_create_matrix( my_data.matrix,1 t% X, N% Y* l
&arc.matrix_tag );
" a) j" n/ S% l& B6 P do
[0 |, a- F. w6 V5 S1 q {
2 G( M6 s$ M+ S T UF_CALL(UF_UI_specify_screen_position(0 d7 W( W* D5 j& {) J1 v
"Specify arc center",; ~+ }: a% j1 l" `+ R
NULL,
3 y: C/ a: n8 \' e M9 y NULL,
; q. S3 ~* D9 v7 b( I my_data.abs_ctr,
$ r" t( \; k, G: E, k7 m' [8 G+ M. D &view_tag,0 }3 _. h- u @, s1 q0 M
&ctr_resp ));( v) r* b" c' x) b+ _5 j" r4 s
if (ctr_resp == UF_UI_PICK_RESPONSE)7 i0 r. O+ D/ `4 C* _# k
{7 W# t( a5 y- X; D
/* Map the arc center to the arc csys.
2 l4 T( u' g0 m */
+ f. ]7 O$ q0 h5 I UF_MTX3_vec_multiply( my_data.abs_ctr,' F/ Z* p( h5 ?1 u% d9 o# b
my_data.matrix,
+ p; G3 Y9 C, ]$ W9 o arc.arc_center );% Z5 R2 Q0 o% `) h
UF_CALL(UF_UI_specify_screen_position(3 Y/ m) J3 G6 U4 Z o5 l
"Indicate arc radius",
, z. ]4 m% r1 v2 P (UF_UI_motion_fn_t)motion_cb,
/ U- d5 {) D/ ]) e (void *)&my_data,0 P- q" E( R4 s S3 o
arc_edge_pos,
7 H; t, _/ i# W! Y1 H# c &view_tag,% ]1 d: Z" S, ?) K
&pos_resp ));& s6 X) K5 L6 v$ A8 c3 R
/* If a position was obtained, create the
3 q4 N2 d4 Y0 ] * circle./ x* j% Q0 y" Y
*/
2 T) n+ l% f t. F- J3 A) P if (pos_resp == UF_UI_PICK_RESPONSE)9 L; S/ _- H8 I r. s
{
7 @$ z! w0 c! W7 F' r UF_VEC3_distance( my_data.abs_ctr,3 R* k. y [0 @& x7 t$ N
arc_edge_pos,
) k+ t( P7 l$ |; i4 b5 t1 s* X: J* X &arc.radius );
" x0 A& _2 z! g$ N UF_CURVE_create_arc( &arc, &arc_id );
) E9 a% T9 b: ~ }" k! z; I+ k0 L- I
}
2 B1 ]" \8 f9 C) e& L6 D$ Q } while ( (ctr_resp == UF_UI_PICK_RESPONSE) &&
M+ i- B- n$ i) G5 \ (pos_resp != UF_UI_CANCEL) );
6 b( N4 j: i, O& x0 n6 h /* Restore the WCS if it was altered above.
* ^5 N3 j% d' i */
+ ^$ {4 i, b; x3 u) _* w if (default_plane != 5)
7 N% [8 [( Z' b& I. t {8 j- }4 t3 b. G- s* ?3 x8 N9 T
UF_CSYS_set_wcs( saved_wcs );, V9 m7 b3 \% c U/ }# j) i& F
UF_OBJ_delete_object( csys_id );
* l$ x8 V2 \) R0 q# Z }* f: @* ?. e- i5 b
}
4 ^8 z: ^7 Q# Y3 ~ } while (ctr_resp == UF_UI_BACK && plane_resp == 3);
8 U' k& }4 F2 }, A5 \}
3 f5 r; o" p) }7 k- v/*ARGSUSED*/1 v$ D3 R8 Y' q, i- }( A
void ufusr(char *param, int *reTCode, int param_len)9 l8 q6 D1 @! u; u) M( j1 V( L
{! R5 t1 U# [2 ^9 P; h
if (!UF_CALL(UF_initialize()))
; }+ }& Q$ h2 [# ?( R1 { {3 h% n' S( ~3 \8 G
do_ugopen_api();
/ q) M. I* w+ z UF_CALL(UF_terminate());9 t: p- `, G- F: W
}
5 {3 `& e+ m v4 {" L( n, P; G& G}; d% ?4 ]' I D% z
int ufusr_ask_unload(void)7 d( C) l2 c# l& s6 A! ^
{
4 K. n I6 A0 D: K3 W/ a* L& F return (UF_UNLOAD_IMMEDIATELY);
+ J0 S" J& r4 ^8 G' L}9 ]2 o, O9 m% d2 {" E+ v8 A
# z* C: Z; h4 O
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