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NX二次开发源码分享:NXOpen C++创建圆柱体特征- k+ P9 J$ M7 R$ p2 o) `
# ?: y( Q* h6 F3 L' k1 A- <P> </P>
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- <P>void CreateCylinder_UsingUDB::CreateCylinder()7 b# B% n" Q- A9 T3 F
- {
5 P, a; h/ s+ K% w; C+ I - Part* workPart(theSession->Parts()->Work());</P>% h1 R, B4 r; A( u$ ~+ I
- <P>Features::CylinderBuilder* cylinderBuilder1 = NULL;6 {& @0 M0 U+ d
- cylinderBuilder1 = workPart->Features()->CreateCylinderBuilder(NULL);</P>4 p1 T3 ]3 }8 k9 u
- <P>//Get the point
+ V5 z: O! G; l+ B/ ]$ i$ W( `# F' ? - PropertyList* pointPropertyList = point0->GetProperties();
8 \( k* \/ h8 J9 t5 I. U2 e& p( _1 n$ L - Point3d originPoint = pointPropertyList->GetPoint("Point");
1 j; @! H# o7 j7 P2 q4 \ - delete pointPropertyList;
6 ~1 q! l9 b& G, D) c - pointPropertyList = NULL;</P>- D6 G; X9 Q2 n0 y, q" v/ W) C
- <P>//Get the direction
; ~/ V& V" y4 Z$ e8 a+ K - PropertyList* vectorPropertyList = vector0->GetProperties();
D: c% r* g$ a5 v/ y8 ` - Vector3d direction = vectorPropertyList->GetVector("Vector");' v! D% e8 F$ R1 Z$ r% T
- delete vectorPropertyList;
" k/ x7 v% {/ j - vectorPropertyList = NULL;</P>& d/ w! S" P( I, X* l
- <P>Direction* direction1 = NULL;3 h# }" ^5 ?5 }: Q+ r2 b7 j
- direction1 = workPart->Directions()->CreateDirection(originPoint, direction, SmartObject::UpdateOptionWithinModeling);</P>
8 @; _- l' K3 Q3 ^6 o - <P>//Set diameter and height* V7 H6 x+ N. }$ ]2 ^9 P" O* v
- std::stringstream diameterValue;
- f4 }- {2 b% x' g/ m - diameterValue << diameter->GetValue();4 t' }" ~5 r3 @1 K; U6 {
- std::stringstream heightValue;+ n: V& m- p3 f! A
- heightValue << height->GetValue();</P>5 I" K1 s6 M) [8 x6 i4 G+ Q
- <P>cylinderBuilder1->Diameter()->SetRightHandSide(diameterValue.str());
9 d# r$ d- f$ }. a - cylinderBuilder1->Height()->SetRightHandSide(heightValue.str());</P>5 T0 x! v+ J% G' D7 I! F! Q
- <P>//Set the axis
+ ?8 C/ x+ b/ S/ z8 O4 i - Axis* axis1 = NULL;+ J4 Z* G* r- M& A1 U
- axis1 = cylinderBuilder1->Axis();
% v) ^9 {/ ?* g3 j, L5 Q - axis1->Point()->SeTCoordinates(originPoint);' |% Q( W/ p( S5 A7 k2 v) v
- axis1->SetDirection(direction1);</P>
' `. @# g! f8 I9 t T$ U8 x - <P>//Commit
& S& L) q6 v# c8 g - cylinderBuilder1->Commit();" ]. t$ u: L; G9 I
- cylinderBuilder1->Destroy();
4 |9 ]& l$ }; |! V' c; c - cylinderBuilder1 = NULL;$ d' Y4 u! O" a
- }: s3 v' d1 T( g7 l" r F
- </P>
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