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NX二次开发源码分享:NXOpen C++创建圆柱体特征7 G3 I( `* r+ K9 j) h: \
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- <P> </P>
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' Q0 `( t' b& c+ @- s- <P>void CreateCylinder_UsingUDB::CreateCylinder()
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- Part* workPart(theSession->Parts()->Work());</P>0 o2 C0 H. ^7 k# B
- <P>Features::CylinderBuilder* cylinderBuilder1 = NULL;+ |8 v( ~0 n5 R, \4 W: t
- cylinderBuilder1 = workPart->Features()->CreateCylinderBuilder(NULL);</P>
) j/ c4 q" t9 O9 g/ u/ i/ O - <P>//Get the point
# z* T `- \- k7 a7 t) d# r - PropertyList* pointPropertyList = point0->GetProperties();% m- b( G: z0 O3 c. m
- Point3d originPoint = pointPropertyList->GetPoint("Point");" K! t. H/ ?$ J; Z
- delete pointPropertyList;/ ~ p& V( |+ X% }: T+ Y- x
- pointPropertyList = NULL;</P>
4 I1 e$ u/ L, A W3 ]0 E/ m G - <P>//Get the direction
3 j% X' {; O; `2 `0 ?2 { - PropertyList* vectorPropertyList = vector0->GetProperties();0 W3 n5 |( g# m) y
- Vector3d direction = vectorPropertyList->GetVector("Vector");
2 {1 J2 n4 l# [9 X! n - delete vectorPropertyList; e- r$ \* M+ x3 J4 ]
- vectorPropertyList = NULL;</P>
. Q( f/ X/ k! c) }6 z* d4 b& J - <P>Direction* direction1 = NULL;( Q" ?, K$ K9 a, H/ S/ S8 o
- direction1 = workPart->Directions()->CreateDirection(originPoint, direction, SmartObject::UpdateOptionWithinModeling);</P>
+ ]# `( E' I, a' ^ - <P>//Set diameter and height
, E2 Z( j8 u. U1 R - std::stringstream diameterValue;2 {( k% f- C3 ^4 v
- diameterValue << diameter->GetValue();: k. W" Y2 l" d
- std::stringstream heightValue;# I4 [4 q5 V# y. p& ?( `
- heightValue << height->GetValue();</P>, h& ^, d+ B# F; W$ c
- <P>cylinderBuilder1->Diameter()->SetRightHandSide(diameterValue.str());
4 E- ?3 z x- g% W - cylinderBuilder1->Height()->SetRightHandSide(heightValue.str());</P>, w& k' U+ R, G/ `
- <P>//Set the axis3 a S: `6 ]# o% H3 B5 w
- Axis* axis1 = NULL;
; a1 m' k; J" c2 H - axis1 = cylinderBuilder1->Axis();1 {" I; i- B; N5 p
- axis1->Point()->SeTCoordinates(originPoint);
/ Q; `4 \* m+ X3 V: n - axis1->SetDirection(direction1);</P>: i3 ?0 Y: w" e" F, ]
- <P>//Commit) Q) ?/ v! b) a! R0 z" \
- cylinderBuilder1->Commit();
& \2 K; H; {% `$ l# s - cylinderBuilder1->Destroy();
' y* x' S) j# { - cylinderBuilder1 = NULL;
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