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NX二次开发源码分享:NXOpen C++创建圆柱体特征& A4 l5 f0 \/ `2 {/ p
! {2 z! ^1 y$ ?9 {9 a8 `- <P> </P>
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7 l. H: i' O# I2 w6 u/ d( `- <P>void CreateCylinder_UsingUDB::CreateCylinder()
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- Part* workPart(theSession->Parts()->Work());</P>1 t0 i! c$ H+ q
- <P>Features::CylinderBuilder* cylinderBuilder1 = NULL;
. e/ y) ~) y- { - cylinderBuilder1 = workPart->Features()->CreateCylinderBuilder(NULL);</P>( s9 A6 e9 T( v3 @4 E" J* ?0 z
- <P>//Get the point) D5 D: Z; N- I" z, \) U! ]
- PropertyList* pointPropertyList = point0->GetProperties();: I% }& A( h, v7 R
- Point3d originPoint = pointPropertyList->GetPoint("Point");# G: }' O2 e$ D" B
- delete pointPropertyList;/ n; s+ Q e$ m
- pointPropertyList = NULL;</P>
4 K$ T7 N0 j5 ~3 D: L3 u - <P>//Get the direction
3 O! O. z6 Q3 q+ H$ n9 W - PropertyList* vectorPropertyList = vector0->GetProperties();
0 ]3 \& P' i) {! I. n - Vector3d direction = vectorPropertyList->GetVector("Vector");
7 J2 |" ]0 Y$ O3 D1 n% j6 ` - delete vectorPropertyList;
* Y" N- ?6 N1 z5 o2 Y - vectorPropertyList = NULL;</P>+ z3 k$ A9 v) j9 G# f
- <P>Direction* direction1 = NULL;% x' ~( k2 F, c3 I/ A
- direction1 = workPart->Directions()->CreateDirection(originPoint, direction, SmartObject::UpdateOptionWithinModeling);</P>
& m# s7 B5 b8 |* O! ^+ d - <P>//Set diameter and height
3 u9 D) [2 A! q9 D, Z - std::stringstream diameterValue;' O6 [2 J4 a/ ?0 S
- diameterValue << diameter->GetValue();
5 c- N+ A4 u8 b' O- _- s/ n* { - std::stringstream heightValue;3 b/ y/ |7 B# Z& y- J
- heightValue << height->GetValue();</P>2 q: N5 I& {: Y6 s& m
- <P>cylinderBuilder1->Diameter()->SetRightHandSide(diameterValue.str());# |9 ~/ I( z6 N3 \7 g3 K1 L
- cylinderBuilder1->Height()->SetRightHandSide(heightValue.str());</P>
/ |' l ?* S, v - <P>//Set the axis
" V9 F8 N# d5 h5 K% c5 ]# j - Axis* axis1 = NULL; B) @# K5 `* e6 X( u3 H6 U+ U
- axis1 = cylinderBuilder1->Axis();
. {/ I* {, f1 K6 S% a - axis1->Point()->SeTCoordinates(originPoint);' |4 L! W |' r- Q
- axis1->SetDirection(direction1);</P>" e, n! f6 I: Y
- <P>//Commit, F( A, h" C) ?: |3 Y
- cylinderBuilder1->Commit();( V1 ?" y4 |" o. F1 L2 m" F' {! j
- cylinderBuilder1->Destroy();
" i& Y8 u6 e4 U j% e( ~. w - cylinderBuilder1 = NULL;# h7 [6 L/ e) h* ]! k0 V C+ }
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- </P>
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