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NX二次开发源码:通过选择点创建样条曲线8 T/ }6 X# g7 b1 _
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3 g ]) ^2 y. i6 l- #include <uf_defs.h>
( b" d1 B" x8 H* ~! h - #include <uf.h>
0 M" I3 z: d# t# y - #include <uf_modl.h>% }+ q& h: C0 Q
- #include <uf_object_types.h>4 E |+ B' g: O! P6 K) }6 O4 g
- #include <uf_ui.h>
$ q/ O' f. @+ c4 \* l* B - #include <uf_modl.h>
4 V5 B0 _, ?& F1 }) _ - #include <<em>NXOpen</em>/NXException.hxx>7 ^1 \; t0 ]- b' M
- #include <<em>NXOpen</em>/Session.hxx>
3 j& l/ n D. e" }& f$ I0 M7 ~ - #include <<em>NXOpen</em>/Selection.hxx>$ }1 G+ i8 s d3 C! u
- #include <<em>NXOpen</em>/Builder.hxx>
9 Q6 j! Z* p0 t# ?' T. M - #include <<em>NXOpen</em>/Features_Feature.hxx>
+ K1 G0 l' b* L' i# j) S - #include <<em>NXOpen</em>/Features_FeatureBuilder.hxx> w2 B' N7 Q) i4 U5 c7 Q
- #include <<em>NXOpen</em>/Features_FeatureCollection.hxx># |" w& e3 H9 G. v6 g5 r
- #include <<em>NXOpen</em>/Features_GeometricConstraintData.hxx>5 n. q* ?2 _% Q+ N$ ]
- #include <<em>NXOpen</em>/Features_GeometricConstraintDataManager.hxx>
! j# c \( k; N - #include <<em>NXOpen</em>/Features_StudioSplineBuilder.hxx>
. X! t' ~3 o j7 C# k: n E - #include <<em>NXOpen</em>/Part.hxx># H+ O3 T* y5 d O5 k! J
- #include <<em>NXOpen</em>/ParTCollection.hxx>
+ [& y9 E/ X, J- o( w& p - #include <<em>NXOpen</em>/Point.hxx>+ x( W2 P+ ?; Q/ |& v( p
- #include <<em>NXOpen</em>/PointCollection.hxx>
* Z# Q( P b" V9 s2 t$ Z6 H - #include <<em>NXOpen</em>/NXString.hxx>$ J& S; g: }0 S: r3 A4 A) N
- #include <<em>NXOpen</em>/UI.hxx>
- E( V$ q2 g5 E5 C - #include <<em>NXOpen</em>/Spline.hxx>
/ ^9 t6 W( Y6 S6 b/ k - #include <<em>NXOpen</em>/NXObjectManager.hxx>9 Z' I% d! d/ g, i7 B5 j; d
- ; h$ q# x* l8 c
- using namespace <em>NXOpen</em>;
; m9 u( }6 J' {0 U2 | - using namespace std;7 w6 }8 b+ D; M; X$ N
- / I3 g" b, N* V d
- extern "<em>C</em>" DllExport int ufusr_ask_unload()2 X" w; y# \( k O1 g! b( C# L# K
- {
% E6 {2 M. C5 Y( o! a- O - return (int)Session::LibraryUnloadOptionImmediately;
$ ]1 ], _! T4 c - }% _. N' o. [3 B2 c. h& l2 ~/ H
- 0 H' H3 n( j T" r- @. q* u5 q! ~
- static vector<Point *> selectPoints(NXString prompt)! O; h3 E S6 R4 T. @; w, v
- {1 G3 g9 T! M5 b" B! @; `% u
- UI *ui = UI::GetUI();2 u# b( L6 C# ~$ \9 }
- Selection *sm = ui->SelectionManager(); o9 y1 H( t1 f# l0 \2 W
- std::vector<Selection::MaskTriple> mask(1);
& R. Y$ z, S% T. y - mask[0] = Selection::MaskTriple(UF_point_type, 0, 0);
, H$ J) Q1 o; Z - std::vector<NXObject *> objects;1 O# u" Y0 j# v3 k6 @; t
( J+ x; m# l+ C2 r' ~- sm->SelectObjects("Select Points", prompt,) c+ n* s5 }( l2 T$ L8 b
- Selection::SelectionScopeAnyInAssembly,* F6 ~: T6 T9 G N% A! n
- Selection::SelectionActionClearAndEnableSpecific,- j W U; Y/ b- S2 p4 p% i
- false, false, mask, objects);* o5 c j! A% l
- o `4 m. {0 ^- vector<Point *>selPoints(objects.size());7 }2 Q8 c1 E L( w
- for (unsigned int ii = 0; ii < objects.size(); ii++)
0 C5 y! A" w- ?$ }7 [4 X+ g9 t - selPoints[ii] = dynamic_cast<Point *>(objects[ii]);4 b/ G, _6 x& j; G9 D) J% J
- % R" I) Z- P4 X% l+ j
- return selPoints;% l1 ?4 l1 r' j! y' t
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- & t- \( F, O! _* V
- static Spline *createStudioSplineThruPoints(vector<Point *> thePoints)! \7 x6 y2 m7 v
- {: j, C* l0 d2 @: ?" a( _2 H
- Session *theSession = Session::GetSession();
" ]' H2 e [- ^1 w - Part *workPart(theSession->Parts()->Work());
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( H- `% j) y& F6 f; {0 k3 Y9 D- Session::UndoMarkId markId1;
* l4 u* H3 X0 k9 w+ a! u8 e$ r k$ I - markId1 = theSession->SetUndoMark(Session::MarkVisibilityVisible,
9 `6 a* a; N# B4 F - "Studio Spline Thru Points");
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! v1 ?+ S( f- d- Features::StudioSpline *nullFeatures_StudioSpline(NULL);, U Z( ~, j, s o" s
) P* @2 F% u7 ]6 a' |- Features::StudioSplineBuilder *studioSplineBuilder1;
8 \" d8 o, n- X: B - studioSplineBuilder1 = workPart->Features()->
+ T: z) e7 T: ^ - CreateStudioSplineBuilder(nullFeatures_StudioSpline);
5 @% T" i: G4 i' J - studioSplineBuilder1->SetAssociative(true);
X( ^1 ~8 E2 O" j, t/ p6 ^ - studioSplineBuilder1->
0 n0 K/ F2 B& @ - SetInputCurveOption(Features::StudioSplineBuilder::CurveOptionRetain);, t1 z/ @; F4 S6 L# B
- studioSplineBuilder1->( j6 N# S S; k u, l' P& Y
- SetSplineMethod(Features::StudioSplineBuilder::MethodThroUGhPoints);
$ P6 b4 C7 x* c; g( N/ z# `/ l - studioSplineBuilder1->SetDegree((int)thePoints.size() - 1);
g y* t7 d# K6 l( Y. n Y8 [! Q - studioSplineBuilder1->SetPeriodic(false);
* d, A7 O* @1 t$ { - studioSplineBuilder1->. n5 }( @$ _/ Z/ @2 X8 t0 s
- SetMatchKnots(Features::StudioSplineBuilder::MatchKnotsTypeNone);5 F6 |" A9 c7 I
- std::vector<double> knots1(0);& a( C" o: Z; A6 @+ a
- studioSplineBuilder1->SetKnots(knots1);
' r! f: R, \9 e8 d$ n: F - std::vector<double> parameters1(0);) k, n+ I2 I( ?2 K9 b
- studioSplineBuilder1->SetParameters(parameters1);9 Q& N& W4 X4 C) E4 U
- Direction *nullDirection(NULL);
" E8 p! @7 H4 ^ - Scalar *nullScalar(NULL);: }) u7 b$ x7 Z2 @9 A
- Offset *nullOffset(NULL);- b- S6 l {, t/ j. A4 x
- : p9 ~3 V) e$ d' E
- std::vector<Features::GeometricConstraintData *>' h% W# R# w! T
- geometricConstraintData(thePoints.size());
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- for (unsigned int ii = 0; ii < thePoints.size(); ii++)
4 @) k3 s3 w0 \4 e5 r) H! ]: o% c2 I - {
) ?3 \4 K" Q: E* W& D - geometricConstraintData[ii] = studioSplineBuilder1->* n5 C) v8 q; c
- ConstraintManager()->CreateGeometricConstraintData();; \ v/ [& I4 ?6 N* X
- geometricConstraintData[ii]->SetPoint(thePoints[ii]);
l0 O' j! A. j6 U - geometricConstraintData[ii]->SetAutomaticConstraintDirection(0 V x1 M! K. v$ K( o% T1 o
- Features::GeometricConstraintData::ParameterDirectionIso);$ @1 R0 [/ R! o( H9 W% S
- geometricConstraintData[ii]->SetAutomaticConstraintType(
n9 c! e. q+ } - Features::GeometricConstraintData::AutoConstraintTypeNone);# L$ O* c0 L4 v4 r
- geometricConstraintData[ii]->SetTangentDirection(nullDirection);' _/ C: r7 \( d' ]
- geometricConstraintData[ii]->SetTangentMagnitude(nullScalar);
u7 D- m" O* y( u - geometricConstraintData[ii]->SetCurvature(nullOffset);
& U8 `6 i% ^' b - geometricConstraintData[ii]->SetCurvatureDerivative(nullOffset);4 k. i% u8 N' g: K+ F( n. v
- geometricConstraintData[ii]->SetHasSymmetricModelingConstraint(false);2 M% I3 S; U8 C8 }! a
- }
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. W( e3 q' q8 `( P% Z; W6 G4 g6 q* Q- studioSplineBuilder1->ConstraintManager()->SetContents( V5 G% |& j& S: U9 y, j: @- I
- geometricConstraintData);
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8 J& I. f0 U8 i9 g6 c" U+ S! f$ k1 h- Features::Feature *feature1 = studioSplineBuilder1->CommitFeature();4 L+ t% [6 z/ b- ~: ~
- Spline *theSpline = studioSplineBuilder1-><em>Curve</em>();4 ? h# O( L; e# ]; s
4 V: x$ y9 C+ k7 E( f- studioSplineBuilder1->Destroy();
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- return theSpline;
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9 G9 F/ O8 U" Q6 ?1 i- O. E r( {- extern "<em>C</em>" DllExport void ufusr(char *param, int *retcod, int param_len)7 `* c( l. o7 N A9 T0 i$ ?7 P
- {
* K; v1 y+ x+ f2 S& o6 O+ @) v - std::vector<Point *>thePoints = selectPoints("Studio Spline Thru Points");; t2 t( s, X8 I3 G/ R6 W+ F$ ^3 t
- if (!thePoints.size()) return;! S* C. r N9 n# b$ p; u) U: L+ L
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- Spline *theSpline = createStudioSplineThruPoints(thePoints);
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3 v0 }* H5 L5 u+ J# [" f4 P4 `- if (theSpline)
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- theSpline->Highlight();
( [7 p- e. m+ X: W5 Q$ _: B. D S - uc1601("Studio Spline Created Thru Points", TRUE);
9 S6 D- b- X1 d9 s: Z) c - theSpline->Unhighlight();
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- }
( Q6 h7 m3 M2 i$ I0 A' n - <p> </p>
复制代码 9 ~) S* [. R* ^6 ~
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