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NX二次开发源码:通过选择点创建样条曲线
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- #include <uf_defs.h>7 r5 b* B5 F9 d; \+ [
- #include <uf.h>
8 i7 V$ i- g h4 X, ?& {- s9 ` - #include <uf_modl.h>. i3 i& i0 [7 `: {) t6 t
- #include <uf_object_types.h>
) r, ^2 g0 ^- o - #include <uf_ui.h>4 F, T$ j+ c6 B! c4 `
- #include <uf_modl.h># F' w A1 C- L
- #include <<em>NXOpen</em>/NXException.hxx>6 Y, K5 k' R6 ]$ D2 o
- #include <<em>NXOpen</em>/Session.hxx>
) _6 e# s, P7 C$ `) {6 G$ q! M7 b - #include <<em>NXOpen</em>/Selection.hxx>* \: R, y9 Y4 O' E- s6 v: _# t
- #include <<em>NXOpen</em>/Builder.hxx>1 W, d8 ]. ~1 R! Z% D" j5 C
- #include <<em>NXOpen</em>/Features_Feature.hxx>; F& {1 u; Z8 T$ U
- #include <<em>NXOpen</em>/Features_FeatureBuilder.hxx>, C- S( z4 f- \# k- D
- #include <<em>NXOpen</em>/Features_FeatureCollection.hxx>
* f X4 Z2 v" J$ R% d1 Y+ v - #include <<em>NXOpen</em>/Features_GeometricConstraintData.hxx>
' n* i* X# ?) q6 b# v - #include <<em>NXOpen</em>/Features_GeometricConstraintDataManager.hxx>
/ `- m4 x! L, j H+ j$ S - #include <<em>NXOpen</em>/Features_StudioSplineBuilder.hxx>4 I& b6 e7 Z' [( t
- #include <<em>NXOpen</em>/Part.hxx>5 u2 f! D0 P# N% I `
- #include <<em>NXOpen</em>/ParTCollection.hxx>+ w) O: i( m3 q
- #include <<em>NXOpen</em>/Point.hxx>& S& o/ a2 f+ L
- #include <<em>NXOpen</em>/PointCollection.hxx>7 U- P: i/ e: y" ]
- #include <<em>NXOpen</em>/NXString.hxx>
3 `9 E6 J& ?3 G$ _3 l$ A: ^ - #include <<em>NXOpen</em>/UI.hxx>" x0 P* r4 z# Z6 C3 j! R; N
- #include <<em>NXOpen</em>/Spline.hxx>3 ?! d* K* Y0 M. ?# i
- #include <<em>NXOpen</em>/NXObjectManager.hxx>! s0 r( K& \% {1 }( n9 H' `
% k3 ?5 u0 L9 G2 q1 R1 D; W( [- using namespace <em>NXOpen</em>; m2 Z7 Q7 N' ^* I
- using namespace std;: G1 ]6 L M3 C
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- extern "<em>C</em>" DllExport int ufusr_ask_unload()
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- return (int)Session::LibraryUnloadOptionImmediately;
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- static vector<Point *> selectPoints(NXString prompt)! {$ A6 i# I$ F! q
- {
7 Z( S" J1 g# }5 `8 ?( N - UI *ui = UI::GetUI();
* t! b! j$ q6 Q# | G* Z - Selection *sm = ui->SelectionManager();
( ]1 m- B- Z) ^# k8 m - std::vector<Selection::MaskTriple> mask(1);
) l) r9 E6 ]6 r8 K: d - mask[0] = Selection::MaskTriple(UF_point_type, 0, 0);
" B! K1 d2 h7 I6 r0 T/ f$ A0 R - std::vector<NXObject *> objects;
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- sm->SelectObjects("Select Points", prompt,
4 Y# ^+ K+ \$ E1 Y" r( I - Selection::SelectionScopeAnyInAssembly,
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. ]" b) A/ [7 c! U" I - false, false, mask, objects);
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- vector<Point *>selPoints(objects.size());8 E3 m0 c: m! D8 |
- for (unsigned int ii = 0; ii < objects.size(); ii++)% |8 J& p8 Q6 k6 Z( I" k. T
- selPoints[ii] = dynamic_cast<Point *>(objects[ii]);' d- g4 i4 D( B4 v: R7 X
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- return selPoints;
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% _, l# p6 d; Y- static Spline *createStudioSplineThruPoints(vector<Point *> thePoints)
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- Session *theSession = Session::GetSession();
+ Y7 v/ H$ A$ v: M6 @$ _4 s5 Z - Part *workPart(theSession->Parts()->Work());
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- Session::UndoMarkId markId1;
+ X/ I9 [) t7 O* u9 U' M - markId1 = theSession->SetUndoMark(Session::MarkVisibilityVisible,
/ H0 j6 M: Q% A% o, _. i$ s - "Studio Spline Thru Points");1 W2 E6 O5 ?6 [- S: k
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- Features::StudioSpline *nullFeatures_StudioSpline(NULL);
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- Features::StudioSplineBuilder *studioSplineBuilder1;
/ e+ o( ^6 L. X) I - studioSplineBuilder1 = workPart->Features()->: u' |. s+ b7 r7 r
- CreateStudioSplineBuilder(nullFeatures_StudioSpline);
% S/ }( s, {& J) M: Z: Q# P2 D - studioSplineBuilder1->SetAssociative(true);
% N% V* _7 H! Y ~2 s - studioSplineBuilder1->" S1 V) k7 E# |2 O+ q
- SetInputCurveOption(Features::StudioSplineBuilder::CurveOptionRetain);
2 M' X1 z- J% L - studioSplineBuilder1->
9 x9 n* i9 Y8 W% l: D5 c8 d7 x- G - SetSplineMethod(Features::StudioSplineBuilder::MethodThroUGhPoints);
/ p- C9 s9 b( h# b; F - studioSplineBuilder1->SetDegree((int)thePoints.size() - 1);5 ]& t3 Z9 N& B k& _9 @
- studioSplineBuilder1->SetPeriodic(false);+ F; Q/ X9 c& h: B( W+ W
- studioSplineBuilder1->
9 T( Z3 m: ^% y- w; y - SetMatchKnots(Features::StudioSplineBuilder::MatchKnotsTypeNone);) [5 b$ o1 j- Z$ M
- std::vector<double> knots1(0);4 P; h8 a' M6 u; O
- studioSplineBuilder1->SetKnots(knots1);8 R6 n$ B# C5 h7 V4 z" a: h' ^' G
- std::vector<double> parameters1(0);& F+ U, I% K0 G2 d
- studioSplineBuilder1->SetParameters(parameters1);
, }0 {& n; v, \( k. q1 V# J) N - Direction *nullDirection(NULL);
; u4 N( ^. F) I1 @' R7 h0 Y, k - Scalar *nullScalar(NULL);
' D2 L. \: ^6 {8 {& [ - Offset *nullOffset(NULL);
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9 u2 q" X/ T5 B6 `7 v8 G' Y- i- std::vector<Features::GeometricConstraintData *>( J7 P y6 z, G9 o8 D
- geometricConstraintData(thePoints.size());
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- for (unsigned int ii = 0; ii < thePoints.size(); ii++)
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- geometricConstraintData[ii] = studioSplineBuilder1->
) D4 C' |7 `$ ?( n - ConstraintManager()->CreateGeometricConstraintData();2 {. m+ |% o$ i7 o# B6 l& H
- geometricConstraintData[ii]->SetPoint(thePoints[ii]);) W/ H, @% q; e7 |5 K7 U, n
- geometricConstraintData[ii]->SetAutomaticConstraintDirection(
* C' Q$ Q& ~+ F' D; A; l9 r - Features::GeometricConstraintData::ParameterDirectionIso);8 @1 H6 n2 K. [' N, A9 H
- geometricConstraintData[ii]->SetAutomaticConstraintType(
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- geometricConstraintData[ii]->SetTangentDirection(nullDirection);
+ O" p" `; A2 C o5 v - geometricConstraintData[ii]->SetTangentMagnitude(nullScalar);
* K) g& b& j2 W( I - geometricConstraintData[ii]->SetCurvature(nullOffset);9 V. O4 J9 ]/ C6 g' s1 T
- geometricConstraintData[ii]->SetCurvatureDerivative(nullOffset);
: J) f* j9 k5 l. h - geometricConstraintData[ii]->SetHasSymmetricModelingConstraint(false);% P8 g* k" f" a2 R' T" M
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- studioSplineBuilder1->ConstraintManager()->SetContents(
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- Features::Feature *feature1 = studioSplineBuilder1->CommitFeature();; _3 J* x d: z: w8 Q
- Spline *theSpline = studioSplineBuilder1-><em>Curve</em>();
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* a6 ^, [1 d6 t: H- studioSplineBuilder1->Destroy();* o1 T8 |1 p- a" W F( l. A6 Q
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- return theSpline;- I9 I" h( r L, Z) t; t+ P
- }
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- extern "<em>C</em>" DllExport void ufusr(char *param, int *retcod, int param_len)
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- std::vector<Point *>thePoints = selectPoints("Studio Spline Thru Points"); [1 Y4 L5 b; L) g
- if (!thePoints.size()) return;( j s5 {0 z! X ~& J
+ [$ c( Z' }6 d7 v; i- Spline *theSpline = createStudioSplineThruPoints(thePoints);7 E6 M Z* @) V X! U; v
8 q" A. x9 S* `& R. R1 ]- if (theSpline); |6 P$ @/ v2 b- k' m' e8 T
- {
, o0 c1 V% @ z1 p. \8 O7 ^ - theSpline->Highlight();6 L8 V6 u0 i7 a! s% o3 D/ A+ w" [3 t
- uc1601("Studio Spline Created Thru Points", TRUE);2 q: }, z. ^7 y9 X# |2 t
- theSpline->Unhighlight();
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- }
+ [0 d/ Y4 H* X! s9 y. T - <p> </p>
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