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NX二次开发源码分享: 创建精确外轮廓
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( K4 Q( {7 s# @1 `" [- Q. r3 IUF_CURVE_create_shadow_outline (view source)
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6 R& ]6 |" N. Y1 H0 f+ uDefined in: uf_curve.h8 g1 b$ L+ v T. H% ]. t1 h; X
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Overview
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Create shadow outline for a given array of solids. Solids passed to this
' {( t* Q+ m0 | Broutine must be on a selectable layer and visible. If created shadow curves
1 d9 {1 c7 f5 X2 h: K/ r+ |7 C, lcan not form loops, please use UF_CURVE_create_shadow_curves instead to get
' O9 k5 t7 L1 b3 P( ^7 x. @) oshadow curves. - A6 ~1 D8 K% u, G5 E# |2 N7 r
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& u! f/ L" h+ V7 m! F, M[hide]. W* \ x# Z4 R4 ^
8 S8 t% M( N7 q! Q[mw_shl_code=csharp,true] void DoIt()0 f! t' h2 m5 j7 W t, j% U' B
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if (theSession.Parts.Display != theSession.Parts.Work)
{& l% w9 K' f! X9 l# W2 T theSession.Parts.SetWork(theSession.Parts.Display);6 |" ]/ H- [- J' m, X& _+ H
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" F/ a( b3 |& R- R& W7 v3 c TaggedObject[] theBodies = null;$ z U! N$ m1 D o$ K
if (SelectBodies("Select Bodies", ref theBodies) == Selection.Response.Ok)
1 n+ [9 J7 m. _/ y- J6 N {
9 L6 B6 F8 n; l/ S" Z Echo("Selected Bodies: " + theBodies.Length.ToString());
* e6 P" v1 O+ t, X% I9 r* N' ] Tag[] theBodyTags = new Tag[theBodies.Length];5 Y$ U3 [, m; X5 }
for (int ii = 0; ii < theBodies.Length; ii++)" g: d# A* R5 ?5 ?3 C* P
theBodyTags[ii] = theBodies[ii].Tag;$ _' ^/ A& q4 e1 G: l
: Z+ M7 l3 z7 n$ G List<Curve> theOutlineCurves = new List<Curve>();% Z- w. L. |& M: \" T, N
ModelingView workView = theSession.Parts.Work.ModelingViews.WorkView;* I) k' A+ a D# [# r' z$ ^9 M8 G
int loop_count;
h- i1 u4 B( Y int[] count_array;
5 _( C$ n; o* M+ V+ I9 ]4 r Tag[][] curve_array = null;
$ ]7 H/ w9 _: X: Y double[] tol = new double[2];+ z/ Y# _6 m4 N, L" r
+ W6 \0 J6 y* v3 x8 { theUFSession.Modl.AskDistanceTolerance(out tol[0]);- L! h4 s: L* ` Q$ H" z# }7 @: P
theUFSession.Modl.AskAngleTolerance(out tol[1]);
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theUFSession.Curve.CreatePreciseOutline(theBodyTags.Length, theBodyTags,
) g5 E- w! C% O workView.Tag, out loop_count, out count_array, out curve_array, tol);7 _4 n6 S4 d/ n0 K4 F( Z! X; y, F' h
" @! L! |; V2 [* _2 L; v; T Echo("Precise Outline Loops: " + loop_count.ToString());$ l8 u m" n& X9 W
for (int ii = 0; ii < loop_count; ii++)
5 _( N: y+ m0 n! R- g for (int jj = 0; jj < count_array[ii]; jj++)
8 {' t2 W5 a0 J0 {3 d3 d. b theOutlineCurves.Add((Curve)NXOpen.Utilities.NXObjectManager.Get(curve_array[ii][jj]));
0 D9 W5 e e7 {, D6 V: V+ A* C Echo("Precise Outline Curves: " + theOutlineCurves.Count.ToString());% b/ N5 @) A4 x$ z1 T. A& M
" f8 U: [; R9 M3 @2 B /* If created outline curves can not form loops, use UF_CURVE_create_precise_outline_curves instead 9 v, {- n5 X- S6 h- n/ d: Z! f$ N
int curve_count;: k# j* }" O" `; M S4 J, c( t
Tag[] outline_curves = null;1 w# c4 c5 V4 V9 o+ S% r& {
theUFSession.Curve.CreatePreciseOutlineCurves(theBodyTags.Length, theBodyTags,
' K8 m t2 V! _5 [2 { workView.Tag, out curve_count, out outline_curves);
3 \1 e2 g( A' t$ `6 H1 F& t1 Q Echo("Precise Outline Curves: " + curve_count.ToString());
# p0 Z! X7 {3 l- x/ y+ N */
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0 \% W$ d- ^9 Q/ X A }[/mw_shl_code]
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