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使用TextureLoader的方法,添加图片进行load
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结果如下:
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this.loader = new TextureLoader()
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# R$ J* i) k: \, D" A9 H0 bconst {headerMaterial,middleMaterial,bottomMaterial} = this.loadTexture ()
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loadTexture () {
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( z( N; d+ u& t& Q$ j0 J3 Q$ O const headerTexture = this.loader.load('/game/res/images/head.png')
- _; K/ u, r) ~! l- I const bottomTexture = this.loader.load('/game/res/images/bottom.png')
# Z; w. U' w/ X" l4 J const middleTexture = this.loader.load('/game/res/images/middle.png')' K9 K0 ? K7 d3 b
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const headerMaterial = new MeshBasicMaterial({% q+ U5 A# p. f, n
map: headerTexture* }- `% Z4 o* u
})
8 F: Q; K" o7 W& k const middleMaterial = new MeshBasicMaterial({& ]- v+ K' ^& R
map: middleTexture
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const bottomMaterial = new MeshBasicMaterial({; l: E! b' V5 P) x
map: bottomTexture
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5 \3 g! e' {: B ]1 ^ return {headerMaterial,middleMaterial,bottomMaterial}% r- { ^# p; i) {$ k! }
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