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/* Include files */) j, Z! ]- \" c
#include <stdio.h>) n) q) c0 b" F8 P8 i" T3 M; X
#include <uf.h>
8 i2 v& R" U+ V8 L( _0 K5 a#include <uf_ui.h>, s6 u; w8 q* p$ b* N
#include <uf_part.h>9 d+ c7 z) w! @8 {/ V
#include <uf_modl.h>
8 J6 F V; T! I/ I2 ?#include <uf_obj.h>
4 |# k/ u3 s0 l, k8 i#include <uf_disp.h>
8 _2 r: q! q, N; `& q9 a9 @+ R#define UF_CALL(X) (report_error( __FILE__, __LINE__, #X, (X)))7 w9 ?+ G* N( m' `: }4 \' \
static int report_error( char *file, int line, char *call, int irc)! n0 x. n; o# P6 w2 a# e4 U
{
$ F: x' s$ c$ n9 p" d- l: h: _9 } if (irc)6 L' ~" C t- m1 n: } r4 m
{
, g6 [5 g' o8 I5 d char err[133],
0 o8 F" t$ i* ^: z msg[133];
: ?& f) u7 }7 H) ?, o sprintf(msg, "*** ERROR code %d at line %d in %s:\n+++ ",% _& v+ Y5 \, W
irc, line, file);+ k) }9 ^1 n1 }9 Y3 Z
UF_get_fail_message(irc, err);
* ]% ]0 i! r4 c UF_print_syslog(msg, FALSE);" a2 r0 a, b+ ?- r" e- m* e
UF_print_syslog(err, FALSE);
# @. Z9 {2 |% ]3 T0 ^6 X6 r UF_print_syslog("\n", FALSE);( Q" K! q7 Q* w @, w/ L) H5 P! Z
UF_print_syslog(call, FALSE);
' Z' \( |, R0 i o. j" S UF_print_syslog(";\n", FALSE);
: W5 v+ e1 j& W* ]3 \ q x. H% L2 {) W0 c1 w if (!UF_UI_open_listing_window())
; M3 S0 m- `4 S* ~ {# g3 Q. C4 ]* \: Q! E2 X
UF_UI_write_listing_window(msg);4 \! l( A' A3 V
UF_UI_write_listing_window(err);
3 n& N* h! Y0 Y" s8 L& S. d6 b. h UF_UI_write_listing_window("\n");
6 E8 S; [) M$ P+ @2 m UF_UI_write_listing_window(call);5 C, x! `+ A B+ z1 P6 L& p, P
UF_UI_write_listing_window(";\n");- A* _( H9 M/ \% D! Y. w
}) V& ]+ l2 Y0 {
}
/ y" b) z0 { e% e% o, Z return(irc);5 J! C& b4 V5 l% z' ~
}
! a* t) W) A8 H7 L/ V! G) d! G* v6 S1 `7 T! V m0 S3 w# Q
/*****************************************************************************: B1 d/ P& p" y- m* k
** Activation Methods- s! j3 z% `3 x3 T; u) I7 s
*****************************************************************************/" Y& D; Z x2 K! L
/* Explicit Activation
. w; x" n" Q3 U' N! s. [** This entry point is used to activate the application explicitly, as in
9 C' P2 Y0 \9 G1 z6 u** "File->Execute UG/Open->User Function..." */
l- O, U, R8 a; ^ T* ?- Aextern DllExport void ufusr( char *parm, int *returnCode, int rlen )
3 p5 M: F( D9 m+ i{: c! C3 X0 A8 h+ k8 Z' @
/* Initialize the API environment */
- d" Y" _/ G3 v! X3 o* c8 _ tag_t partTag = NULL_TAG;
! @; J7 E2 V9 q) I0 t' N0 o double coner[3] = {0,0,0};2 w3 o5 P# q% f9 m ]- _
char *edges[3] = {"length=100","width=40","height=50"};
4 q- g9 s) x9 ?% Q tag_t blockTag = NULL_TAG;/ ^5 [+ [9 Q# n; J
const char * radius ="10";
. b ~ X& [! E6 u int smooth_overflow = 0; . F( E; B! X$ M+ {( P. k
int cliff_overflow = 0;0 T4 f% o0 I. ~3 i5 D: N
int noTCh_overflow = 0;
7 T, t, B+ D% {% X+ j2 @ double vrb_tool = 0.01;
7 V) A0 ^! ?% Y1 K tag_t blendfeatureTag =NULL_TAG;' i @. N, P! c Q- b6 u& ?9 t
uf_list_p_t vertical_edges_list;) S8 s7 h/ L p2 Q& J; @7 d
uf_list_p_t edgeslist;0 S: j- s) P4 L5 X
tag_t blockbodyTag;+ c2 l" w. d% R# x; z$ o/ z7 F. B
double firstpoint[3],endpoint[3];
7 D" p9 w; {7 u$ w int vertixCount;
) R$ z- j# Y2 m tag_t edge; / L3 I+ A z# A; G8 ^
int edgesCount;$ j2 V) @; h, ?* j, f. o. A
int i;
; W6 l8 F& M# J* H! H' l char mymsg[256];
& j* B3 V' k0 L8 X8 c- d4 q- m int vertical_edges_Count;
. v: g9 P D$ u3 v UF_ATTR_value_t myattrvalue;# s& t6 q d$ P$ b; J! ^
9 b- _, i5 e, L+ C& f2 S+ m
if( UF_CALL(UF_initialize()) ) ; f( J7 b" [4 M7 I7 [; [ X
{, L: |; d |5 J4 n4 n: c$ i
/* Failed to initialize */" J4 X" H) R+ h
return;
5 Z0 u! d$ z5 R* a9 }- ~7 b9 A* M }
" L7 ]# H4 h0 h1 p3 a. g7 ? 8 D* y7 \7 U! [* b' u4 }' i
/* TODO: Add your application code here */
9 A8 }) G3 C# Q8 s) A UF_UI_open_listing_window();
8 U: \5 y1 k6 t& q" c6 W //new part1 H* y- e# t8 w( B
UF_CALL(UF_PART_new("E:\\NX\\lesson3.prt",1,&partTag));
$ ]2 f6 g& Y+ s4 q" \ //new block
6 a$ B. V1 z- B! B5 v8 X UF_CALL(UF_MODL_create_block1(UF_NULLSIGN,coner,edges,&blockTag));//得到block特征的tag:blockTag8 ^0 c$ U: b% @
//create vertical list' `1 K1 P9 d; s; h: D" V3 |
UF_MODL_create_list(&vertical_edges_list);//create list
$ n4 u" v W, r. r) [ //feature -> body -> edge -> vertical edge( N) ]3 C# ~8 [) E9 y: p5 P
// 1 feature -> body! g9 @* h0 g$ i! M. R; a
UF_MODL_ask_feat_body(blockTag,&blockbodyTag);
: s) Z" {$ y: B# g3 g //2 body -> edge
/ R5 v: D* M3 r UF_MODL_ask_body_edges(blockbodyTag,&edgeslist);
$ w+ U( W: J X. R4 |. p4 e9 H: t //UF_MODL_ask_feat_edges(blockTag,&edgeslist);//feature->edge是可以的9 k) l q$ L5 G
UF_MODL_ask_list_count(edgeslist,&edgesCount);0 {; C4 G. } g1 F9 o( d
sprintf(mymsg,"edge count:%d\n",edgesCount); t7 I# u L% i! R
UF_UI_write_listing_window(mymsg);
6 W" T4 L% ]& ~2 h n& g2 @ //edge -> vertical edge
# W M. l$ [5 ^5 Y& E: Q for (i = 0; i < edgesCount; i++)& E8 f: b1 g0 p. k) k5 w3 I
{0 H; v) C, t1 @9 d$ C2 g7 N( ?2 ?; @
UF_MODL_ask_list_item(edgeslist,i,&edge);& T. u9 U5 @! Z1 j
UF_MODL_ask_edge_verts(edge,firstpoint,endpoint,&vertixCount);7 C6 b2 j* Q1 v+ v! \
if ((firstpoint[0]==endpoint[0])&&(firstpoint[1]==endpoint[1])&&(firstpoint[2]!=endpoint[2]))
; ~. N4 z) h* P+ ? {, l3 t4 I u/ q% t. `
UF_MODL_put_list_item(vertical_edges_list,edge);
* G& o) K: x8 Y0 P //add arrtibute2 g9 F; [- \' k6 P1 i8 k# c
myattrvalue.type = UF_ATTR_real;
7 M/ F' U( C- P% F" k7 c. L' Y2 n myattrvalue.value.real = 10;
( a% I0 j' }$ ~: Z UF_ATTR_assign(edge,"blendradius",myattrvalue);# _( @) \3 f8 F7 ?( ?- f; f
}5 h9 x4 C8 ]: A6 p! c' I/ d
}( `& F( E N2 h2 i
UF_MODL_ask_list_count(vertical_edges_list,&vertical_edges_Count);7 L. r0 s& {( s" n2 M: y
sprintf(mymsg,"vertical_edges_Count:%d\n",vertical_edges_Count);
" d" f3 ]/ _8 ?$ L6 [) _: j UF_UI_write_listing_window(mymsg);
* X) u* F. t$ g+ `* t
! s2 U: G0 X/ X: _5 s //create blend(倒圆角)0 p" o) X% i+ L# s6 E
UF_CALL(UF_MODL_create_blend(radius,vertical_edges_list,smooth_overflow,cliff_overflow,notch_overflow,vrb_tool,&blendfeatureTag));
9 X, \% L- |, K: n/ c! J. ~ UF_MODL_delete_list(&vertical_edges_list);5 Y7 c: ?. m2 M* h0 C$ a( h
//change body color、translucency# D' k+ U" [ q0 w( S
UF_OBJ_set_color(blockbodyTag,21);//186红;21白" ]; a1 u0 i& f7 R+ h
UF_OBJ_set_translucency(blockbodyTag,50);
# J" M; u3 ?7 [' q /* Terminate the API environment */8 P5 A! a; k5 Z
UF_CALL(UF_terminate()); V5 \8 }1 q6 B8 Z
}) V v( N1 f/ a* R& O; O; j8 l
/*****************************************************************************
W S/ N! R. V _$ K** Utilities
4 o T0 R" E* H s3 c; r- m*****************************************************************************/
3 b% h- y0 D& }$ Z6 ]- E; b/* Unload Handler
+ b) V9 A( G; [3 Q T** This function specifies when to unload your application from Unigraphics.
+ {: h5 |( ?" P7 w** If your application registers a callback (from a MenuScript item or a
* \( i" P) O0 i0 s' b" S** User Defined Object for example), this function MUST return
' ^( \8 j; o, e6 ^2 b! G** "UF_UNLOAD_UG_TERMINATE". */7 q/ E9 ?6 C; R( f: b0 ^
extern int ufusr_ask_unload( void )
* ^% ^, Y, @5 b3 b! j& ?: F{5 A; o; @# K6 w# a2 w
return( UF_UNLOAD_IMMEDIATELY );/ u: |5 a' x8 N; V1 d
}
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