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/* Include files */. D$ o2 T: }6 H" X! w
#include <stdio.h>2 p; n2 M0 T4 _1 |" F6 ~* u
#include <uf.h>
0 s- H2 V1 z8 Q- K) j) q4 o% G#include <uf_ui.h>
5 `7 _9 ]; ?% `; A5 Z: W1 F1 Q#include <uf_part.h>1 i7 \ a5 ^4 Y, p R5 _) m
#include <uf_modl.h>
& X( r1 A3 s2 b) [#include <uf_obj.h>% j1 ^0 H0 |! k$ g+ l& y4 S4 Q O5 Y
#include <uf_disp.h>4 Z0 F& u; P; Y9 t ^4 E
#define UF_CALL(X) (report_error( __FILE__, __LINE__, #X, (X)))- a' M4 V$ Z# a! A, t- f
static int report_error( char *file, int line, char *call, int irc)) G- y1 {- |! S, y7 t5 P5 q/ X+ a
{
7 S, U4 w" ]/ [# h4 |( I O if (irc)0 Y* l) B) w: u
{
# w/ v) |1 J3 V7 b$ p char err[133],
' O# g* N' c S- o2 B$ K6 I msg[133];: x f. ?1 [* E! B- m3 r) S
sprintf(msg, "*** ERROR code %d at line %d in %s:\n+++ ",
; u8 q* H" G" b& N irc, line, file);9 M/ e' N8 p' G9 B5 Z4 r
UF_get_fail_message(irc, err);
# O) I2 @6 K- ?9 U, \2 B& i; W UF_print_syslog(msg, FALSE); g- P! y% A, [1 _" @2 ?
UF_print_syslog(err, FALSE);
+ w+ `! I5 Z4 h: d0 _( K# z4 ]3 y UF_print_syslog("\n", FALSE);( B% `" b9 u4 T0 ]0 m, C
UF_print_syslog(call, FALSE);
& C0 F1 G0 \7 J; Z( o UF_print_syslog(";\n", FALSE);
& S# R5 ]. A) ^5 _8 ~5 c if (!UF_UI_open_listing_window())% A" k1 A: e5 K1 }
{9 f' i8 e. u$ a h! S. `
UF_UI_write_listing_window(msg);
8 m+ E0 j* |/ i5 F* Z- h: @! Y! _ UF_UI_write_listing_window(err);+ G" ] z$ {# O1 I
UF_UI_write_listing_window("\n");
8 ^1 y& k/ e$ v8 ]: I8 b7 O) l7 ? UF_UI_write_listing_window(call);+ \* v, T" ]" W g
UF_UI_write_listing_window(";\n");
, G4 m6 j9 B& H) B }' ]3 H9 J# }( |6 Z0 b6 \* b
}6 J+ N' M$ _7 G. q4 }( [$ G
return(irc); o2 d9 q% y/ G9 N/ }) e
}
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5 x- v' R4 X; r% W7 C/*****************************************************************************3 j+ w+ r1 H8 H9 l* ~* e& F
** Activation Methods, I( {: \+ w% W6 P" H* _, l, z* j
*****************************************************************************/! N! d+ i, E/ y- }! [
/* Explicit Activation4 Y1 t( y( ]3 w' s6 S& o
** This entry point is used to activate the application explicitly, as in
' \! O$ {, }1 u% y7 j# y+ {$ `( u** "File->Execute UG/Open->User Function..." */
! t$ l1 y* y* \/ m$ mextern DllExport void ufusr( char *parm, int *returnCode, int rlen )
7 A5 d! _6 [; Z% x{2 a0 `% M/ `' {% H0 m
/* Initialize the API environment */; D4 U P3 F( c1 G; b; M! E; `
tag_t partTag = NULL_TAG;
2 u' F: {3 K# p" f double coner[3] = {0,0,0};
) ]! `* y- v% S char *edges[3] = {"length=100","width=40","height=50"};
+ I" J* S& G$ w& L) y- Q tag_t blockTag = NULL_TAG;4 `! f1 ?! [; F- ]$ @. N
const char * radius ="10"; ; `; {* V* x& J3 R& M
int smooth_overflow = 0; ; V9 ~& a- K- v' M. G
int cliff_overflow = 0;# V( y/ s# U* w6 `- z
int noTCh_overflow = 0;/ {' s# t( g1 T+ ~; i
double vrb_tool = 0.01;
5 @2 H. F/ v. A tag_t blendfeatureTag =NULL_TAG;$ _7 B* A/ a. U, K1 Z3 M- E/ ~
uf_list_p_t vertical_edges_list;% Q6 }7 `% @4 \: P
uf_list_p_t edgeslist;
/ g6 D, c9 {: b# o tag_t blockbodyTag;& E# R' [" d- N2 Z y
double firstpoint[3],endpoint[3];4 P) A% _& Q+ _
int vertixCount;# \3 H- Y2 k! [4 R' D
tag_t edge;
% G( H6 n" P& O$ @8 q% z- t9 } int edgesCount;4 P" t5 {) A1 h r
int i;; H. ~4 E& u: {
char mymsg[256];
5 m& F5 m2 t9 v" B+ u& d5 c& Y int vertical_edges_Count;
1 m$ }( f9 n' B. B UF_ATTR_value_t myattrvalue;
' [2 M% X# o' g
, [9 g+ @- r5 ~! n# z if( UF_CALL(UF_initialize()) )
- t/ r& w5 _, ~6 ?- `0 ^* Z; s {
+ V1 U$ G- P* w5 f8 F1 Y% F+ f /* Failed to initialize */# i; E# U& b- W8 m: s- x" o
return;
1 C2 v. Q! k5 u/ n( H0 n% { }
) E4 F! f' I i8 c; s; N. m; L
* G/ s, @/ u) p/ M* y `; {$ @ /* TODO: Add your application code here */
5 g0 G6 f' j, l- n0 F" S UF_UI_open_listing_window();
3 J# |% @" l& b" e/ r0 \" O3 c1 ^2 [& H //new part U7 w2 U$ M1 J6 k* C }$ W1 R8 `2 t
UF_CALL(UF_PART_new("E:\\NX\\lesson3.prt",1,&partTag));# s! ~. u0 P T
//new block0 u1 P, j: P3 i5 C, _& {, |
UF_CALL(UF_MODL_create_block1(UF_NULLSIGN,coner,edges,&blockTag));//得到block特征的tag:blockTag) L! E2 Z0 u$ \
//create vertical list
# |" G* p; t8 e; m* J# @3 ^9 G; Y UF_MODL_create_list(&vertical_edges_list);//create list$ m% L% n' ]+ t4 m2 r2 n, \6 t
//feature -> body -> edge -> vertical edge
* R# Y8 C8 u1 u5 d: Q // 1 feature -> body
# \% X) H! z! D UF_MODL_ask_feat_body(blockTag,&blockbodyTag);
" t" `5 V3 V3 {7 I+ M //2 body -> edge, a0 {# L- V, h" u
UF_MODL_ask_body_edges(blockbodyTag,&edgeslist);9 @" f% `3 m4 i- k4 E
//UF_MODL_ask_feat_edges(blockTag,&edgeslist);//feature->edge是可以的
7 a; l; u8 k* C% ?& k _ UF_MODL_ask_list_count(edgeslist,&edgesCount); F' w9 }6 |& G) ]4 I1 e' a
sprintf(mymsg,"edge count:%d\n",edgesCount);
' |3 X; Q8 t- J UF_UI_write_listing_window(mymsg);, O3 I1 M7 z( J4 {+ u8 h
//edge -> vertical edge" Q1 E8 e0 b/ L0 [" p0 S, z3 ^$ I" O
for (i = 0; i < edgesCount; i++)
( R- P U: R* i; a) L0 Y {
2 ?# ~9 `9 N- v UF_MODL_ask_list_item(edgeslist,i,&edge);
/ m: b/ K3 l6 A9 f$ i: f; ~. o- O UF_MODL_ask_edge_verts(edge,firstpoint,endpoint,&vertixCount);
8 i9 c+ e4 I7 D if ((firstpoint[0]==endpoint[0])&&(firstpoint[1]==endpoint[1])&&(firstpoint[2]!=endpoint[2]))
, T7 {2 X5 I* T6 s, J6 p2 k {/ M* y) d, V8 R# z$ Y% Y9 Y
UF_MODL_put_list_item(vertical_edges_list,edge);
R5 V4 v# p4 U* d9 Y3 B4 c: O //add arrtibute
2 b( a4 ^; I: N1 s4 a! B3 } myattrvalue.type = UF_ATTR_real;* V. c+ z, |8 [2 h7 {
myattrvalue.value.real = 10;" h! l; B8 t3 T O- f: s- S' f
UF_ATTR_assign(edge,"blendradius",myattrvalue);, K2 e$ b! r( M5 t) ~
}$ g# ~& x, C6 e1 b0 ^
}! X9 t& ^8 a I' Z5 }; c D
UF_MODL_ask_list_count(vertical_edges_list,&vertical_edges_Count);: u( k2 _, e4 k( Y0 \ s
sprintf(mymsg,"vertical_edges_Count:%d\n",vertical_edges_Count);
4 z' X, _3 i9 ~& M* S UF_UI_write_listing_window(mymsg);
0 ~7 C% Z& Y1 U3 L- |/ A) c 3 u( I/ }; Z2 f; e7 C& i7 T
//create blend(倒圆角)
: U. J, h2 ^! R% \ UF_CALL(UF_MODL_create_blend(radius,vertical_edges_list,smooth_overflow,cliff_overflow,notch_overflow,vrb_tool,&blendfeatureTag));+ p5 G' }; o0 m7 Q9 d7 E, m
UF_MODL_delete_list(&vertical_edges_list);' R7 x b% W9 w, ?
//change body color、translucency4 X I8 ?; E: `! m2 o1 m
UF_OBJ_set_color(blockbodyTag,21);//186红;21白/ h" F+ Y) f1 E% p* [7 \
UF_OBJ_set_translucency(blockbodyTag,50);: l! e) ^! W3 \
/* Terminate the API environment */) l' F# I7 [) Z
UF_CALL(UF_terminate());5 x% h9 ~) L; y$ o! D: t
}
; r3 X) a/ z2 S7 U2 ~/*****************************************************************************) N( J7 Y) [7 B9 G+ W% d
** Utilities
H: K, ?' }6 P. i9 O0 Y5 R* P! X' D*****************************************************************************/, x: h7 h+ n& W$ P. S, `
/* Unload Handler9 V% k' @2 \$ p* k+ U
** This function specifies when to unload your application from Unigraphics.
( ]2 }) n3 E; v/ t4 q" w** If your application registers a callback (from a MenuScript item or a
# ]+ F" C# C c7 Z** User Defined Object for example), this function MUST return
2 W$ m: ^. I7 T- S* b. }** "UF_UNLOAD_UG_TERMINATE". */
4 }6 H* H; E/ W6 M# j3 U' d' Kextern int ufusr_ask_unload( void )
! X8 R' Q) N2 t{
. |4 p% D" C3 z6 R- m& l return( UF_UNLOAD_IMMEDIATELY );% o9 ]; x5 L4 I B) W) l2 ~( v
}
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