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NX二次开发源码: 通过点创建样条曲线) o0 |' N, F# G9 a3 ~5 L) w! ^( ]
- #include <uf_defs.h>& v! L* z/ R5 O% S ]2 U# A" t
- #include <uf.h>
6 r& a; U( }3 i - #include <uf_modl.h>* d1 C3 T( R& C
- #include <uf_object_types.h>. G. T9 R9 J0 p2 _( |9 ]
- #include <uf_ui.h>- P2 y) U( N5 X) H. s8 \( C' m
- #include <uf_modl.h>
. r4 u+ U. @0 n2 h2 ]3 \# A - #include <NXOpen/NXException.hxx>* y" G) C x) W$ L
- #include <NXOpen/Session.hxx>
5 y' `) q5 u h; a - #include <NXOpen/Selection.hxx>' R$ m1 L8 c4 x! s8 o/ R
- #include <NXOpen/Builder.hxx>
T7 R: t4 e- b% U5 y% _; [8 m - #include <NXOpen/Features_Feature.hxx>
: H& a/ w3 `$ Z9 J* Y - #include <NXOpen/Features_FeatureBuilder.hxx>7 }" E0 h3 m1 D$ U2 `
- #include <NXOpen/Features_FeatureCollection.hxx>
6 A! H' D6 `9 e: O$ O9 ]' ^( [ - #include <NXOpen/Features_GeometricConstraintData.hxx>3 E% C6 U P) [' R, z- e
- #include <NXOpen/Features_GeometricConstraintDataManager.hxx>, Q; R; \' U9 h6 z$ l/ _9 v
- #include <NXOpen/Features_StudioSplineBuilder.hxx>
; `" P7 a* {4 y1 k$ e - #include <NXOpen/Part.hxx>
& I0 W) Q3 i9 y. H - #include <NXOpen/ParTCollection.hxx>; z( V1 y9 L' B5 V! h
- #include <NXOpen/Point.hxx>) b, B; ^3 ~- s+ S9 K! H( i. S
- #include <NXOpen/PointCollection.hxx>
# B: p* {4 u) B) K% d5 p/ u" H7 b - #include <NXOpen/NXString.hxx>
/ A+ g/ X) `4 D' B2 { - #include <NXOpen/UI.hxx>
& g4 C, M- W' P, E$ y - #include <NXOpen/Spline.hxx>& r' r# u5 Z+ |8 f
- #include <NXOpen/NXObjectManager.hxx>
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2 h/ n) |& y3 O- using namespace NXOpen;* \3 K$ \8 g' H, W9 f/ |; c
- using namespace std;
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- extern "C" DllExport int ufusr_ask_unload()
$ ` Y0 {" c3 L. o3 S - {
. {5 z$ ?# }3 N( q# c# d - return (int)Session::LibraryUnloadOptionImmediately;
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- static vector<Point *> selectPoints(NXString prompt)
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~& K) G+ M0 v0 ]( T: m - UI *ui = UI::GetUI();; r: H$ Z3 {( l: C, a# l+ n
- Selection *sm = ui->SelectionManager();) |* S& m! @$ F( O( d% K
- std::vector<Selection::MaskTriple> mask(1);
: K8 I: ~, ]6 k - mask[0] = Selection::MaskTriple(UF_point_type, 0, 0);; q0 G8 B3 ~ z6 m1 v( u
- std::vector<NXObject *> objects;
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- sm->SelectObjects("Select Points", prompt,% p) d5 L8 j7 G F* ], [. @
- Selection::SelectionScopeAnyInAssembly,! ^3 R+ B+ h2 ~/ o. c& t& V! x
- Selection::SelectionActionClearAndEnableSpecific,
, d9 E! ~7 a; \3 c4 D/ d, Y - false, false, mask, objects);
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" c! X3 J8 A& s- vector<Point *>selPoints(objects.size());
7 |+ H' u' S" S4 L- y, P - for (unsigned int ii = 0; ii < objects.size(); ii++)% d& k! n8 F2 b8 R. u5 U' `
- selPoints[ii] = dynamic_cast<Point *>(objects[ii]);
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- return selPoints;
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' V* K( U/ ?9 G4 A) d) M; t7 w# M- static Spline *createStudioSplineThruPoints(vector<Point *> thePoints)
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9 ?$ c: Z' J: T4 ^2 N, B - Session *theSession = Session::GetSession();
3 @; \$ t) X; K6 b - Part *workPart(theSession->Parts()->Work());/ E+ l' T9 N' i5 k1 S
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- Session::UndoMarkId markId1;
) h3 n7 T1 D& p6 c/ H - markId1 = theSession->SetUndoMark(Session::MarkVisibilityVisible,% X2 Q& T# z% o$ P8 q+ y
- "Studio Spline Thru Points");
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8 E7 U0 q3 p5 \ m, H- Features::StudioSpline *nullFeatures_StudioSpline(NULL);8 s, }( B* A6 `! j3 t
0 J: Y! w+ X7 g% k/ F- Features::StudioSplineBuilder *studioSplineBuilder1;2 y# r) }& O+ P' u( t
- studioSplineBuilder1 = workPart->Features()->
$ y1 [. K8 a2 G5 J - CreateStudioSplineBuilder(nullFeatures_StudioSpline);- q' V; I# q# G; x
- studioSplineBuilder1->SetAssociative(true);
1 L5 |4 P. M! l3 Y R - studioSplineBuilder1-># z5 k" d+ S8 y8 V
- SetInputCurveOption(Features::StudioSplineBuilder::CurveOptionRetain);; {# p3 A# ]: n8 T
- studioSplineBuilder1->: T% h2 f! O: _
- SetSplineMethod(Features::StudioSplineBuilder::MethodThroUGhPoints);7 M1 L0 O# ~* s9 V, T# |& L% |5 `/ Q
- studioSplineBuilder1->SetDegree((int)thePoints.size() - 1);
! o+ o9 X+ S+ s/ L' ] - studioSplineBuilder1->SetPeriodic(false);
) q4 h3 g1 c! t- M4 q - studioSplineBuilder1->
$ i9 c; | J" P - SetMatchKnots(Features::StudioSplineBuilder::MatchKnotsTypeNone);. g" |, j/ f' ?" S6 \+ a. p
- std::vector<double> knots1(0);
. D4 w( [5 X! J5 l* | - studioSplineBuilder1->SetKnots(knots1);
# l0 U. K0 f( A- x! _% u - std::vector<double> parameters1(0);
. }2 `& ~# k6 a# H5 a - studioSplineBuilder1->SetParameters(parameters1); P, ~+ X/ F) U; y, e0 r0 Q" H
- Direction *nullDirection(NULL);
! W! i6 W# G r. U$ c7 K% }) ~5 A - Scalar *nullScalar(NULL);) g) E1 R' ?9 c: k U7 y5 N& d
- Offset *nullOffset(NULL);) C Q# L4 z' w, P' k3 C
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- std::vector<Features::GeometricConstraintData *>, F: L2 y. e& ~- o
- geometricConstraintData(thePoints.size());
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( I2 V5 _! ^. t0 B6 {$ Y# {" |- for (unsigned int ii = 0; ii < thePoints.size(); ii++)) U7 u5 }5 ?! E
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- geometricConstraintData[ii] = studioSplineBuilder1->- ~+ p! p% p; B }' q
- ConstraintManager()->CreateGeometricConstraintData();2 f& Z# E2 H# T: a
- geometricConstraintData[ii]->SetPoint(thePoints[ii]);2 J" L6 x$ A; m: {3 [0 i; V
- geometricConstraintData[ii]->SetAutomaticConstraintDirection(
5 q" w7 M3 S7 [2 j0 ~2 k - Features::GeometricConstraintData::ParameterDirectionIso);( F7 B: k# G$ L2 l6 k1 F1 U
- geometricConstraintData[ii]->SetAutomaticConstraintType(. S: z, C9 q2 f- D. I* ^
- Features::GeometricConstraintData::AutoConstraintTypeNone);
5 ]; ]' b! Q, T- |- a - geometricConstraintData[ii]->SetTangentDirection(nullDirection);
% \0 `, R/ x; c- r" R6 A. G0 r7 U - geometricConstraintData[ii]->SetTangentMagnitude(nullScalar);! v7 R: e) d! M( D' i# i
- geometricConstraintData[ii]->SetCurvature(nullOffset);. q3 P" |& M5 ]- U* _
- geometricConstraintData[ii]->SetCurvatureDerivative(nullOffset);
3 h# g4 G/ h+ Y% b( ]4 E - geometricConstraintData[ii]->SetHasSymmetricModelingConstraint(false);
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- studioSplineBuilder1->ConstraintManager()->SetContents(
9 d8 X* v9 P! K+ V; D - geometricConstraintData);
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: U0 a; j+ P; }- Features::Feature *feature1 = studioSplineBuilder1->CommitFeature();* r d- C( [0 w0 D7 n0 ~3 D2 [+ P
- Spline *theSpline = studioSplineBuilder1->Curve();
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- studioSplineBuilder1->Destroy();
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- return theSpline;1 E* f3 B- g9 J' ?2 }8 a: w
- }
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* c2 x7 h0 J5 L, |6 I* @; K- extern "C" DllExport void ufusr(char *param, int *retcod, int param_len)1 X: l Y Y- c+ X' g! N
- {
8 w) T* }: o2 R( O5 f - std::vector<Point *>thePoints = selectPoints("Studio Spline Thru Points");
( z% t' V; u6 m& v/ q1 e2 g% O( e- n. N - if (!thePoints.size()) return;
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- Spline *theSpline = createStudioSplineThruPoints(thePoints);8 k0 |; z N* c% O0 ~2 s; l
Q# g1 h/ Q6 f w& N- if (theSpline)7 F2 j2 Q1 f' p, n. Q
- {9 r4 X) p9 E3 z- j5 h4 m) g' x( W
- theSpline->Highlight();
. W+ d' @0 i P4 D- R( l9 h - uc1601("Studio Spline Created Thru Points", TRUE);
( O3 J: L8 N, J2 E% L - theSpline->Unhighlight();
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