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# o6 m" q, D5 a% I2 @( N1 k6 x经常能用的到,通过选择面,显示临时法线方向和点!
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[mw_shl_code=cpp,true] static bool DisplayNormal(Face theFace)
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1 R! b6 J% T. K2 n0 \2 Z- ] double[] param = new double[2];% ?3 a& }( R, D5 [, l
double[] p1 = new double[3];8 T ?1 M+ m: x; e6 L+ S
double[] u1 = new double[3];. L+ [$ O5 u+ |; V. S8 M1 M
double[] v1 = new double[3];% \- B7 N% @9 U- K: `3 Y4 S
double[] u2 = new double[3];
" b6 {$ ~( j* ]+ u. t double[] v2 = new double[3];9 X9 K5 n( I% E# o! i, X7 k6 Z
double[] unit_norm = new double[3];
; s6 {3 S" j: l double[] radii = new double[2];
& Z3 y& u: K- z double[] uv_min_max = new double[4];
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. V) Q5 Q) e( j3 A1 U6 F theUFSession.Modl.AskFaceUvMinmax(theFace.Tag, uv_min_max);+ V0 y* A9 v# w* x0 R& l! T
param[0] = (uv_min_max[0]+uv_min_max[1]) / 2;
: ]; j" ^4 b, J" K. B) }' U; O param[1] = (uv_min_max[2]+uv_min_max[3]) / 2; 1 O. B3 W% i7 q0 ^1 f
theUFSession.Modl.AskFaceProps(theFace.Tag, param, p1, u1, v1, u2, v2, unit_norm, radii);0 p( B( i) ]5 O/ I9 c' a
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DisplayTemporaryPoint(p1);6 h u6 z0 D8 [' d/ w
DisplayConehead(p1, unit_norm);/ ]4 y& w9 _5 t L
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return true;
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static void DisplayTemporaryPoint(Double[] loc)
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6 l* D6 N, v; a* Y+ a/ y8 R' g UFObj.DispProps color = new UFObj.DispProps();
6 M$ q( a- {2 u" J6 d color.color = 6;
+ ~2 @4 v) [: V) F+ l7 X: z theUFSession.Disp.DisplayTemporaryPoint(Tag.Null, UFDisp.ViewType.UseWorkView,
0 {8 Z+ Q6 |' ?& I c; C& B loc, ref color, UFDisp.PolyMarker.FilledCircle);
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static void DisplayConehead(Double[] loc, Double[] dir)& W# F0 V, R9 [ v; e
{
- _& d, m* V" X7 W \% [4 V theUFSession.Disp.Conehead(UFConstants.UF_DISP_WORK_VIEW_ONLY, loc, dir, 0);" \! ~& k, k! M; N" [ p
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[/mw_shl_code]
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