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[求助] 运动仿真动画播放

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2015-5-21 22:30:13 3549 2

liuyang77177 发表于 2015-5-21 18:40:22 |阅读模式

liuyang77177 楼主

2015-5-21 18:40:22

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大神们好 - - 我又来问问题了
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我已经把程序的基本架构代码弄好了,扫掠问题已经解决了,现在我们这项目走到了最后一步,不过似乎做不下去了。
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我要做一个运动仿真带干涉分析,但是NXopen++不给提供运动按钮的ja录制,我似乎也找不到如何可以通过语句使得运动自动进行,求助各位大神了,是否可以通过某语句使得动画开始或者做一个步进动画,还是我应当如何把我的open++里面的语句转到ufun语句的架构下来做动画,谢谢老师们的解答。/ P- Z2 J; y8 b9 a% f

5 n7 u$ b- m% E/ q$ C/ Q4 o一段ja录制代码:
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        Motion::MotionSolution *nullMotion_MotionSolution(NULL);8 m! M% p. V; |+ ]
        Motion::MotionSolutionBuilder *motionSolutionBuilder1;
1 b- {. k* A2 [! W; I0 B& d/ F        motionSolutionBuilder1 = workPart->MotionManager()->MotionSolutions()->CreateSolutionBuilder(nullMotion_MotionSolution);: y# P7 j  t% W
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, V& T) h' k2 Y4 r& l4 S) S  j        motionSolutionBuilder1->SetTime(10.0);% Q8 b1 D0 ?+ m5 l1 s, y: u8 d
        motionSolutionBuilder1->SetStep(500);+ x2 U/ Q# i( Z3 `5 h* {
        motionSolutionBuilder1->SetName("Solution_1");/ I! I  y9 E8 Y+ A+ ^
        motionSolutionBuilder1->RecurdynSolverProperty()->SetStaticIntegratorType(Motion::RecurdynSolverProperty::StaticIntegratorTypesRobustNewtonRapson);& [, @; t1 T3 U' {/ p: u. r" e
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        Point3d origin1(0.0, 0.0, 0.0);$ r( B* }) i: R
        Vector3d vector1(0.0, 0.0, -9806.65);8 x0 V/ ?0 k9 h/ u& y6 {! o+ P
        Direction *direction1;+ U( F$ ?. K9 s
        direction1 = workPart->Directions()->CreateDirection(origin1, vector1, SmartObject::UpdateOptionAfterModeling);
4 ~, r9 M3 _5 ~3 E% ^- L/ q( H: r0 l        motionSolutionBuilder1->SetGravityVector(direction1);
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        NXObject *nXObject1;) N! J; h2 [! O
        nXObject1 = motionSolutionBuilder1->Commit();
% Z( s0 b! x. F- o( @! W& E        motionSolutionBuilder1->Destroy();
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        Motion::MotionSolution *motionSolution1(dynamic_cast<Motion::MotionSolution *>(nXObject1));
7 y% @# n: k7 R" z4 n        motionSolution1->SolveNormalRunSolution();
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1 B: E3 N7 ?9 X! J就是我想通过我建立的这个motionsolution (在nx程序里是result) 通过语句命令开始动,然后动画结束之后删掉部件云云...
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上海点团信息科技有限公司,承接UG NX,CATIA,CREO,Solidworks 等CAx软件,Teamcenter,3D Experience等PLM软件,工业4.0数字化软件的实施\二次开发\培训相关业务,详情QQ 939801026 Tel 18301858168 网址 www.diantuankj.com/ doTeam.tech
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liuyang77177 发表于 2015-5-21 22:27:05

liuyang77177 沙发

2015-5-21 22:27:05

再补一段前面建立连杆和运动副的代码....再前面还有建立实体的代码就不贴了....就是还想问一下...我的nxopen++里面的实体nxobject和featrue::feature以及body如何兼容ufun函数编程啊,可能ufun函数有一些可以用的代码但我接不上这样子& }' J: T" g5 @. q
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PartSaveStatus *partSaveStatus1;
, K& x# y6 q/ o/ j1 x3 j        partSaveStatus1 = workPart->Save(BasePart::SaveComponentsTrue, BasePart::CloseAfterSaveFalse);
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        delete partSaveStatus1;
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) k9 h% z6 F' X8 \" c1 v0 i  T        theSession->DataManager()->LoadFile("G:\\UG\\UGII\\motion_try\\motion_try.afu");$ L& ~0 }5 T; k% h

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- v$ ^8 A& M3 U, a$ q        theSession->MotionSession()->Environments()->SetAnalysisType(Motion::MotionEnvironment::AnalysisDynamics);. f* V/ O( w( n/ L

. L3 H6 s1 ]  R- G4 k, \        theSession->MotionSession()->Environments()->CheckMotorLicense(false);
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        theSession->MotionSession()->Environments()->CheckCosimLicense(false);
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* G& a# W. O5 j        theSession->MotionSession()->Environments()->CheckFlexbodyLicense(false);
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1 m* m( s" g( {( J/ T; j        theSession->MotionSession()->Environments()->SetComponentBasedMechanism(false);
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$ Q- i) a( x2 s+ u9 `  M- Z9 _        NXString motionSimName1;/ I% s6 o0 E  |3 S9 \* ~
        motionSimName1 = theSession->MotionSession()->CreateNamingSimulation(workPart, "motion_1");& e: `' h3 h& i6 C0 H
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        workPart = theSession->arts()->Work();
7 i$ w- u4 `% c! s" Q% u: ]) I        displayPart = theSession->arts()->Display();. D* T, ^9 E) c5 Q4 b* O& |
        Motion:hysicsConversionBuilder *physicsConversionBuilder1;
9 T+ v) b# g# k! P4 A        physicsConversionBuilder1 = theSession->MotionSession()->CreatePhysicsConversionBuilder(workPart);' V  w: }/ L8 K( `6 a

* l2 z0 N3 ]2 m. e! B+ M1 u- i3 I        physicsConversionBuilder1->Destroy();
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) x& e% H5 ^: @7 l& ?6 S5 M# s- o        theSession->MotionSession()->InitializeMechanisms();' I2 S7 z- c5 j0 v; q) i7 q: M% L

$ @( C6 S# d, `. p8 d5 W        Motion:ink *nullMotion_Link(NULL);
8 \& U3 O, b- s. ~/ f+ W- l! J) T        Motion:inkBuilder *linkBuilder1;
$ z+ w; V+ Q# O) Q. l5 u* Z$ e* `% q        linkBuilder1 = workPart->MotionManager()->Links()->CreateLinkBuilder(nullMotion_Link);: q  D5 s- @" V) g; C
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        Unit *unit1(dynamic_cast<Unit *>(workPart->UnitCollection()->FindObject("MilliMeter")));% o# |  `: }3 i4 b4 c- g2 q* T

/ @+ H1 d4 I- m+ C' w5 q. {/ |) S        linkBuilder1->MassProperty()->MassExpression()->SetRightHandSide("0");
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        linkBuilder1->MassProperty()->IxxExpression()->SetRightHandSide("0");
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' P( q5 P7 W& W$ P& u        linkBuilder1->MassProperty()->IyyExpression()->SetRightHandSide("0");' G6 l3 ?) ]( B, B0 G
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        linkBuilder1->MassProperty()->IzzExpression()->SetRightHandSide("0");" E' \1 R) V% E$ G2 Y7 ^( H
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        linkBuilder1->MassProperty()->IxyExpression()->SetRightHandSide("0");
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5 D$ ~% x& f% k' o. D        linkBuilder1->MassProperty()->IxzExpression()->SetRightHandSide("0");
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        linkBuilder1->MassProperty()->IyzExpression()->SetRightHandSide("0");! Q5 A; k5 P3 \0 ^' K) {

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        linkBuilder1->SetName("L001");
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        Assemblies::Component *component1(dynamic_cast<Assemblies::Component *>(workPart->ComponentAssembly()->RootComponent()->FindObject("COMPONENT motion_try 1")));1 z# h% O6 o8 F" Q* C! c
        Body *body1(dynamic_cast<Body *>(component1->FindObject("ROTO#.Bodies|"+obname)));# G5 W2 R. L9 J' S+ I$ A( U
        bool added1;9 U' p- p2 V& P: C. c$ W
        added1 = linkBuilder1->Geometries()->Add(body1);1 D5 `' R# ^. _

1 C/ J. o* y# N2 E0 F' U        Direction *nullDirection(NULL);
5 R) _. ~2 Q" I1 L7 t% n        linkBuilder1->InitialVelocity()->SetTranslateVector(nullDirection);
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        linkBuilder1->InitialVelocity()->SetRotateVector(nullDirection);5 R5 [( L3 |5 l  ]2 `# h. M/ T# ?

; C6 m9 q" {, n% w7 O% J9 d# f5 j        NXObject *linkObject;. x5 H4 z3 Z3 X
        linkObject = linkBuilder1->Commit();% i! `4 I# Y; T6 I* B' J' D4 J

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        linkBuilder1->Destroy();
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        Motion::Joint *nullMotion_Joint(NULL);; ~: M# O, L$ V& p) ~# N; v
        Motion::JointBuilder *jointBuilder1;
+ G$ [' P! u- V3 i, d: f1 r        jointBuilder1 = workPart->MotionManager()->Joints()->CreateJointBuilder(nullMotion_Joint);
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        jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->DisplacementExpression()->SetRightHandSide("0");% \- L' k: ^8 Y- K
        jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->VelocityExpression()->SetRightHandSide("20");( }. D4 q- z. M5 l
        jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->AccelerationExpression()->SetRightHandSide("0");
& B! T" ~$ a" u$ [! M        jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->DisplacementExpression()->SetRightHandSide("0");6 i7 ]* j2 X( i5 I9 a0 `5 g
        jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->VelocityExpression()->SetRightHandSide("20");
; V( F4 q$ `. \7 R7 Q! }        jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->AccelerationExpression()->SetRightHandSide("0");
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, C8 }5 c# V( F1 f        jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->SetFunction(nullNXObject);
9 S! p4 S3 @1 J, G$ k4 u# ~3 F        jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->SetFunction(nullNXObject);
0 E% P. z" R: _* _6 O        jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->SetFunction(nullNXObject);' [  Z' g6 I) q! V& C9 q. }) o# M+ x
        jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->SetFunction(nullNXObject);
, s6 @# o% c5 o7 e1 R4 [" f9 Y5 w  b        jointBuilder1->JointMultiDrivers()->MotionPointOnCurve()->SetFunction(nullNXObject);4 G5 e) p; i- f* q) S  r+ \
        jointBuilder1->JointMultiDrivers()->MotionPointOnCurve()->SetFunction(nullNXObject);5 a* P. W! w' k+ i: K
        jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->VelocityExpression()->SetRightHandSide("0");
& z! }- X  I, [8 q5 X( J5 G        jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->SetFunction(nullNXObject);- E. |8 O% U$ L( ^% f' W. Q
        jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->VelocityExpression()->SetRightHandSide("0");0 K9 T( V2 J; R7 D8 B: Q
        jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->SetFunction(nullNXObject);
- @2 l. o3 }  m        jointBuilder1->JointMultiDrivers()->MotionPointOnCurve()->SetFunction(nullNXObject);
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- b; ?& m- z' }3 |* f" ]        Motion:ink *link1(dynamic_cast<Motion:ink *>(workPart->MotionManager()->Links()->FindObject("L001")));
  u9 l2 `* s' b  G1 a        jointBuilder1->JointDefine()->SetFirstLink(link1);
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        NXMatrix *nullNXMatrix(NULL);0 z/ S6 S, P1 b( ^
        jointBuilder1->JointDefine()->SetSecondMatrix(nullNXMatrix);
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        Part *part1(dynamic_cast<art *>(theSession->arts()->FindObject("motion_try")));: T4 X! u2 _& @. }) d
        PartLoadStatus *partLoadStatus1;% M' ?! ]7 ?* Y5 N% x$ v9 Y, y
        partLoadStatus1 = part1->LoadFeatureDataForSelection();
  }. m1 T0 V- N  ]- B% p* m9 q5 n& N& y& U( l$ f. r" ?+ E
        delete partLoadStatus1;" k; V. Q% [7 ~0 I3 X& w
        Scalar *scalar3;
$ y# ^' U4 x8 n8 Q9 p) K1 V4 z        scalar3 = workPart->Scalars()->CreateScalar(0.46951534452273, Scalar:imensionalityTypeNone, SmartObject::UpdateOptionAfterModeling);
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        Scalar *scalar4;4 z% w  c8 M6 G5 B) C# g" T) m' h
        scalar4 = workPart->Scalars()->CreateScalar(0.440129914258558, Scalar:imensionalityTypeNone, SmartObject::UpdateOptionAfterModeling);
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) u9 z( [) t$ _' i        Features::SweepAlongGuide *sweepAlongGuide1(dynamic_cast<Features::SweepAlongGuide *>(part1->Features()->FindObject("SWEEP(7)")));
6 k4 ~4 f% E1 H2 s# t/ z" m        Face *face3(dynamic_cast<Face *>(sweepAlongGuide1->FindObject("FACE 10000000 {(-0,0,0) SWEEP(7)}")));
7 m7 {( r) \4 K  C; u) q        Point *point3;/ j: I# J7 k6 C8 k$ i3 M; H$ {
        point3 = workPart->oints()->CreatePoint(face3, scalar3, scalar4, SmartObject::UpdateOptionAfterModeling);
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; M! P/ j# O! o4 N        NXObject *nXObject12;
4 _$ n! `* A# S; Z        Xform *xform1;- ?/ ~/ }% K- U& j9 }  v7 W/ _* I
        xform1 = workPart->Xforms()->CreateExtractXform(face3, SmartObject::UpdateOptionAfterModeling, false, &nXObject12);
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# w& a' v, Z. S& L' F        Point *point4;8 \) w1 @. f; x; D: H- R4 ?/ n
        point4 = workPart->oints()->CreatePoint(point3, xform1, SmartObject::UpdateOptionAfterModeling);! s& k' i" k# D  \

5 U3 @7 c2 J9 a+ s- ]6 g        jointBuilder1->JointDefine()->SetFirstOrigin(point4);
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        Point3d origin1(0.0, 0.0, 0.0);  J4 D- @+ Q9 z7 M
        Vector3d vector1(0.0, 0.0, 1.0);9 q" M3 W! U; S. m6 _
        Direction *direction1;) A" m/ r4 F5 l( ~5 v2 C
        direction1 = workPart->Directions()->CreateDirection(origin1, vector1, SmartObject::UpdateOptionAfterModeling);3 ?  k) W; T: B, `# E

5 X& i; }- J, U        jointBuilder1->JointDefine()->SetFirstVector(direction1);
' M1 ?# o! n+ B9 t& K+ S, u5 X6 f% r
        jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->SetTypeOption(Motion:riverOperation::TypeConstant);6 N5 O% ~/ [; E4 w+ v
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        jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->SetFunction(nullNXObject);2 R! `6 ^: ]# ]- X* T5 s* V
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        jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->VelocityExpression()->SetRightHandSide("20");
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3 s$ Y$ |( L& j3 L' ~- D        NXObject *nXObject3;. e' U& a' m, J5 t1 w
        nXObject3 = jointBuilder1->Commit();
* T4 i, `9 |1 ~; r# V/ J4 ~: y, n/ P0 a/ x* `; q
        jointBuilder1->Destroy();
上海点团信息科技有限公司,承接UG NX,CATIA,CREO,Solidworks 等CAx软件,Teamcenter,3D Experience等PLM软件,工业4.0数字化软件的实施\二次开发\培训相关业务,详情QQ 939801026 Tel 18301858168 网址 www.diantuankj.com/ doTeam.tech
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liuyang77177 发表于 2015-5-21 22:30:13

liuyang77177 板凳

2015-5-21 22:30:13

为什么会有表情 - -!
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有一段ufun实现步进运动的代码请老师们指点,如何兼容已有的nxopen++代码
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.....
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UF_MOTION_init_articulation();. Y) W4 B2 \/ L; k
for(int i=0;i<360;i++){, o, }' j7 H6 \) ~+ O7 W
  UF_MOTION_step_articulation(1,&i_ret);
" _: p6 d2 D5 U4 `9 k}
6 i* s1 G# J6 L6 p7 WUF_MOTION_terminate_articulation();- _: X/ z3 [8 x8 Q# P
UF_MOTION_terminate();
上海点团信息科技有限公司,承接UG NX,CATIA,CREO,Solidworks 等CAx软件,Teamcenter,3D Experience等PLM软件,工业4.0数字化软件的实施\二次开发\培训相关业务,详情QQ 939801026 Tel 18301858168 网址 www.diantuankj.com/ doTeam.tech
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