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再补一段前面建立连杆和运动副的代码....再前面还有建立实体的代码就不贴了....就是还想问一下...我的nxopen++里面的实体nxobject和featrue::feature以及body如何兼容ufun函数编程啊,可能ufun函数有一些可以用的代码但我接不上这样子7 [$ p* J; y9 Q8 G
L M1 w: ^, T6 x7 IPartSaveStatus *partSaveStatus1;! w# V5 p: H7 v
partSaveStatus1 = workPart->Save(BasePart::SaveComponentsTrue, BasePart::CloseAfterSaveFalse);3 E% h! {4 P7 o# v, T' X2 ~+ T
- C3 x+ i$ P5 |$ W' c; d, l @ delete partSaveStatus1;
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/ U. R/ i+ s4 t1 R/ c4 {; R theSession->DataManager()->LoadFile("G:\\UG\\UGII\\motion_try\\motion_try.afu");( K: a1 C: V3 b0 ]$ `! J7 K3 ^' R
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4 |; k2 H; b7 ]3 }. V theSession->MotionSession()->Environments()->SetAnalysisType(Motion::MotionEnvironment::AnalysisDynamics);
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4 H" I1 O" K5 c) I' Y+ ^ theSession->MotionSession()->Environments()->CheckMotorLicense(false);: \. Z& d- I1 `
& _5 e! i0 B& P/ ^* I) E) a- Y theSession->MotionSession()->Environments()->CheckCosimLicense(false);; c: T5 o; H2 S- L; G# E
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theSession->MotionSession()->Environments()->CheckFlexbodyLicense(false);
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theSession->MotionSession()->Environments()->SetComponentBasedMechanism(false);
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NXString motionSimName1;$ P) ]) [; O" g* ~
motionSimName1 = theSession->MotionSession()->CreateNamingSimulation(workPart, "motion_1");
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/ C7 ^6 F! V! U6 O5 i9 x$ U workPart = theSession-> arts()->Work();
2 l( C7 M1 D& U0 |2 R. j. k displayPart = theSession-> arts()->Display();
6 U2 \# |+ j" h: w3 @. H" g Motion: hysicsConversionBuilder *physicsConversionBuilder1;$ c' R% Z. M; `7 G; ^
physicsConversionBuilder1 = theSession->MotionSession()->CreatePhysicsConversionBuilder(workPart);
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physicsConversionBuilder1->Destroy();) C& o4 p6 ?) ^# r8 C. r3 o
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theSession->MotionSession()->InitializeMechanisms();
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$ {. b# ?; F# M, m+ P& ]: F+ k Motion: ink *nullMotion_Link(NULL);
% g5 {) j& A: ?5 V9 O Motion: inkBuilder *linkBuilder1;
/ m x* l+ b- u- k linkBuilder1 = workPart->MotionManager()->Links()->CreateLinkBuilder(nullMotion_Link);
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Unit *unit1(dynamic_cast<Unit *>(workPart->UnitCollection()->FindObject("MilliMeter")));2 Y% `* Y; n9 d7 T& E
& a/ [1 ?: ]" K/ h" f4 z$ I linkBuilder1->MassProperty()->MassExpression()->SetRightHandSide("0");6 z) z( X, b: s2 b8 I
+ t, i$ }5 s9 J: A1 P6 L linkBuilder1->MassProperty()->IxxExpression()->SetRightHandSide("0");' x" u6 ^3 N0 [0 |# R
5 }1 x( _ O' _( h# F& A/ n linkBuilder1->MassProperty()->IyyExpression()->SetRightHandSide("0");
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linkBuilder1->MassProperty()->IzzExpression()->SetRightHandSide("0");: l" e' p5 J2 D0 d& p4 Z( S' b2 Z
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linkBuilder1->MassProperty()->IxyExpression()->SetRightHandSide("0");
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" H( @- d# A- L' V linkBuilder1->MassProperty()->IxzExpression()->SetRightHandSide("0");% J8 |* n4 J; z- C, ^
* _& A, S! u0 ]2 U2 w( v3 D, i linkBuilder1->MassProperty()->IyzExpression()->SetRightHandSide("0");7 G1 _1 P; A1 P% ?2 w3 }
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linkBuilder1->SetName("L001");: q5 b# q3 f3 o; r' o7 L
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) n* a& q P+ D$ _. p+ Z Assemblies::Component *component1(dynamic_cast<Assemblies::Component *>(workPart->ComponentAssembly()->RootComponent()->FindObject("COMPONENT motion_try 1")));! Z! \ X; A! D: ]% Z( s
Body *body1(dynamic_cast<Body *>(component1->FindObject(" ROTO#.Bodies|"+obname)));
3 K% U7 F1 P" Q) C" o/ ~, Q bool added1;
+ q5 ~2 m7 Q1 t4 Q, S4 G added1 = linkBuilder1->Geometries()->Add(body1);
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0 ^+ B3 I1 |0 E& H9 I4 H. F Direction *nullDirection(NULL);& R! |' C, q' v( \6 [/ U( @
linkBuilder1->InitialVelocity()->SetTranslateVector(nullDirection);7 S4 y$ X: G$ \
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linkBuilder1->InitialVelocity()->SetRotateVector(nullDirection);1 G+ ?( {* Y& w3 X* ?/ L/ ?
/ \8 M: B* ?; ]6 W& g z; Q1 ^, w NXObject *linkObject;( h$ Y' ?) c2 U2 T* r! U& A+ v, f
linkObject = linkBuilder1->Commit();8 q! P/ E8 |' z9 O6 i X
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3 v2 q# T6 `4 x0 c+ ^ linkBuilder1->Destroy();) t4 i5 z- y3 \+ I7 M
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- }# Y7 c; Z0 r' G! f5 m/ f% t Motion::Joint *nullMotion_Joint(NULL);
& v2 S8 U" S2 E: U Motion::JointBuilder *jointBuilder1;
# h/ l) L* X) l. x( m jointBuilder1 = workPart->MotionManager()->Joints()->CreateJointBuilder(nullMotion_Joint);& \8 _ P# i3 L+ i6 @* L& s! A
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jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->DisplacementExpression()->SetRightHandSide("0");: P6 }" F! b/ J! S
jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->VelocityExpression()->SetRightHandSide("20");+ _+ o& {% {' g7 i9 w
jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->AccelerationExpression()->SetRightHandSide("0");4 w3 F8 M" p. z" {! g8 r
jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->DisplacementExpression()->SetRightHandSide("0");
- D4 z# `- }$ q$ e& z jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->VelocityExpression()->SetRightHandSide("20");8 V2 S- ?2 m& A5 o
jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->AccelerationExpression()->SetRightHandSide("0");
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jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->SetFunction(nullNXObject);
* F& A/ A" o3 \6 W: ?3 B2 A jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->SetFunction(nullNXObject);$ u; c9 f$ G) P
jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->SetFunction(nullNXObject);' ]2 M* z% C; O! [* ]
jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->SetFunction(nullNXObject);' C0 H L. W4 d9 a. j9 T6 O, _' j
jointBuilder1->JointMultiDrivers()->MotionPointOnCurve()->SetFunction(nullNXObject);5 C# T! {$ m1 N. W3 Z8 M
jointBuilder1->JointMultiDrivers()->MotionPointOnCurve()->SetFunction(nullNXObject);7 J) U! v1 [0 o5 d: f" n- [
jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->VelocityExpression()->SetRightHandSide("0");# V0 h/ M: s- v- l! ], H4 l
jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->SetFunction(nullNXObject);6 }' G, r+ p4 H1 i r/ N
jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->VelocityExpression()->SetRightHandSide("0");
7 ]+ `0 K( P& p& n% L jointBuilder1->JointMultiDrivers()->MotionTranslationZ()->SetFunction(nullNXObject);+ R) q/ ^# K' s e) I! M7 r
jointBuilder1->JointMultiDrivers()->MotionPointOnCurve()->SetFunction(nullNXObject);5 _) B0 m8 t5 F4 \
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Motion: ink *link1(dynamic_cast<Motion: ink *>(workPart->MotionManager()->Links()->FindObject("L001")));
# ^) ?! O/ h1 u! k jointBuilder1->JointDefine()->SetFirstLink(link1);7 [8 W A1 o, U+ D9 o" H
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NXMatrix *nullNXMatrix(NULL);
# D: w" W3 S3 y" @$ r9 q; }" R2 A jointBuilder1->JointDefine()->SetSecondMatrix(nullNXMatrix);" }; F0 P! U' v6 y+ B& q
/ R5 V( j& p* f: Y& p: A" u; c4 e Part *part1(dynamic_cast< art *>(theSession-> arts()->FindObject("motion_try")));) J& e( S, [9 m
PartLoadStatus *partLoadStatus1;
' W6 Q( q- k9 j' Y9 m partLoadStatus1 = part1->LoadFeatureDataForSelection();" i5 z. _# g; b& C
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delete partLoadStatus1;
9 t$ \% t8 K$ H' Q0 w8 `, x! E Scalar *scalar3;$ E1 c9 d; d/ j
scalar3 = workPart->Scalars()->CreateScalar(0.46951534452273, Scalar: imensionalityTypeNone, SmartObject::UpdateOptionAfterModeling);! }" k: |" ^8 h7 |+ H
2 Q; t. w2 P) S4 }2 E o1 a Scalar *scalar4;+ r- B9 _. b1 U. E
scalar4 = workPart->Scalars()->CreateScalar(0.440129914258558, Scalar: imensionalityTypeNone, SmartObject::UpdateOptionAfterModeling);
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1 `8 `* M8 s9 Y Features::SweepAlongGuide *sweepAlongGuide1(dynamic_cast<Features::SweepAlongGuide *>(part1->Features()->FindObject("SWEEP(7)")));
3 u3 O: }. u" Q8 t) q Face *face3(dynamic_cast<Face *>(sweepAlongGuide1->FindObject("FACE 10000000 {(-0,0,0) SWEEP(7)}")));5 |5 q5 P% k- b$ ?& o. [% z
Point *point3;! b* M7 K) G( Z `
point3 = workPart-> oints()->CreatePoint(face3, scalar3, scalar4, SmartObject::UpdateOptionAfterModeling);
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/ ~3 V S8 G. A; u1 R% i6 t3 i# W NXObject *nXObject12;; m9 v1 G0 r( ^# i
Xform *xform1;' `% j' i3 j( V# M: h! V# T
xform1 = workPart->Xforms()->CreateExtractXform(face3, SmartObject::UpdateOptionAfterModeling, false, &nXObject12);
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5 m" A, T3 `! U4 x' r7 O Point *point4;8 E1 K4 y! R0 s1 U% }% s6 Z
point4 = workPart-> oints()->CreatePoint(point3, xform1, SmartObject::UpdateOptionAfterModeling);" V6 @0 H+ A, b! Q
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jointBuilder1->JointDefine()->SetFirstOrigin(point4);/ d4 x) O- x/ D& S
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: O* y& w' y0 _3 ]8 K Point3d origin1(0.0, 0.0, 0.0);
+ i% Z" @4 ~( P Vector3d vector1(0.0, 0.0, 1.0);4 K3 f# T- L: b% i& O. D3 Q
Direction *direction1;
, s7 T5 ~: D H8 D9 B, f* j; ~ direction1 = workPart->Directions()->CreateDirection(origin1, vector1, SmartObject::UpdateOptionAfterModeling);
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" x& c. t9 x* E. `4 r1 o jointBuilder1->JointDefine()->SetFirstVector(direction1);# G2 K: a0 T# K9 T- Z$ S S9 u6 V a
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jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->SetTypeOption(Motion: riverOperation::TypeConstant);/ y7 ^! J; b% [: v
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jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->SetFunction(nullNXObject);1 A( ? x6 a5 M- r4 T4 { x
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jointBuilder1->JointMultiDrivers()->MotionEulerAngle1()->VelocityExpression()->SetRightHandSide("20");1 {; _5 X% V o4 ]+ c
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NXObject *nXObject3;
; e* \/ E: C. Q/ x3 Z8 Y: j( i nXObject3 = jointBuilder1->Commit();
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jointBuilder1->Destroy(); |
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