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通过这个代码,可以获取选择面的相邻面的信息( ?% g- T* l) n) q
NX open C++中使用了 选择对象 selectobject 函数,通过面获取边数据,通过边获取面,从而得到信息!
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; ?, ~( o1 Q8 u9 A. E- #include <uf.h>: y3 N# C3 Z% |$ O
- #include <uf_ui.h>
* J' @: ^' Q7 @- R. X$ G& I* p - #include <uf_object_types.h>
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- q3 N: ^9 k9 ?8 C' x- #include <NXOpen/Edge.hxx>- _* }. R" _8 Z/ D. t! M
- #include <NXOpen/Face.hxx>
( @6 u$ H1 F1 }5 F4 N - 7 @& H. o1 T5 W- v3 A' }8 J) h
- #include <NXOpen/ListingWindow.hxx>; s! f1 ? n1 K' I1 C# o% a$ n( H
- #include <NXOpen/NXException.hxx>' N5 Y" M N! Q# p
- #include <NXOpen/NXMessageBox.hxx>
7 [! i i# m- I% Y - #include <NXOpen/NXObject.hxx># |( b: x* U$ w0 \4 R# {
- #include <NXOpen/Part.hxx>2 a( U# X+ J* T
- #include <NXOpen/ParTCollection.hxx>/ }+ h( l7 k4 `) C3 y, I6 I
- #include <NXOpen/SelectDisplayableObject.hxx>
$ ~7 a8 T, K- D) \ w - #include <NXOpen/SelectDisplayableObjectList.hxx>% o/ x, n: q+ V4 t+ K5 G
- #include <NXOpen/SelectObject.hxx>( d" H7 [$ @6 Q d6 ~% q' I
- #include <NXOpen/SelectObjectList.hxx>3 x8 |6 L2 S3 `# j! E
- #include <NXOpen/Selection.hxx>
3 K8 F) F/ I% f }; a - #include <NXOpen/Session.hxx>
. S6 f0 M1 O% k# B6 [! s4 b - #include <NXOpen/UI.hxx>
; u! @$ k/ ], H# I) [, K- M - #include <NXOpen/View.hxx>' j! C& }& z4 s
& M* x0 [$ s4 H5 O5 W6 N- #include <iostream>
6 |, a+ X% R" Z1 h; }8 Y8 p - #include <sstream>6 c9 e0 @" a. B3 q
- #include <list>
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+ e q0 x2 u( l. D+ l3 @1 m+ w- using namespace NXOpen;! Q8 ]9 L. g5 C! F/ Z( n
- using namespace NXOpen::Annotations;
7 X$ Q( L4 B7 O- h$ o4 { - using namespace std;5 Y) p n. C, J D& H& t
- , b* Q# T( Z5 z& B
- class Gtac7 b5 c+ M) V$ b9 o- ?4 o+ w' K- \; G
- {1 @. _) ], s6 t3 z; L* k
- // class members |5 q3 G' G. Z
- public:7 u. p- `" l& a/ J8 a
- static Session *theSession;
' o' |" g/ d, K8 a* Q( O - static UI *theUI;% n- o s$ v) K0 H( X8 E9 q% ?; ^8 v
2 |8 G4 \- f% x; q; d! a- Gtac();
* S6 E, m w8 I4 n6 k - ~Gtac();
$ ~9 ]2 J$ i6 E - 1 z7 z- I1 f4 \8 Q! a
- void do_it();' f' R% i2 I( Z* }$ @- n
- r7 J$ }( @- u6 {
- private:
1 f7 Y" f* s5 u3 f3 j* r - Part *workPart, *displayPart;
6 F. }% b7 v+ m! t9 a# m2 g( ` - Selection *sm;- X/ `. M. X2 J
- NXMessageBox *mb;
( |! I9 ~- H. r, n }* z1 W - ListingWindow *lw;
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- Face* select_a_face();
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9 e* ^0 `, l6 Z0 y+ o! Y6 R0 c- //------------------------------------------------------------------------------- f/ _) N$ I5 F1 @; K! T5 t+ `. |
- // Initialize static variables
2 K1 h1 i! i7 |# a: p- a; W& T - //------------------------------------------------------------------------------7 O' R, z, r' Y+ {5 X! z
- Session *(Gtac::theSession) = NULL;
4 R% ?+ v- r1 C" k8 L' y - UI *(Gtac::theUI) = NULL;
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- //------------------------------------------------------------------------------
2 N3 K/ Y9 ?5 g4 h- y( f - // Declaration of global variables1 M" \# L! P7 d5 \# g
- //------------------------------------------------------------------------------* q7 z! ] h/ @6 ]* N" C4 E/ \/ C
- Gtac *theGtac;3 U" n- w S9 R
- " j5 d9 U; @! W. O6 E
- //------------------------------------------------------------------------------
, q# A& E/ M- {+ H8 {) r4 S - // Constructor, t, c% C9 t' w' h p( ~. M
- //------------------------------------------------------------------------------( Z( l9 q5 j9 O' I+ _; o3 X; j! ]
- Gtac::Gtac()
3 I; y# n+ X; h+ ~5 J - {
2 u& \2 r- Z- _$ y& r - // Initialize the NX Open C++ API environment- V- }6 s) E' ]/ e' z& h8 c
- Gtac::theSession = NXOpen::Session::GetSession();
% u5 y, f' G3 F9 [! [+ T - Gtac::theUI = UI::GetUI();8 ]1 \ U0 y/ S3 e" _" Y
: @- Z0 M# t& s( V$ y* Q- sm = theUI->SelectionManager();
2 S2 [. v0 X- q; ^2 y U; z - mb = theUI->NXMessageBox();
0 c4 J/ U2 s+ E, X% y - lw = theSession->ListingWindow();+ k& {3 f0 }: m+ e& q- T
2 Y/ k) c1 @/ k7 g0 ^- b( |) x7 L- workPart = 0;
( A" i& ?. C' a3 z - displayPart = 0;
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- 9 I% V9 z) Z& i& t6 X0 _" z
- //------------------------------------------------------------------------------
5 b: k) K$ D) ?$ i }( z$ u& k* t - // Destructor/ p% {+ X! c, l8 o9 z, s7 G+ b. ~
- //------------------------------------------------------------------------------
2 ] {, H' i/ w: u9 F6 c9 t - Gtac::~Gtac()
1 o$ A' t* u1 y7 @1 F# a - {
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- //------------------------------------------------------------------------------2 {/ c) }8 j( A0 N
- // Selection5 g. s; n4 q9 h% ~
- //------------------------------------------------------------------------------2 D+ _" }; z. f& F5 C, `
- Face* Gtac::select_a_face()
& C9 @0 n7 o' I1 B - {# f4 g8 ~+ u) x: N/ k# X% x
- // ask user to select a face' }" P. G' a, {* c: l: O& R
- UI *ui = UI::GetUI();) O0 x& ?8 h+ `" \1 j- x
- Selection *sm = ui->SelectionManager();- w: `! s5 q1 K' |7 k9 f9 c
- NXMessageBox *mb = ui->NXMessageBox(); // as of NX5
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. o9 }& c2 o5 a- NXString message("Select Face:");- u' i% e/ @# h, e, b
- NXString title("Select Face");" r6 E9 K$ r6 z& h
- Selection::SelectionScope scope = Selection::SelectionScopeUseDefault;8 v G# U+ K0 Q( C& _
- Selection::SelectionAction action = Selection::SelectionActionClearAndEnableSpecific;
- @- L( P- W5 Q8 _$ k, g - bool include_features = 0;
0 o/ [1 I$ q& U$ Q - bool keep_highlighted = 0;
: C- b. N- U7 Z* a& h2 m7 d
9 N% k: J0 F& X$ z6 \- \- // Define the mask triple(s); a8 N* T- [1 o h- ~; [
- std::vector<Selection::MaskTriple> mask(1);8 N ?# |& ?% R' [
- mask[0] = Selection::MaskTriple( UF_solid_type, 0, UF_UI_SEL_FEATURE_ANY_FACE );& q% x& Z/ G8 s+ Y6 d' ^
- Point3d cursor;
) ?7 R2 T2 b: L# H. W* X8 _8 x - NXObject *object;8 N" ` o r. L& }% k
- * b5 z! ]$ m& ~ D4 s! K' s
- // Select objects using filter defined by mask triples1 F+ k, d c! J0 Q/ v( g
- Selection::Response res = sm->SelectObject(7 A( }9 ]2 }' F7 ~
- message, title, scope, action, include_features,
& h. [# `0 c: K, I! W% {9 M" _8 m - keep_highlighted, mask, &object, &cursor );
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! P- m. r& T' w. q7 t2 f- J- if( res == Selection::ResponseObjectSelected )
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- Face *aFace;6 k O- N4 m: ]; v- M- s! i( {+ D
- aFace = (Face *)(object);
% h% A( ^0 h! d4 e' L+ ~ - return aFace;
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; r3 m& |$ |8 `8 m/ l- return 0;
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4 }8 `' I+ _( Q- //------------------------------------------------------------------------------4 c6 \; x1 T4 [4 L0 S0 }- l1 ]5 y6 P' N! t0 a
- // start with our job...
% i' [: j$ }6 N- B1 d( | - //------------------------------------------------------------------------------) E( c9 ~7 U. L4 |* P/ M+ |7 o
- void Gtac::do_it()
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- workPart = theSession->Parts()->Work();7 d9 \2 Z' c, B- i9 ~0 c" o$ n
- Part *displayPart = theSession->Parts()->Display();0 K% h; j/ W* R$ T
- stringstream out;, ^# p/ Q) c5 L# A2 f1 N0 j
, m+ v" l) L% d4 V' m! z* v9 K* A- Face *theFace = 0;
$ e/ Z+ t: V4 ?2 Z - std::list<Face*> myfaces;4 d3 ]: ]0 p+ v% `; M% S& e
- 5 M" }& q) m9 C- A
- while( (theFace=select_a_face()) != 0 )& n2 U" A' R( h6 s! v5 \/ x
- {! a% ?% G3 u0 l
- if(! lw->IsOpen() ) lw->Open();
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- out << "Selected Object: " << theFace->Tag() << endl;0 d: Y& X" i2 X: K$ S
- lw->WriteLine(out.str().c_str());0 y5 J4 l3 F9 ]) u) s( i
' T# ^( e) z$ r! p0 j! d- std::vector<Edge*> edges = theFace->GetEdges();- M, p4 k& o+ P9 r
- out.str(""); out.clear();
) p* U" ]: t9 @7 c - out << " Number of edges: " << edges.size() << endl;
R6 u% D( x3 `! q - lw->WriteLine(out.str().c_str());' Y* n4 ^9 l* C7 i+ T5 [8 V" |
- B- ]5 s |. o. O4 u
- for( int ii = 0; ii < edges.size(); ii++)
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- out.str(""); out.clear();) o* d6 m$ L* w# w' X
- out << " Edge: " << edges[ii]->Tag() << endl;
" b7 v% F1 M! o) ~6 F2 Y' U- M - lw->WriteLine(out.str().c_str());2 h/ ?8 w/ |& }' |9 P) Q7 G
3 h" U+ u4 a/ M8 {* C% X; S- std::vector< NXOpen::Face * > adj_faces = edges[ii]->GetFaces();. m* T* C7 a7 X- z
- out.str(""); out.clear();: N% A2 I0 u. C! x1 o
- out << " Number of adjacent faces: " << adj_faces.size() << endl;
, I7 x; `6 e, ` - lw->WriteLine(out.str().c_str());
" o" N- M7 g1 L' B! j$ W6 L3 T2 O _ - ; h3 F+ z$ `& h
- for( int jj = 0; jj < adj_faces.size(); jj++)) Q/ x; F0 W) {. D- o3 c+ J
- {
- U( D2 q0 ~2 z# U: R9 i6 k8 h - out.str(""); out.clear();3 f, |0 ]8 \. j% x* \
- out << " Adjacent face: " << adj_faces[jj]->Tag() << endl;
: S5 ~3 v" e+ X - lw->WriteLine(out.str().c_str());4 P. f, J5 l( Y! G4 F5 w
6 I# S7 X) p% |5 D8 M- myfaces.push_back(adj_faces[jj]);$ ` a" f: `0 L" o: \8 q+ j: q
/ V9 V/ E: N w- } // jj) d" X8 w4 p% d2 D3 `4 m: C
( e% z5 v$ A2 }4 W# j) ]# I S- } // ii2 n+ `' N( O2 k5 f" K3 _% P
- 6 g7 K+ e& }: L3 m7 K3 y7 e: u9 Z
- myfaces.unique();/ s/ h: j9 Y; A
- for (list<Face*>::iterator it=myfaces.begin(); it!=myfaces.end(); ++it)& x" U" J f# f! u6 e2 p! }6 T' o
- {+ N, {3 O+ F5 E5 v
- (*it)->Highlight();
+ @( |! z9 O7 ]7 e. u. U" Z - }5 U6 _4 n1 \1 ^
- Gtac::theUI->NXMessageBox()->Show("Adjacent Faces", NXOpen::NXMessageBox::DialogTypeInformation, "Confirm");
9 O% V' ^3 X( b6 W9 D - for (list<Face*>::iterator it=myfaces.begin(); it!=myfaces.end(); ++it), E n R3 P; S% F' g! z, E
- {
2 M9 o4 n+ p5 [* u# b - (*it)->Unhighlight();* x% j2 l, a/ P- \4 O
- }" A, m9 `8 G, ~0 L v
- myfaces.clear();
& @% r, P. d, v* ^ - . l5 B8 p" a" y% o: _
- " Q4 p$ G6 n0 L) c
- } // while
# R6 l' {2 k# L; z& @ - }/ M6 f; k- u$ A% s3 h
- ; H& }/ x! k! b
- //------------------------------------------------------------------------------- I, B. H i# A0 }0 g4 X
- // Entry point for our unmanaged internal C++ program7 R& N! k; m, K: J& c
- //------------------------------------------------------------------------------- o4 a, W- Y5 h
- extern DllExport void ufusr( char *parm, int *returnCode, int rlen )
; y6 k5 `) {- c+ q* I - {- R) W1 @) `$ ~" l
- try3 v0 g( W: C1 ?( Z
- {- O/ w' J3 o6 z0 I- Z7 @
- theGtac = new Gtac();
^ c# `* J' E - theGtac->do_it();
3 B) L( Q; v u d; ? - delete theGtac;
+ L: C$ R) h! F+ A; ^1 W9 y - }: l" f; w k9 i9 l
- catch (const NXOpen::NXException& ex)
! q" h3 ~9 U5 _+ ? - {
. Z0 Q' C, \% N) a k! H/ N - // ---- Enter your exception handling code here -----% {6 J. d, {$ V0 A. S, g
- Gtac::theUI->NXMessageBox()->Show("CaUGht Error", NXOpen::NXMessageBox::DialogTypeError, ex.Message());
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- }3 Z9 m6 d6 Y8 U. G( ?, R0 p3 P
) l6 ?! W, d7 K9 e* D' H3 A4 W. ~- $ H" T7 b1 K W6 m
- //------------------------------------------------------------------------------; l6 I: i0 r0 x" z+ X8 e
- // Unload Handler
5 H: A3 g" t6 h" p q, w+ ?# w - //------------------------------------------------------------------------------3 C! g) {2 Q- E& N M; T
- extern "C" DllExport int ufusr_ask_unload()
9 Y+ @2 p6 K% x - {3 C; w3 D7 v7 F
- return (int)NXOpen::Session::LibraryUnloadOptionImmediately;; B* C2 S9 C" F k( q$ C4 N
- }7 ], k; J% S" w+ g6 n1 c- _
- * x/ R Y0 \! m: E) E+ z
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