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通过这个代码,可以获取选择面的相邻面的信息2 t! O' h# L- n( D/ o
NX open C++中使用了 选择对象 selectobject 函数,通过面获取边数据,通过边获取面,从而得到信息!
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1 `' f3 p; j* J% |( K. W8 T- #include <uf.h>& X& z3 K1 ~1 b, d" T
- #include <uf_ui.h>. b j. ]: E- z1 f$ t- n2 x
- #include <uf_object_types.h>
, b* q1 r# c$ V$ z( U% R
A: }0 X. S7 D# b9 N9 P* w" V- #include <NXOpen/Edge.hxx>
5 \& {$ `; e/ A s - #include <NXOpen/Face.hxx>
9 K/ W$ V/ \ [% } - 2 m8 x0 w/ w( A
- #include <NXOpen/ListingWindow.hxx>
0 _; ~& u/ n# t% _/ x, @ - #include <NXOpen/NXException.hxx>
% K# G5 M, D4 p% H6 U - #include <NXOpen/NXMessageBox.hxx>
% s5 U5 C2 ?& A, U) C - #include <NXOpen/NXObject.hxx>
) v$ K( ] Y9 P/ K, p - #include <NXOpen/Part.hxx>5 l: f! Z# s% Y
- #include <NXOpen/ParTCollection.hxx>
- C4 m7 E0 `+ N5 @ - #include <NXOpen/SelectDisplayableObject.hxx>: w7 c- B, @* t4 A# Z# q
- #include <NXOpen/SelectDisplayableObjectList.hxx>
4 N! ]9 S/ C9 q2 Q) S# X# R - #include <NXOpen/SelectObject.hxx>
3 N2 e" G3 o7 I" v - #include <NXOpen/SelectObjectList.hxx>) b" B$ p3 T/ i2 ^% `5 `3 e2 u; x
- #include <NXOpen/Selection.hxx>' H# S) o: I% h/ g& f
- #include <NXOpen/Session.hxx>
8 v% O5 M+ F4 a - #include <NXOpen/UI.hxx>
" C4 _( R: J. x @$ \4 a - #include <NXOpen/View.hxx>1 k$ ^5 L& X' n9 O
- ' \3 ~$ E2 h2 Z' ?4 L) Z& T) C! p/ m# M
- #include <iostream>
. D5 _! t' n3 J' b9 k - #include <sstream>! {4 r& ^0 E N' f8 f' [9 C/ o
- #include <list>
! B& k, e: \# ^' w" {8 l - 2 N4 [$ t5 \) M0 J* B
- using namespace NXOpen;3 a0 r3 `9 Y' j6 N- U, c9 l
- using namespace NXOpen::Annotations;+ d# ] Q/ s' L% h) u* F( ?
- using namespace std;
, {# `8 ]0 W, y( o% ^& D& R - 4 ]1 r4 i; c% A& b+ L' C
- class Gtac
' r+ e1 F# r5 S1 Q. K$ \* w4 S4 X - {
/ S v w' ~- x% V4 Q- ` - // class members- ~- Q L3 @+ Z4 ?
- public:9 M) \& v+ q/ \
- static Session *theSession;9 A0 |( R5 ^4 B3 i* U& r. @
- static UI *theUI;
7 q: [/ Y1 x# r9 K( P0 q3 X - 7 [* v6 u0 A5 O- V
- Gtac();
. t& f$ M' u% S7 [ - ~Gtac();3 o8 p" o9 c6 m
- ( O. i% Z4 N! U! R' ]
- void do_it();0 z+ r5 |0 j# g8 E
- + e5 u* `) n2 m5 \& }2 v0 H: S# F2 ^
- private:
9 O0 I0 Y: K& g) \3 @) v: r. ]6 U - Part *workPart, *displayPart;
& Q, g( P$ c. h3 U: c/ B8 j - Selection *sm;
' T. e5 L/ @0 Y- x y- f# N# D6 O - NXMessageBox *mb;
8 c& o; N8 w( x8 u. F' k4 P - ListingWindow *lw;( W E4 A1 H* ?2 x+ j
- 5 w9 v2 F5 @5 ^' P2 C7 x" ]8 U
- Face* select_a_face();+ Q% g( Q# F* C- n( O
+ o% e2 Z4 j. l @( t+ \- };
% {3 w! w5 C$ L+ k% y% ?; H. p
/ H* X* d5 M. S) c) t& V4 b- //------------------------------------------------------------------------------
1 l5 _7 o! h) M8 y" H0 e/ T - // Initialize static variables. J: j+ b* w8 m, ^
- //------------------------------------------------------------------------------
9 s7 e8 J) ^! z - Session *(Gtac::theSession) = NULL;2 G* {5 j. ?% S8 e4 o" R9 u
- UI *(Gtac::theUI) = NULL;% t3 K$ H1 @( A! w& j
+ t' Z. x P9 f+ b! f- q$ m- //------------------------------------------------------------------------------
9 T& B! q# p& ? }3 a9 A5 Z - // Declaration of global variables
7 L3 c" v/ }, X$ H$ @9 v2 f4 Z - //------------------------------------------------------------------------------
( ]) g8 }5 R& T# ^, T! T# r - Gtac *theGtac;
# E# X& K* u) y2 }: C/ o7 V, u - 0 T( P- k+ a+ i6 J& q
- //------------------------------------------------------------------------------2 h; F1 D+ W' k
- // Constructor
# a4 J: k) D' a8 | - //------------------------------------------------------------------------------
1 l/ A/ B) G9 g8 C/ N! \: ? - Gtac::Gtac()
5 M9 ]9 o b' t6 b7 w, q - {
8 b9 U" s7 Z5 L& j8 A( r - // Initialize the NX Open C++ API environment1 z! v' _# Q9 W* X8 z
- Gtac::theSession = NXOpen::Session::GetSession();
4 @# `( N9 @( s1 B& _ - Gtac::theUI = UI::GetUI();
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d9 E7 Z* X9 Q' U- sm = theUI->SelectionManager();
0 L+ }1 j& k! E9 I - mb = theUI->NXMessageBox();/ ~5 K! Q! J- @8 v
- lw = theSession->ListingWindow();9 N; U/ N. H# f& h
- * @ V0 c7 d& I: B4 I
- workPart = 0;
7 w; B" U1 ]7 s3 x - displayPart = 0;
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. z# D0 B! H! S6 u- //------------------------------------------------------------------------------+ L Z9 L8 _) e# G6 m1 W
- // Destructor' u; _6 H3 T3 h( `% f
- //------------------------------------------------------------------------------8 G, [+ _# | X! d
- Gtac::~Gtac()8 K; M7 ?, @# l" z
- {
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- , ^* @9 J2 b# H* O! E
- //------------------------------------------------------------------------------
, F) q; [: v; x7 Y' e8 t - // Selection
0 u- @+ i3 U T4 P: o; Z) E - //------------------------------------------------------------------------------
! Q9 X- m" u b' ^( y - Face* Gtac::select_a_face()
+ v: Y* _' T) f# M5 V3 @ - {
0 f# M. w7 C; \/ c3 ~7 w: S - // ask user to select a face
3 P' [- f6 O" G7 P- w6 [ - UI *ui = UI::GetUI();3 z( h9 Y1 ? X- K2 o7 E0 H
- Selection *sm = ui->SelectionManager();; x4 B" J0 t( u' V
- NXMessageBox *mb = ui->NXMessageBox(); // as of NX5
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- NXString message("Select Face:");
. m, z: x' L( \& M1 X - NXString title("Select Face");5 }7 k. T ^. d- z
- Selection::SelectionScope scope = Selection::SelectionScopeUseDefault;% n/ B. [9 |. C( ~$ _0 @8 W+ v
- Selection::SelectionAction action = Selection::SelectionActionClearAndEnableSpecific;
& J; L1 c* V) t9 ^- I z6 r% c - bool include_features = 0; G- u( ^6 S# T. F
- bool keep_highlighted = 0;1 j5 X3 `8 Z" d- B4 N4 C
- 1 c b3 X! g) g' {$ |) l5 a
- // Define the mask triple(s)
3 F0 R% n7 ~: j; x, r( ?) _ - std::vector<Selection::MaskTriple> mask(1);
" P& a Q( R ? B" B - mask[0] = Selection::MaskTriple( UF_solid_type, 0, UF_UI_SEL_FEATURE_ANY_FACE );" ?4 X- Z/ F, W: E$ E3 @; z$ l
- Point3d cursor;
$ r6 D. r" Y7 Z" a& v - NXObject *object;
- [0 f9 f, Q4 P6 K" L( B" ?& _
7 v9 ]6 A1 `# s! ~, A k- // Select objects using filter defined by mask triples
; s# r$ J _ N: g7 f - Selection::Response res = sm->SelectObject(' I- R9 Z4 _$ Y6 m( F
- message, title, scope, action, include_features,
' q. f3 b& @" D - keep_highlighted, mask, &object, &cursor ); D4 a% h6 L: i" n$ y# |" j& B8 a3 N
- - c0 t8 }" v1 r9 W
- if( res == Selection::ResponseObjectSelected )- H5 t' E1 M1 R2 `+ w% r
- {
. G0 q# P9 n: O# B - Face *aFace;
7 R9 Y# Z# j7 O1 w# c - aFace = (Face *)(object);
, t4 p0 ^7 c# s2 \; K& ^ - return aFace;# J- P' {2 p7 m0 B8 s
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5 E6 C0 X9 S- U+ O) \9 z+ E- return 0;4 I/ g5 V2 R5 x
- }; E. f+ _' d" P6 A1 Y
- + [) ^. m( K% y3 B7 {8 t7 \
- //------------------------------------------------------------------------------
5 @! f( g& A. v( q - // start with our job...8 U' X0 _1 S# n$ T+ B, R
- //------------------------------------------------------------------------------
$ z1 [, m7 m% X. a" l6 m4 q6 `9 h - void Gtac::do_it()
$ p6 ~! A2 m: U' N - {
$ k' T& A+ N) Y% z; {+ u - workPart = theSession->Parts()->Work();$ |9 W) R m S# X+ t
- Part *displayPart = theSession->Parts()->Display();
" I3 ^1 p& G6 q; U( n - stringstream out;8 Q2 Y3 d2 ]: ?5 {
- 9 W. d3 ~4 S2 H- [5 W' X$ U
- Face *theFace = 0;, J8 t8 m2 u; L0 B4 B
- std::list<Face*> myfaces;
y' y0 ^5 C( J# T5 u2 N7 h -
/ p! e8 N! H) n* U - while( (theFace=select_a_face()) != 0 )4 }6 G& w2 f+ X# L
- {
9 { i; B; D, L4 w, M3 J' D - if(! lw->IsOpen() ) lw->Open();
$ I" ?3 m7 g3 \& i0 ~* o9 w4 S
. W5 x. j! D* p, o7 M4 |0 w- out << "Selected Object: " << theFace->Tag() << endl;! ^& D9 }- Z% [. v# G
- lw->WriteLine(out.str().c_str());
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, s' D' }0 Y, |8 u3 R3 s, |; r- std::vector<Edge*> edges = theFace->GetEdges();( T( G7 F+ ?4 R# v' r" ?. F
- out.str(""); out.clear();
/ r- ]4 K9 k( \4 d - out << " Number of edges: " << edges.size() << endl;9 t8 a% o6 v/ Z: A$ R# w
- lw->WriteLine(out.str().c_str());
i2 _! z* a) g4 k' R - ! B# B* l# O5 r+ a* Z2 o) }6 }7 S
- for( int ii = 0; ii < edges.size(); ii++)
- q& S/ w: I) W1 e7 | - {
$ R+ z+ d) M. h3 @ - out.str(""); out.clear();8 ~7 E7 Z7 c, x: {! f! ^6 J7 i
- out << " Edge: " << edges[ii]->Tag() << endl;
* Q% J( X7 N8 Q& f; o/ Q - lw->WriteLine(out.str().c_str());
4 z+ Z8 A* c& o6 P! q | - 1 O% p: M/ i' p& h
- std::vector< NXOpen::Face * > adj_faces = edges[ii]->GetFaces();
& n( Y$ K. x, J - out.str(""); out.clear();
# x% p: l9 i2 Z5 n - out << " Number of adjacent faces: " << adj_faces.size() << endl;$ I, t. j( u3 k/ @( r4 \
- lw->WriteLine(out.str().c_str());* Q$ v! s$ Y, `% p1 Z
z% g* n- |6 M9 j5 V4 {- for( int jj = 0; jj < adj_faces.size(); jj++)
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- out.str(""); out.clear();4 J, C# n2 o$ \5 d I
- out << " Adjacent face: " << adj_faces[jj]->Tag() << endl;
- M0 V5 [* ^7 t8 F z2 R - lw->WriteLine(out.str().c_str());' q) Q9 ?! z% c9 m* [* P& r, p1 f4 `
- " P% @: ~* X' |! e8 p, Q
- myfaces.push_back(adj_faces[jj]);. O" F0 {9 R5 a7 `
- * M1 ]7 v `7 t$ A3 k, H& q
- } // jj
) v) F7 {; k' w
7 v( t o. L, s J* ^# v6 |" I0 I- } // ii
- `4 Y- q1 |2 |8 \ - * s+ Q" E( _: S5 d0 A) r5 D+ O
- myfaces.unique();4 m+ b- L6 H% o2 h
- for (list<Face*>::iterator it=myfaces.begin(); it!=myfaces.end(); ++it)
6 a! q* @. k" x6 K5 V - {
0 s% ]& d# X! S. `/ R- G0 b - (*it)->Highlight();
7 b% ~, }: ?8 d2 b - }
- J1 A( @2 E. S& a8 Q7 U3 C. G" y$ k# Y& _ - Gtac::theUI->NXMessageBox()->Show("Adjacent Faces", NXOpen::NXMessageBox::DialogTypeInformation, "Confirm");
) a2 ]. T4 T$ t - for (list<Face*>::iterator it=myfaces.begin(); it!=myfaces.end(); ++it)) r$ U5 z6 b# w) v4 R
- {
0 J2 q8 N, M$ w d+ ]% ] A* D( R- J+ Y - (*it)->Unhighlight();
$ V- T3 D% o. c - }
) Y5 m m( n$ o3 B1 g" e - myfaces.clear();( @: b2 |4 }9 b6 D
- 8 ]/ U, `- h: P5 }
4 ^* E4 X: u/ N5 l7 B! I( F- } // while
6 L5 u* ?% K- F& K' r, m - }
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- //------------------------------------------------------------------------------ _& G' u8 B# b9 W' g! Z1 H- a
- // Entry point for our unmanaged internal C++ program/ F( b' l1 Z6 Q
- //------------------------------------------------------------------------------
. L* @. a$ ], Y9 X1 n2 k - extern DllExport void ufusr( char *parm, int *returnCode, int rlen )) N; D5 _& f+ w. k9 S
- {* z! O! e& I( H" d8 y/ |5 I
- try9 O& w3 |6 D$ j5 H! P: _2 g
- {
2 J* v9 g$ H4 v9 T2 s$ Q s - theGtac = new Gtac();
% Z. d$ H! C8 `0 N; W4 ? - theGtac->do_it();
4 l1 [- Z2 m- y- o. y - delete theGtac;
1 f3 T2 t& [/ M& ~ - }3 t( F/ G" {$ M% u8 f
- catch (const NXOpen::NXException& ex)7 j& \2 A& C0 ]' \3 z* `
- {2 D4 I6 m+ w/ D) |* d
- // ---- Enter your exception handling code here -----8 @& S4 W2 i# Q/ c& X% x
- Gtac::theUI->NXMessageBox()->Show("CaUGht Error", NXOpen::NXMessageBox::DialogTypeError, ex.Message());
1 o% ]* ` Y4 Z/ A0 K* N8 m - }% O" k2 E* H" ? o" N _0 T! B
- }0 e" H6 t" Y& o
- + f: c( _7 {3 _, m `; G0 t- G
- + x3 P* f9 g. x4 F8 u3 Z- W( T
- //------------------------------------------------------------------------------ T) @- Z+ C& W7 S( \% v& m
- // Unload Handler
1 P. }+ D8 b4 _$ K - //------------------------------------------------------------------------------
0 m& U5 H) [: ?4 @4 V - extern "C" DllExport int ufusr_ask_unload()3 W, }1 p& A8 n4 d$ f9 @
- {
6 a0 ~( k0 v4 I& t) N' u. i x - return (int)NXOpen::Session::LibraryUnloadOptionImmediately;! @6 V& s! H a3 m! _. [
- }$ M2 k+ U w# x6 f f' }8 T
9 g" d% k* a8 x- }
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