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# `7 p1 T7 o4 kNX二次开发源码分享:NX10可以直接对资源条进行二次开发
2 S2 c# @ A9 o. m" k这是官方的一个例子,新建了一个资源条,使用MFC的Tree创建了树列表,并加载了所有组件的属性到节点上。/ k6 P8 J" e7 M0 d. Q
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// Mandatory UF Includes
0 n# h$ |: Q {( ^6 d#include <uf.h>
D8 G! _( Z1 |7 s; r
6 E( t8 {" U* n* s5 O// NXOpen Includes
% H3 x7 ]. I3 M3 Z# @#include <NXOpen/Assemblies_Component.hxx>
# @0 { ]) u1 ^+ n$ i#include <NXOpen/Assemblies_ComponentAssembly.hxx>) o# F6 H* E d ], P% G
#include <NXOpen/ListingWindow.hxx>! J: \( W0 e/ ?6 ^5 i9 j7 q
#include <NXOpen/LogFile.hxx>
, a# d1 n5 d2 L' B3 Q' f#include <NXOpen/NXMessageBox.hxx>
5 V6 c4 e. D6 n2 E2 J+ G- Y#include <NXOpen/NXException.hxx>
" h9 ?4 L+ M8 U, V5 [4 `#include <NXOpen/NXObject.hxx>- m* ^/ E+ ?' e* Q! O
#include <NXOpen/Part.hxx>
o/ \7 j- h, x# a- d- u#include <NXOpen/ParTCollection.hxx>$ G: ]. a/ m1 z% r4 K
#include <NXOpen/ResourceBarManager.hxx>% K9 U; W9 p- P: X6 M
#include <NXOpen/Session.hxx>
. j2 F: h/ F! X1 j$ d#include <NXOpen/UI.hxx>
4 ]. z) Q# U ?$ }. a0 Dusing namespace NXOpen;
/ Z; W7 O. n T! D; z! [! {$ [" nusing namespace NXOpen::Assemblies;$ M' k& |9 a+ a9 P1 ~$ ?7 F4 g& \
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// Std C++ Includes
$ X1 j; Q! ]) |3 X( k! D#include <iostream>: o, E0 J9 ] G; L X
#include <sstream>
0 m i& d2 P% v, J- O3 `+ d#include <map>, A6 ]! u0 \6 z, l/ M
using std::exception;- {8 V& n% T% @! O
using std::endl;
! F( o; M" T5 k1 vusing std::cout;
& `: l! r2 S9 \" M; k0 z7 n9 dusing std::cerr;2 l2 [' L7 h! X `( A+ m
( P! I) X' F$ R+ W: m' l// MFC Includes
2 {" ]3 H& M- {& H#define _WIN32_WINNT 0x06010000
`) f4 H; i: K7 x) x4 V#include <afxwin.h>2 o( N/ p U5 f/ A
#include <afxcmn.h>
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/ q* v! \. U% o4 }/ V#define IDC_TREE1 1002
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//------------------------------------------------------------------------------2 `0 B9 z, z' c5 {! {' @; N
// NXOpen C++ class
$ E1 \1 c& g( t( m& p7 s2 y; q0 G//------------------------------------------------------------------------------" o# o! W$ I- x9 k3 m; O
class MyClass5 x$ y* k* G$ h) |2 ?7 Z
{0 ?7 g' ]% L+ D6 B3 H
// class members7 p- `9 @; R4 m6 l3 j( B
public:5 F# J- V& s- \. z: _1 r3 p8 q6 Q
static Session *theSession;
' ?2 l8 v0 }" H" P/ A static UI *theUI;$ @9 |$ K" u# J! }" I
static int m_tab;
. _' \/ }! N( O E static int m_cbID[2];1 @9 r# s' `3 q' r. r4 u$ l
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MyClass();8 k @. ]* O/ v6 z
~MyClass();
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& @8 \4 p' r0 N, C( N- h+ b* x2 X, z void print(const NXString &);: D5 v) ]$ G$ {
void log(const NXString &);
0 Z& m- B7 d: B) h: ~ void getAttributes(Component *, HTREEITEM);
* E4 J% G1 Z0 }0 D9 C) ] void getComponents(Component *, HTREEITEM);
% c" J% B; e& W; x6 Y int ActivationHandler1(int tab_id);7 V3 [& f7 j8 G8 |
void Clear();
; y1 O1 ~7 P$ p, _0 }: V void Populate(BasePart*);
8 M" c1 z+ A$ {' l- x* M! q# T+ i void cbPartOpened(BasePart*);
8 {" o+ i8 G) b1 U8 z! Y! L void cbPartClosed(BasePart*);
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private:+ ~7 w6 Q5 J; m+ ^5 B1 S1 ~
Part *workPart, *displayPart;9 a0 B" @" W9 W) m+ j
NXMessageBox *mb;4 g) O& n% q2 J' y# B: z A; R
ListingWindow *listW;
: A3 R: }% S) @2 s7 i LogFile *logF;
4 T5 n$ J# y& `$ E& s, s0 z! N CTreeCtrl *m_tree;
4 h o& t$ _4 h+ E CImageList m_Images;* d' I6 ~, v3 g- X# c
};% F5 G/ [0 e `$ U
" j! E5 y! B/ O) n2 P//------------------------------------------------------------------------------( U1 `. p! q( Y
// Initialize static variables
9 L* h+ Z$ J& {* h0 M1 A//------------------------------------------------------------------------------, \* [+ b3 K2 [8 n6 u& c, n( n1 t
Session *(MyClass::theSession) = nullptr;
, a8 K, \- H6 X5 UUI *(MyClass::theUI) = nullptr;
" x3 b3 L3 r$ b. Aint MyClass::m_tab = 0;3 Z4 E" ~3 h( [, v# y& C
int MyClass::m_cbID[2] = {0,0};
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MyClass *theApp = nullptr;. V) j" G- P8 M% N( q. v
$ f2 q- ?$ y$ \' C7 n. Y//------------------------------------------------------------------------------
! r$ Z. U/ Y' W' Q' d7 _// Constructor
2 M) [& M/ \( W//------------------------------------------------------------------------------
2 {! g7 f( b9 R4 u( G- H6 v9 jMyClass::MyClass()
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logF->WriteLine("GTAC: MyClass Constructor");
, \$ O s! \. h9 ], O2 g9 c0 E" P theSession = NXOpen::Session::GetSession();/ D" Z; q" }! G) y
theUI = UI::GetUI();
" D6 O3 u! V9 j! h A mb = theUI->NXMessageBox(); I% S; u k& b: N
listW = theSession->ListingWindow();: t- E* U) E1 j
logF = theSession->LogFile();
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) V. A; X3 {+ m. C, H workPart = theSession->;Parts()->Work();
* G5 o* {# J" {/ X5 n displayPart = theSession->;Parts()->Display();; x! T; R7 l5 D4 D
# j' s3 A; X Q2 X+ s2 @ m_tree = new CTreeCtrl();
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BOOL bSuccess = m_Images.Create(16, 16, ILC_COLOR32, 0, 2);
& N+ f! c& E+ B5 i2 v int index = m_Images.Add( AfxGetApp()->LoadStandardIcon(IDI_WINLOGO) );! c4 ~) B8 {# ]+ `& B1 }7 j
index = m_Images.Add( AfxGetApp()->LoadStandardIcon(IDI_INFORMATION) );5 ?; _ J. F1 ]( O6 o
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m_tab = theUI->ResourceBarManager()->ResourceBarManager::Create("Assembly Attributes", "ant_component_mode");4 Z' ?7 [! P% @0 X# h
theUI->ResourceBarManager()->ResourceBarManager::RegisterActivationCallback(m_tab, ) d$ n$ J/ i0 ~1 [6 z
make_callback(this, &MyClass::ActivationHandler1));
% ~7 }6 V. f0 W2 L3 k% Z) ? theUI->ResourceBarManager()->ResourceBarManager::ActivateTab(m_tab);
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; d* s% J0 S7 \ m_cbID[0] = theSession->;Parts()->AddPartOpenedHandler(make_callback(this, &MyClass::cbPartOpened));5 N( f a* H& T7 c+ o
m_cbID[1] = theSession->;Parts()->AddPartClosedHandler(make_callback(this, &MyClass::cbPartClosed));
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//------------------------------------------------------------------------------
9 ^! @) q8 L: t1 o# s) l// Destructor
1 A' `4 q$ P* x7 L6 L! @9 d3 m//------------------------------------------------------------------------------ X1 E8 b4 E" m# A
MyClass::~MyClass()# R/ T2 u+ U) s/ A* f
{: l( A1 Q' h# c
logF->WriteLine("GTAC: MyClass Destructor");
6 D9 y* i! q) s2 P if( m_tree->GetSafeHwnd() )% R4 x8 {( J' ~( Q
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BOOL bSuccess = m_tree->DestroyWindow();4 I8 b: s" A) A8 ?/ ?) {# c
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( T5 I6 u* d; U) r! s$ ]) _ theUI->ResourceBarManager()->Destroy(theApp->m_tab);
! L7 T; F/ a9 T! `4 c9 n5 M. N theSession->;Parts()->RemovePartOpenedHandler(m_cbID[0]);2 A1 ^- N8 i1 A8 r$ b* }
theSession->;Parts()->RemovePartClosedHandler(m_cbID[1]);
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2 u3 r1 F2 E2 ]4 @: o. ]//------------------------------------------------------------------------------+ ?- ]: E6 G4 A/ F" n4 j B9 M
// Print string to listing window and/or syslog' d6 z% U/ Y7 _ d
//------------------------------------------------------------------------------
8 N8 p5 e2 @2 Z0 A @/ B& g2 ?. {void MyClass::print(const NXString &msg). X) a# q6 W, v. b' C) ~
{
! L: Z# M( o; j5 j if(! listW->IsOpen() ) listW->Open();+ e& E( Y( t5 C8 ~/ H
listW->WriteLine(msg);9 r1 i3 ~. b0 g5 p
}
* C$ P' ~1 u) d4 c, ?5 Ovoid MyClass::log(const NXString &msg)
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* ? G# Q z; |* ?6 j# U logF->WriteLine(msg);
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& l" m' n# D* k, S$ q: E
// Callback triggered when opening resource bar tab
& ^ p4 i! w+ ]! r! a+ eint MyClass::ActivationHandler1(int tab_id)( g6 }8 x+ ^2 p# e* b: M3 h+ ]
{, c3 |" q8 e5 b' Q+ }8 p' n5 @
// Get the WindowHandle object8 A0 C6 r7 w9 o
WindowHandle *window_handle = MyClass::theUI->ResourceBarManager()->GetWindowHandle(tab_id);
! s, G% I! }/ @" X$ }0 N // Get the real handle
, U; t/ ?1 N/ q HWND parent_handle = (HWND)window_handle->GetHandle();
- L. T% I' A6 @5 U) ~- ?( A, B // Get the CWnd object from HWND, FromHandlePermanent will return 0!6 G) A! @2 q0 O1 n! M+ ]
CWnd *wParent1 = CWnd::FromHandle(parent_handle);
6 X, H8 [- m' P8 U7 l ASSERT(wParent1);
0 j$ h* j6 A% `) a# V
3 T% D7 O( G- s! s // Switch module state to avoid Assertion from afxCurrentInstanceHandle
: e: _1 I2 s3 X8 u9 V AFX_MANAGE_STATE(AfxGetStaticModuleState());' l) m% A* V, }
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BOOL bSuccess = m_tree->Create(WS_CHILD|WS_VISIBLE|WS_BORDER|TVS_HASBUTTONS|TVS_HASLINES|TVS_LINESATROOT|TVS_TRACKSELECT, ! W/ |% y2 u( Z# B2 I) l0 I
CRect(10,50,510,1810), wParent1, IDC_TREE1);' [8 n* u. T2 c# [5 T% f2 G5 @ f
m_tree->SetImageList(&m_Images, TVSIL_NORMAL);; _& a F0 Y0 x1 [, z: M! y0 G9 f
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Populate(displayPart);
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% b1 u5 ]7 E& A" d+ G3 r/ i( _ return 0;
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& v, u, n; M4 P/ M# I
( j1 r# o$ Y3 ]. X//------------------------------------------------------------------------------
. b- K& S1 \2 I( j9 w// getAttributes3 O1 _& G8 S& N
//------------------------------------------------------------------------------
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