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, ~& S [* J- k- a8 N, D# ~5 aNX二次开发源码分享:NX10可以直接对资源条进行二次开发
7 h$ J- H$ G7 |" `3 N" P' R7 \# ?0 n这是官方的一个例子,新建了一个资源条,使用MFC的Tree创建了树列表,并加载了所有组件的属性到节点上。
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// Mandatory UF Includes5 n) A, O! t2 [/ a: v. b! C
#include <uf.h>% z y1 i+ {, @0 x7 {
* x u5 Y) s* Q9 N% P Z// NXOpen Includes
$ u0 a, h0 z$ G4 T+ S* k#include <NXOpen/Assemblies_Component.hxx>
" R; U, D5 K# P I9 t. \& T4 l) y#include <NXOpen/Assemblies_ComponentAssembly.hxx>
/ k. r( y; i# o#include <NXOpen/ListingWindow.hxx>
7 d0 y. n% w; a2 l8 u. P, L#include <NXOpen/LogFile.hxx>) N) \1 s! T r
#include <NXOpen/NXMessageBox.hxx>
' y: F* w' U: _9 [$ z#include <NXOpen/NXException.hxx>
7 b" }* i: [2 r$ T& @#include <NXOpen/NXObject.hxx>2 m1 O3 Y! b# w) Z3 L' F2 J
#include <NXOpen/Part.hxx>- `5 F ~( _+ |6 e# [# C
#include <NXOpen/ParTCollection.hxx>$ B6 B6 u3 {, L( B3 U) D
#include <NXOpen/ResourceBarManager.hxx> r8 {0 r; u7 k# Z) L: A
#include <NXOpen/Session.hxx>9 }: ]6 C9 T" I2 u6 ^: G" U2 [
#include <NXOpen/UI.hxx>" D4 y' P& O5 u5 U! N w, `
using namespace NXOpen;2 P! S$ e$ q; j: L
using namespace NXOpen::Assemblies;& w% w2 [6 a5 ~; _/ V
) R: U4 v8 b6 Y0 Z( R2 e: q: {// Std C++ Includes, v" K1 w* A( E4 f" t" ^4 g% @& H; E
#include <iostream> i1 i _8 Q/ T' O
#include <sstream>
9 v4 W. l; R& L#include <map>
, J- j. z. e( Uusing std::exception;6 N2 P a+ o5 G9 s. w, z& s+ r6 {- E( M
using std::endl;
y6 D* G0 ?5 }8 ^ {" b2 pusing std::cout;& U- B, @8 y7 S3 N) S
using std::cerr;
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- Y H& j \5 i! W/ V( }% ]* A// MFC Includes! B- _6 v& Q) k* ]
#define _WIN32_WINNT 0x06010000 1 B- S; p9 [- e" g' H0 p6 c2 A
#include <afxwin.h>
4 a. [. w2 _5 N( |- k/ S; j#include <afxcmn.h>% ` ]3 k; }, d
n9 L, g+ G- B+ X% @) l#define IDC_TREE1 1002
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( E# k, P; S" P5 N) w//------------------------------------------------------------------------------, @3 ]# _8 I. w- f1 `
// NXOpen C++ class
/ b$ f, z8 T2 i, r! J5 K+ R//------------------------------------------------------------------------------
4 d/ i% X+ X) lclass MyClass; O3 k% e2 I/ l
{
! g0 R5 c' X4 A6 L: R// class members
5 |+ ~, I! h; @' A6 ^$ Fpublic:5 L+ F" o! h' K& @2 w, a# w
static Session *theSession;
. n- \8 {. R2 y- l3 d! A; ^- x7 [ static UI *theUI;3 c' M# x X, e3 M1 `
static int m_tab;
4 ]- ^1 `) N) w k4 k0 N: a static int m_cbID[2];5 Z" L7 D+ J) W, f: I
/ Q, Q, U8 C2 D' S- |" }3 Z% J& Z$ z) f MyClass();7 R: ~# C3 Z v7 g
~MyClass();* G( W" c1 N ]
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void print(const NXString &);
" L9 O6 j3 q, e2 M0 Z void log(const NXString &);( ^! y( R; Z5 s: s: t- [7 r1 j7 n
void getAttributes(Component *, HTREEITEM);) a0 n" k$ Y3 G8 D- c3 y) t
void getComponents(Component *, HTREEITEM);3 R5 A# |2 T; |7 J+ C+ v8 }# i
int ActivationHandler1(int tab_id);
$ j0 ~ |% I$ ?2 v6 L% k void Clear();3 p& _) m- o6 B
void Populate(BasePart*);
! Q6 h# T; O- K) L5 J0 e, j void cbPartOpened(BasePart*);
& d" `% l$ i# j, M$ H. V void cbPartClosed(BasePart*);
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' N2 K$ ?) |4 X( L6 ~5 x5 ?! cprivate:/ j" t& k- c% d, w
Part *workPart, *displayPart;( z" E0 [8 E/ F' c" S, Y, Z0 a
NXMessageBox *mb;$ W, y2 b9 o" h' E- y3 Y
ListingWindow *listW;
/ O) ]( [) q# D LogFile *logF;" c" |4 o8 c; \' D& a
CTreeCtrl *m_tree; ; p6 n8 [1 v/ e5 N% C
CImageList m_Images;
7 o5 K2 C% ], J/ h};
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//------------------------------------------------------------------------------: N* H& h" O/ |! P! ~+ A3 B. T
// Initialize static variables, N% @2 o% I, \8 D& ^
//------------------------------------------------------------------------------: F- b# i4 b) ^' ~ n
Session *(MyClass::theSession) = nullptr;
3 ^# o/ X9 @) J* S) T. {" N! h* ?UI *(MyClass::theUI) = nullptr;
g0 ?' i* e, bint MyClass::m_tab = 0;+ K: u# y- \' U% k- z6 D
int MyClass::m_cbID[2] = {0,0};4 |3 D- b) Y8 v1 q# Q; H/ }( r! U
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MyClass *theApp = nullptr;
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, S6 W2 H& I, l+ {//------------------------------------------------------------------------------
3 q; d6 g m8 B. m5 l2 J// Constructor 1 h$ B( l& @# f/ H; ~
//------------------------------------------------------------------------------
! n+ S O9 }% A% PMyClass::MyClass()" ]8 q- }- q2 C/ i
{
& ]' f# f) o- S7 }$ k& Q; M* b logF->WriteLine("GTAC: MyClass Constructor");. e$ d1 m; l1 ^4 J
theSession = NXOpen::Session::GetSession();3 L7 o8 P1 ^/ R0 \9 f
theUI = UI::GetUI();
6 C, d9 ?6 Z( Q& K6 B9 v mb = theUI->NXMessageBox();
: E6 x0 {) d" h& i4 s& X listW = theSession->ListingWindow();
1 E9 ~. I$ h2 P: q logF = theSession->LogFile();
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1 U; @% F: |- P% Q workPart = theSession->;Parts()->Work();- o( Q4 @* u* v( L
displayPart = theSession->;Parts()->Display();* {! O; G2 G" x; k( m, N
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m_tree = new CTreeCtrl();% z8 `: t; @; a/ E: b
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BOOL bSuccess = m_Images.Create(16, 16, ILC_COLOR32, 0, 2);+ N( f# X6 g! q& i3 |6 R; C
int index = m_Images.Add( AfxGetApp()->LoadStandardIcon(IDI_WINLOGO) );* y- R# N* h* u& }. D, ^, e" q
index = m_Images.Add( AfxGetApp()->LoadStandardIcon(IDI_INFORMATION) );* r+ U5 p( a6 a* ~* \2 r9 n s
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m_tab = theUI->ResourceBarManager()->ResourceBarManager::Create("Assembly Attributes", "ant_component_mode");
! H& G" q( w# @, M# P5 j7 R7 u# U theUI->ResourceBarManager()->ResourceBarManager::RegisterActivationCallback(m_tab, 5 M8 n' Q* x9 c7 g, D
make_callback(this, &MyClass::ActivationHandler1));
c- T2 F% h* q7 I theUI->ResourceBarManager()->ResourceBarManager::ActivateTab(m_tab);5 n5 ^ j5 D3 f2 _$ \
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m_cbID[0] = theSession->;Parts()->AddPartOpenedHandler(make_callback(this, &MyClass::cbPartOpened));
# Q5 ?% B4 a3 X* x3 X8 u m_cbID[1] = theSession->;Parts()->AddPartClosedHandler(make_callback(this, &MyClass::cbPartClosed));
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//------------------------------------------------------------------------------/ L- Q9 O" ^$ d
// Destructor
; |& G: @, b$ [! H//------------------------------------------------------------------------------# \) z7 U1 ]9 {3 q( u; r8 q
MyClass::~MyClass()& u* D) \ j* {: h- V% m" o
{
' @, r5 `+ d: \3 }( F( f7 \ logF->WriteLine("GTAC: MyClass Destructor");+ Q& e+ F' g2 _; x+ N3 L0 n1 {
if( m_tree->GetSafeHwnd() )- Z" m3 I0 L5 c- T9 u7 ]1 w
{
7 J4 L% g9 F2 o' r6 o; L% U' D BOOL bSuccess = m_tree->DestroyWindow();$ X! b+ O; n9 Y/ `: u6 J8 s2 s
}! R% k. U5 D' X7 K6 ]
- B1 `3 H$ h" Z. ?8 `4 n% p* ~8 w theUI->ResourceBarManager()->Destroy(theApp->m_tab);8 a' Y7 ^. n% l' e( w% k
theSession->;Parts()->RemovePartOpenedHandler(m_cbID[0]);
: R! j) ^) J' J! E- g theSession->;Parts()->RemovePartClosedHandler(m_cbID[1]);+ f4 _ ~+ \7 ] w8 k
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//------------------------------------------------------------------------------
* c4 ]' u0 l5 x- _! f- Y' H4 t// Print string to listing window and/or syslog" v7 f5 L O, [6 c8 G8 a1 s
//------------------------------------------------------------------------------ `% X4 T' o' \5 I3 O1 c; v
void MyClass::print(const NXString &msg)
; L/ c5 W- r& B2 \% ]+ {; u{
. M8 d, T k. W, X& A. T, b if(! listW->IsOpen() ) listW->Open();# i: j- V3 g- U/ c0 n, y! g
listW->WriteLine(msg);' T& z, w; E8 _8 B/ a! Z4 s- d
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void MyClass::log(const NXString &msg)- h1 S4 l+ F1 `" E% m
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logF->WriteLine(msg);
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8 J8 R$ P9 z) e+ q& j. t S9 O+ ?& q// Callback triggered when opening resource bar tab0 {! a# G9 M* M+ S* l& Z
int MyClass::ActivationHandler1(int tab_id)- ~- N$ m. P) i0 |6 a
{
9 T& [4 R/ p6 F8 A+ p // Get the WindowHandle object; q( j- N2 f3 d- k
WindowHandle *window_handle = MyClass::theUI->ResourceBarManager()->GetWindowHandle(tab_id);5 n. i3 M- W0 ^$ p5 E5 K9 _* q* T- c
// Get the real handle+ \ U9 w; M9 F: H. Z8 w6 Y
HWND parent_handle = (HWND)window_handle->GetHandle();
. m+ Z7 l" l2 j. E; j8 g // Get the CWnd object from HWND, FromHandlePermanent will return 0!
" R+ h' E/ ^: {8 q9 o# e; c) ?0 ^! U CWnd *wParent1 = CWnd::FromHandle(parent_handle);5 v3 A# E( m7 y1 r
ASSERT(wParent1);0 ]4 `8 _' `/ ~/ q5 s8 X
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// Switch module state to avoid Assertion from afxCurrentInstanceHandle
1 U- T% c! x- j% x- C. [! L AFX_MANAGE_STATE(AfxGetStaticModuleState());9 I: i1 z' a9 D9 s
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BOOL bSuccess = m_tree->Create(WS_CHILD|WS_VISIBLE|WS_BORDER|TVS_HASBUTTONS|TVS_HASLINES|TVS_LINESATROOT|TVS_TRACKSELECT,
( ]) B9 W4 v5 Y CRect(10,50,510,1810), wParent1, IDC_TREE1);9 A8 I! H3 m* c/ s, N
m_tree->SetImageList(&m_Images, TVSIL_NORMAL);
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! V( `4 x+ _8 w: ?) J9 m Populate(displayPart);
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return 0;, U$ v: H% f$ g1 e& g- L
}
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//------------------------------------------------------------------------------/ h# P% [) ]1 x+ Y! `0 n
// getAttributes, v5 x7 D7 C6 m4 m
//------------------------------------------------------------------------------
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