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NX二次开发源码分享:NX10可以直接对资源条进行二次开发. E! B. o. W3 s! ~& V+ N
这是官方的一个例子,新建了一个资源条,使用MFC的Tree创建了树列表,并加载了所有组件的属性到节点上。+ F, h" P. i; w% T
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// Mandatory UF Includes; ~: B/ D0 ]- r+ H X& y# k
#include <uf.h>( W9 P: S2 b! M. V) v' @
8 k9 j9 A7 f$ X k3 L& K+ s// NXOpen Includes- }* ~1 V6 p) ~8 `5 D- b2 J0 e. _
#include <NXOpen/Assemblies_Component.hxx>
/ T: V; p, a0 P1 j$ e#include <NXOpen/Assemblies_ComponentAssembly.hxx>! Y2 R! Z" F7 @
#include <NXOpen/ListingWindow.hxx>
. k8 |8 ?) Q1 Z$ Q6 [- x& ?#include <NXOpen/LogFile.hxx>4 G0 \- G/ O3 p0 Y$ X: B- X
#include <NXOpen/NXMessageBox.hxx>" o j' P: B9 |' L% D8 ?
#include <NXOpen/NXException.hxx>+ C/ L6 N; ]* a% e' ?0 b
#include <NXOpen/NXObject.hxx>3 L- R* Z" N1 g$ R- e4 a" K$ Q
#include <NXOpen/Part.hxx>
5 f$ P; }: |& Z0 Q/ B5 D- @#include <NXOpen/ParTCollection.hxx>
2 v' X a* a2 C, G; v& R#include <NXOpen/ResourceBarManager.hxx>/ |4 Z7 ~8 i5 q; {1 z _
#include <NXOpen/Session.hxx>3 m6 e0 o# T3 q, l8 z' a8 U! K+ B5 q5 r
#include <NXOpen/UI.hxx>1 z6 C3 R6 A9 @! i: A
using namespace NXOpen;
n' w a; x6 X$ @using namespace NXOpen::Assemblies;0 O6 T4 U8 ?' S( u* o I# O0 g8 f
7 a1 P, w! I! H3 }8 t6 c- B// Std C++ Includes) m4 Z% B- M# e$ I, F
#include <iostream>3 [% q; I; U& n. ?# O2 V) Z' F
#include <sstream>
7 q* z. [% e4 l6 t6 q5 m( P( i#include <map>
4 I. A2 {- p; }/ pusing std::exception;" h; Q& _( P+ e _9 h, }
using std::endl;/ o* N" M4 Q, x9 ?$ R" P
using std::cout;1 |9 W @0 A5 }/ b! |, B! `
using std::cerr;* E3 H* {, c% b, |5 @* z8 s% @, M
0 b3 d! U# L% Q; F w
// MFC Includes" R H4 A3 T$ Y3 {
#define _WIN32_WINNT 0x06010000 . e# G; S% f R( I, ~- B) K
#include <afxwin.h>
3 \+ P9 }. I: y#include <afxcmn.h>
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#define IDC_TREE1 1002
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# j: z' U/ c% P& m. |" A" {$ A' d//------------------------------------------------------------------------------
0 {) n, k c: h// NXOpen C++ class
# r& J4 y8 W. w* S3 I2 b//------------------------------------------------------------------------------- g' g# U+ J1 `
class MyClass
# Y# s8 g( E4 H8 @2 A3 \ n1 N8 u" T{8 P: c* y, Y- V) L+ Q% _6 [
// class members
1 I1 `8 c6 H# n" p/ U# O3 Hpublic:
- K6 T* z5 _2 `4 \2 o static Session *theSession;
" n' Y$ [7 [2 H/ C* ]& ` static UI *theUI;& o( _( f8 ]3 h
static int m_tab;
7 P, _. m6 Z R static int m_cbID[2];5 R) O7 j4 G0 G- ]& M
( X& t: g1 g# ~" Y* O) c MyClass();
( g* V) G4 e' B5 W8 w0 w ~MyClass();4 l J+ ^6 `6 P* ?& D. ^' ~* v
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void print(const NXString &);
E9 Q3 {2 P; ], t; f void log(const NXString &);/ M% Q L3 ]3 a) Q$ ]
void getAttributes(Component *, HTREEITEM);6 y n' H- {9 p+ y$ ^! w
void getComponents(Component *, HTREEITEM);
7 }% X, v6 d& z, v `9 o int ActivationHandler1(int tab_id);
- @. K: ?- Y8 X( a void Clear();
! x9 n2 Y+ e5 W# C" v void Populate(BasePart*);" H2 \. d$ V: r) d" c3 \# p/ d; }
void cbPartOpened(BasePart*);
, i3 R, ]) m& f6 N: z& } void cbPartClosed(BasePart*);* z6 U2 P! X# M3 d0 a0 F; v
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private:
3 d3 ~; e! T4 f. _2 ]" {4 V0 R Part *workPart, *displayPart;
- }8 @3 t, `' K. n NXMessageBox *mb;
, U1 H' r& L* S4 f z( \8 S ListingWindow *listW;
$ G/ f. v) E% q+ z5 [! A LogFile *logF;
' P, t# q! U$ U9 C CTreeCtrl *m_tree; 0 s9 r7 C( W8 }
CImageList m_Images;
7 ]; B) Q" h* X9 M# t3 y};
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//------------------------------------------------------------------------------
, q5 F& H' e! X# k( ]// Initialize static variables
) c; S9 ^$ Y+ c. u9 J8 e//------------------------------------------------------------------------------! Q! d0 z3 S+ H! m3 J" i& ~
Session *(MyClass::theSession) = nullptr;$ e9 E* k* v2 N: G- K' t: z
UI *(MyClass::theUI) = nullptr;9 H4 X! _) G5 [5 a
int MyClass::m_tab = 0;
" n* X" i4 [" r0 Q) D3 x, oint MyClass::m_cbID[2] = {0,0};$ A9 j& P7 _8 a! C! |1 ]
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MyClass *theApp = nullptr;
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0 [6 c# S& f" @, e2 d. U% m//------------------------------------------------------------------------------
1 B, \! ]. r. D// Constructor $ @9 p2 x8 t! L
//------------------------------------------------------------------------------8 L) s/ }9 e$ \ A
MyClass::MyClass()$ D2 {( H" h7 \: f. @; M
{
1 j* N5 \" O( i) e7 S6 k9 U5 q logF->WriteLine("GTAC: MyClass Constructor");7 p1 O$ C) f* ]6 ^# m- A
theSession = NXOpen::Session::GetSession();+ w+ Y& G. G+ ?' E# V0 t# J
theUI = UI::GetUI();
3 {4 L! H& I% c3 U# Q. ^9 C7 j, a8 `# ^ mb = theUI->NXMessageBox();% [" w3 M+ }* U; v0 _6 I9 h
listW = theSession->ListingWindow();# C7 M2 |. A0 N! h, o: i; R3 @8 @+ I
logF = theSession->LogFile();
1 ^, W2 I1 R5 a% ~/ }
4 `: p$ U# I; [ workPart = theSession->;Parts()->Work();
) v& n* _% I5 L, g1 H0 g! ]; W. k5 e displayPart = theSession->;Parts()->Display();4 r" P7 Q3 V! e+ [# {8 J
# G; f# b1 L6 ~$ M1 q: F
m_tree = new CTreeCtrl();
# [* S t7 }6 B- D2 M9 K V
$ K) B1 c, r- q8 J BOOL bSuccess = m_Images.Create(16, 16, ILC_COLOR32, 0, 2);
4 x9 H) @0 G- [) [! I5 P/ \ int index = m_Images.Add( AfxGetApp()->LoadStandardIcon(IDI_WINLOGO) );
2 f# t) N+ `2 C" X* }4 h: [ index = m_Images.Add( AfxGetApp()->LoadStandardIcon(IDI_INFORMATION) );
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m_tab = theUI->ResourceBarManager()->ResourceBarManager::Create("Assembly Attributes", "ant_component_mode");
+ n; V1 k7 }1 W theUI->ResourceBarManager()->ResourceBarManager::RegisterActivationCallback(m_tab,
2 i* F) Y9 p- O make_callback(this, &MyClass::ActivationHandler1));
2 J1 k3 T+ d2 ]* u! N! w" K theUI->ResourceBarManager()->ResourceBarManager::ActivateTab(m_tab);% t. S, M) l7 l; x
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m_cbID[0] = theSession->;Parts()->AddPartOpenedHandler(make_callback(this, &MyClass::cbPartOpened));6 d+ f/ T1 w' O" u" s* d' e
m_cbID[1] = theSession->;Parts()->AddPartClosedHandler(make_callback(this, &MyClass::cbPartClosed));
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" [0 B+ r+ d& d* l- l) z8 `* P//------------------------------------------------------------------------------
! j6 D% o( s# y$ P/ y// Destructor
5 Z% N& c4 m4 q/ {1 R$ m( r7 U//------------------------------------------------------------------------------
# {" ~. Y, X6 B; rMyClass::~MyClass()
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logF->WriteLine("GTAC: MyClass Destructor");) |0 [0 }8 j1 S
if( m_tree->GetSafeHwnd() )3 r j2 g2 @2 i: A7 a1 V
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BOOL bSuccess = m_tree->DestroyWindow();: A. L+ y; T7 `8 y/ K- D; c7 V! Z
}
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theUI->ResourceBarManager()->Destroy(theApp->m_tab);
' S6 J: c2 c7 l/ b9 a8 n, V% M theSession->;Parts()->RemovePartOpenedHandler(m_cbID[0]);
$ x2 K* `2 _2 p4 T" x# ?) b7 _% B theSession->;Parts()->RemovePartClosedHandler(m_cbID[1]);; i/ M7 ^/ c/ Z6 ?
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s9 C8 l% W$ B" q//------------------------------------------------------------------------------
/ h& u" p! S: M3 \+ }6 A// Print string to listing window and/or syslog7 j7 R1 j& y# m( F' N* K& ? \
//------------------------------------------------------------------------------" q! w& _+ }* l) R
void MyClass::print(const NXString &msg)% k" t# u- N* @% E: `
{
7 l7 u/ g3 L2 k if(! listW->IsOpen() ) listW->Open();) t! _4 h2 t' {2 T8 E% i
listW->WriteLine(msg);
/ p5 t! N) R8 V! q7 p e J& t}
' G. B. w& J/ S' R2 ^void MyClass::log(const NXString &msg)
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logF->WriteLine(msg);
1 q' R) Y" Q. v$ P, v* j+ _) f! ]) ]}
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// Callback triggered when opening resource bar tab( H# T' W P+ p: `' L. V2 P
int MyClass::ActivationHandler1(int tab_id)
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// Get the WindowHandle object
X1 t# w3 Q6 P5 T WindowHandle *window_handle = MyClass::theUI->ResourceBarManager()->GetWindowHandle(tab_id);& L: m+ {6 m3 a8 V
// Get the real handle, N3 h2 y, D; p5 l, d- B
HWND parent_handle = (HWND)window_handle->GetHandle();
* e* }6 P6 `% j; k# w$ r4 } // Get the CWnd object from HWND, FromHandlePermanent will return 0!
& F! B& z4 o3 D9 K2 L! T CWnd *wParent1 = CWnd::FromHandle(parent_handle);
! l f+ Z P8 Z8 f/ D ASSERT(wParent1);
+ s: T% b/ `! I
0 @6 q: a" ?7 i7 O) F- p // Switch module state to avoid Assertion from afxCurrentInstanceHandle6 k. d% }: u. o/ _8 y+ r- U
AFX_MANAGE_STATE(AfxGetStaticModuleState());2 n6 \1 B9 O. R- T. p
; t) w# X c; x7 X BOOL bSuccess = m_tree->Create(WS_CHILD|WS_VISIBLE|WS_BORDER|TVS_HASBUTTONS|TVS_HASLINES|TVS_LINESATROOT|TVS_TRACKSELECT,
% M! N" d0 C7 a- K# f5 t CRect(10,50,510,1810), wParent1, IDC_TREE1);
@7 ~( T- Q; G+ W1 g. d [- I m_tree->SetImageList(&m_Images, TVSIL_NORMAL);1 B/ r2 e0 j8 y; A& G# n
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Populate(displayPart);
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return 0;% l# `: X& n6 w6 U
}
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//------------------------------------------------------------------------------* X5 N8 d- ]' X0 y) E# O
// getAttributes1 S8 j2 v3 s9 \. Y9 w$ B
//------------------------------------------------------------------------------3 ^3 P$ w: \7 d- f L
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