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NX二次开发源码分享:NX10可以直接对资源条进行二次开发 R" I8 I; ?$ Y* x
这是官方的一个例子,新建了一个资源条,使用MFC的Tree创建了树列表,并加载了所有组件的属性到节点上。
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0 J1 N ]1 X p0 K; P1 k// Mandatory UF Includes1 [. Z+ e% u3 S) {3 p$ z
#include <uf.h>
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// NXOpen Includes
* h! f+ H% S6 M7 ^. _#include <NXOpen/Assemblies_Component.hxx>
9 l% @4 Y8 @0 j. r. ]% j) e4 V, i#include <NXOpen/Assemblies_ComponentAssembly.hxx>7 ] B" P' z" X7 D4 G5 @' i
#include <NXOpen/ListingWindow.hxx>9 `; e: b# t) m G& c5 O
#include <NXOpen/LogFile.hxx>
( _0 \" L1 M0 }: o3 b4 P: C#include <NXOpen/NXMessageBox.hxx># `' v# `5 ]/ d* B r3 H; ?, w# d
#include <NXOpen/NXException.hxx>4 j! i. q8 M( b9 [- z2 `0 b9 m
#include <NXOpen/NXObject.hxx>
8 g- L9 G! g, ?. G0 A; Q/ Q' T/ U#include <NXOpen/Part.hxx>
; H8 a- I% q7 M#include <NXOpen/ParTCollection.hxx>3 D, a! n) c( q) y
#include <NXOpen/ResourceBarManager.hxx>
% o4 f; g" f: z/ |( A- Y! T0 d#include <NXOpen/Session.hxx>7 |7 U( u1 p9 C8 ~! r6 B2 u( U
#include <NXOpen/UI.hxx>, L( ?7 V! V# {) x( y
using namespace NXOpen;( \7 c) M$ S( c) W5 F3 |) L0 [9 t
using namespace NXOpen::Assemblies;/ |' P: k% C1 l0 |6 n; E# x% P
1 | B5 K: D) d/ u9 ^8 u" b// Std C++ Includes
1 t" U I7 J' _: v( V+ t#include <iostream>
9 V4 F. e( v! {#include <sstream>; ~4 Q+ \8 a% \& _3 Z$ k
#include <map>
. n+ B+ p2 {1 |9 ~. }using std::exception;/ j% E& } w6 m8 \
using std::endl;
( X; \0 p) @* }- O9 P: Susing std::cout;- ^" L* a4 j9 u5 H, l) g
using std::cerr;
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* ^7 e# ]5 |5 X* T, b// MFC Includes
( p; W: R9 I3 [4 A3 v" c#define _WIN32_WINNT 0x06010000
$ Y( G) d) M- B: q#include <afxwin.h>% Q6 i9 r4 h( K( `( [
#include <afxcmn.h>! l$ ? r8 q* h/ o) ^
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#define IDC_TREE1 1002. T$ n% a) e( ^- J: k
, D: G; k6 I6 x4 e2 C. w+ ^- ]8 v0 M//------------------------------------------------------------------------------
2 A5 L& m( P1 U// NXOpen C++ class
: z U3 ?% f, ?! U! T. u9 [ y0 K- `//------------------------------------------------------------------------------+ z8 {/ C! R" c" R [$ d9 w
class MyClass2 }: ?/ { Y+ A, @' D* A( T0 Q
{1 ?( ~6 E& S% q0 s; B( s0 Y. E
// class members
. h3 l. T9 m* J) J! ?) _* j, ~public:8 p6 H' I" U9 K0 p$ v* l/ Q
static Session *theSession;2 S* n- D4 F: U" J& }- ~
static UI *theUI;8 |* A2 z& `1 f4 ]9 S0 H9 |0 v
static int m_tab; l6 z2 `$ v" [9 B
static int m_cbID[2];. T2 c8 j3 r: ]% k- J4 ?
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MyClass();+ r1 N1 U, i& N9 j2 S o; V: k/ Q
~MyClass();# Y" p. `3 K/ w( I. x+ W2 ~* H/ B
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void print(const NXString &);
, p! e6 b: h) A8 Z: X void log(const NXString &);
% g) q9 V0 ~' Q8 k2 f3 ~& H void getAttributes(Component *, HTREEITEM);
. K( F- e' Z, h) ~% p5 O void getComponents(Component *, HTREEITEM);
& y% T3 T9 Y5 e( Z# y int ActivationHandler1(int tab_id);
! \$ { M5 K* p" J4 k void Clear();! U k; J n+ r9 F2 u6 |/ F4 L
void Populate(BasePart*);- }- P- d- ]4 K j
void cbPartOpened(BasePart*);
* P9 k) T, ?0 B: x4 ]7 e void cbPartClosed(BasePart*);9 n9 `+ ]( `3 U p. ~
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private:
% o# [# t7 ^6 r) h' F3 c9 z3 T: v Part *workPart, *displayPart;& R' m; x# \; U1 h- S" X- U5 R
NXMessageBox *mb;
" s1 B9 j& [7 X ListingWindow *listW;
( s) x, j4 ^1 M) o" }% _. ~6 S LogFile *logF;
3 r" s- z+ A6 B4 t CTreeCtrl *m_tree; ; m1 B" L& w9 `6 F& V9 P
CImageList m_Images;
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0 `' ?; | j/ d4 }5 H0 U( ~% P, Z//------------------------------------------------------------------------------
8 a, v1 E9 A# F5 z/ n1 \// Initialize static variables# z' Z& O4 k2 t1 B+ t9 {
//------------------------------------------------------------------------------
* _6 D7 d% K H% O U5 W* TSession *(MyClass::theSession) = nullptr;
0 s. v- y- U/ QUI *(MyClass::theUI) = nullptr;
1 I. @' \7 w. ~( L: {& Pint MyClass::m_tab = 0;
* Q$ @9 _1 m$ `! Eint MyClass::m_cbID[2] = {0,0};* ?" b% ~0 I0 m
. g z' j2 L$ E" G5 ?( }$ FMyClass *theApp = nullptr;
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" v" i6 ]2 S. a. Q* \//------------------------------------------------------------------------------% Z' t) i3 N% F& ]
// Constructor
, l) @* ?* [& e; u& A//------------------------------------------------------------------------------
* i: Z, i. ~% `& nMyClass::MyClass()6 h# w6 d) H/ v A( w
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logF->WriteLine("GTAC: MyClass Constructor");) d [+ {. }+ [ m0 l
theSession = NXOpen::Session::GetSession();
8 o0 U( V/ I, p4 V7 X6 _* Y4 j theUI = UI::GetUI();
: d. l& }1 q2 W: T4 L# s2 i mb = theUI->NXMessageBox();
1 ^. \ @' ]6 Y2 A& R3 l% r: B1 c listW = theSession->ListingWindow();
M7 D9 _) N7 W8 N P% v logF = theSession->LogFile();
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9 F4 U! {' [2 {- Y workPart = theSession->;Parts()->Work();
5 E J/ N0 j1 c* u3 h% `: b" s displayPart = theSession->;Parts()->Display();
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$ A4 \# g1 f3 b0 { m_tree = new CTreeCtrl();
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BOOL bSuccess = m_Images.Create(16, 16, ILC_COLOR32, 0, 2);
1 o& C3 X5 M& f3 m8 Y- @ int index = m_Images.Add( AfxGetApp()->LoadStandardIcon(IDI_WINLOGO) );
3 Q3 }. R( }3 ]1 ?! \+ A index = m_Images.Add( AfxGetApp()->LoadStandardIcon(IDI_INFORMATION) );
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m_tab = theUI->ResourceBarManager()->ResourceBarManager::Create("Assembly Attributes", "ant_component_mode");
$ b- i+ _* ? D6 ^ theUI->ResourceBarManager()->ResourceBarManager::RegisterActivationCallback(m_tab,
/ \- ]4 A+ |, R5 r' L% J make_callback(this, &MyClass::ActivationHandler1));/ N. G2 z# Z) a& l/ ?7 o
theUI->ResourceBarManager()->ResourceBarManager::ActivateTab(m_tab);
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; a6 w& r" B* ^2 ^- Z4 W, s m_cbID[0] = theSession->;Parts()->AddPartOpenedHandler(make_callback(this, &MyClass::cbPartOpened));/ z- ]5 S/ W r3 p: d" R
m_cbID[1] = theSession->;Parts()->AddPartClosedHandler(make_callback(this, &MyClass::cbPartClosed));' o. ^( \' y v% g8 c! x9 x
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8 a& h5 S* M: r8 S9 y, i. F$ E//------------------------------------------------------------------------------2 D7 G6 B ~7 ~ p9 a$ A6 k
// Destructor- \" c$ `( c/ ^; O
//------------------------------------------------------------------------------
% t. i5 o/ l( O* ^0 D* q+ xMyClass::~MyClass()
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logF->WriteLine("GTAC: MyClass Destructor");5 k5 L# m0 c j! Q2 z! N
if( m_tree->GetSafeHwnd() )
$ e# o. k a E" E/ c {
! {( u6 [+ ^7 _+ x+ s, D$ ?! V BOOL bSuccess = m_tree->DestroyWindow();% r7 g. P: K; {2 ^1 v. |' p
}
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8 ^' T' T* o+ C9 ?6 P9 `4 y theUI->ResourceBarManager()->Destroy(theApp->m_tab);/ L" V4 d1 t& I. N7 F5 f. _
theSession->;Parts()->RemovePartOpenedHandler(m_cbID[0]);
' Y. c# X) h) ? theSession->;Parts()->RemovePartClosedHandler(m_cbID[1]);* C% B/ |- K" i% v) y. }9 }4 q
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: k3 R1 b- ~5 |; V3 t//------------------------------------------------------------------------------7 {$ p g' q- M- B
// Print string to listing window and/or syslog( C; K1 I6 L; h5 t+ H$ ?
//------------------------------------------------------------------------------ g& y; B) Z5 A* X6 Y) a0 q
void MyClass::print(const NXString &msg)1 @3 X7 j; \- D1 k1 V% X
{ B- S0 N5 @! { E( ?2 M9 F
if(! listW->IsOpen() ) listW->Open();
, e/ k& |9 q) r" ` listW->WriteLine(msg);: _( q$ U( l5 t, K- @
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void MyClass::log(const NXString &msg)
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% Y. W, y6 k8 I& Z logF->WriteLine(msg);
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// Callback triggered when opening resource bar tab0 O' x0 V; d5 o) ~$ u2 g
int MyClass::ActivationHandler1(int tab_id)2 Z) J/ S8 C2 O5 n5 }
{
- e9 Q3 I9 R* x // Get the WindowHandle object: J5 b4 ~ J5 ]+ N4 q
WindowHandle *window_handle = MyClass::theUI->ResourceBarManager()->GetWindowHandle(tab_id);
2 T1 \9 m( w; l; w, B // Get the real handle
" _( p, v9 l8 S" n' } HWND parent_handle = (HWND)window_handle->GetHandle();
9 ~! B( Y* V' M // Get the CWnd object from HWND, FromHandlePermanent will return 0!
: Q, `9 E' w D* Q. L CWnd *wParent1 = CWnd::FromHandle(parent_handle);
9 }; c6 x" B; l9 Q0 x4 Q8 } ASSERT(wParent1);9 s& m* ^2 ^2 K. ~
4 I2 f) ]5 Z+ V
// Switch module state to avoid Assertion from afxCurrentInstanceHandle
4 K3 f [' k7 H AFX_MANAGE_STATE(AfxGetStaticModuleState());& ~& S7 s2 w% T4 ?
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BOOL bSuccess = m_tree->Create(WS_CHILD|WS_VISIBLE|WS_BORDER|TVS_HASBUTTONS|TVS_HASLINES|TVS_LINESATROOT|TVS_TRACKSELECT, . E% y* Q/ X, J8 Y! `; }
CRect(10,50,510,1810), wParent1, IDC_TREE1);
6 f" U2 B; k$ U" |8 }0 n% j m_tree->SetImageList(&m_Images, TVSIL_NORMAL);
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+ a1 n4 P9 c- ~# T1 W$ K- \ Populate(displayPart);
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return 0;
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5 f% \8 i W. O- A) M% N//------------------------------------------------------------------------------
- k7 h# o9 G9 o1 Z// getAttributes
_% Z4 |$ r5 p//------------------------------------------------------------------------------) q9 F- u4 F5 d2 ]
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