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NX二次开发源码分享:NX10可以直接对资源条进行二次开发* J8 G2 E K C, \- m
这是官方的一个例子,新建了一个资源条,使用MFC的Tree创建了树列表,并加载了所有组件的属性到节点上。5 Q& c4 g2 t+ }' g2 t2 B
6 P; O7 W# s W9 u L// Mandatory UF Includes
6 S7 Q+ B6 V+ p5 R# j \1 v#include <uf.h>8 g# m- F; |5 g, v
$ q* b W. v: V7 L+ x9 e// NXOpen Includes
- `) U; r1 J a0 P#include <NXOpen/Assemblies_Component.hxx>" |4 }8 J0 L$ v, p/ r7 W: t' T1 G Z
#include <NXOpen/Assemblies_ComponentAssembly.hxx>! a7 L7 z3 i# e/ f% a5 H* b
#include <NXOpen/ListingWindow.hxx>: W+ m* H6 h. r5 Q6 u
#include <NXOpen/LogFile.hxx>" u0 I" Z$ d/ B
#include <NXOpen/NXMessageBox.hxx>% p3 I" w8 y" l3 `3 P( I) @
#include <NXOpen/NXException.hxx>
& H! h$ k; @9 b8 d5 A6 _#include <NXOpen/NXObject.hxx>
9 |+ d5 X. D% q K$ j0 |#include <NXOpen/Part.hxx>
) A0 c. G" v* g" ?5 w#include <NXOpen/ParTCollection.hxx>+ U5 x" {& y8 x" R
#include <NXOpen/ResourceBarManager.hxx>
; d& L0 V! e0 j8 h, U6 {! Y#include <NXOpen/Session.hxx>
+ W: a2 ?3 q6 ~5 |8 z$ Q#include <NXOpen/UI.hxx>: A/ Z. N2 s8 T; ? {0 c
using namespace NXOpen;% j+ O! g5 i) q4 G% I# Z
using namespace NXOpen::Assemblies;/ m5 T: @: Q) m6 a. `0 l. P
4 m. X) w) d, n$ A3 u" e0 S& B// Std C++ Includes
# G7 g" n* A( @# S: Q#include <iostream>
8 \5 m8 w1 _! _* K2 |1 R$ |#include <sstream>
3 {# w3 C4 P6 p. d' x7 A#include <map>
! y( M: I }4 x7 nusing std::exception;! y1 }& z5 D$ ~0 x
using std::endl;- _, H6 X) a% W9 Z
using std::cout;
8 k* z$ ?$ U! a# ~! wusing std::cerr;0 S9 {9 q& ~ M% u) T
6 [: Z* V& S. z) \! H7 k; o+ E# R
// MFC Includes+ D( _ s. v/ p0 ]3 |* t
#define _WIN32_WINNT 0x06010000
$ m9 }3 F- T# K& R8 u- |2 X#include <afxwin.h>: ` R9 ?1 f! _6 [: ^9 v
#include <afxcmn.h>
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#define IDC_TREE1 1002- j/ f7 z, P& v9 y W/ H0 D% n
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//------------------------------------------------------------------------------+ L: B* A$ V9 e w1 M; L& ?( ?
// NXOpen C++ class ( L& `3 F; G1 r2 u* ?; T5 l I
//------------------------------------------------------------------------------
: w) @& I* D7 `9 Iclass MyClass! Q6 w7 J, S5 V* u8 b) X* {1 f
{
. b4 m ^. u8 j, _2 k2 {6 Q// class members: }7 c8 t0 J' U) ?( W
public:
* ]; F- ]% ^. e: m, K1 ^) q! {* Q static Session *theSession;0 x1 S8 F( D' `
static UI *theUI;2 e& ]1 n. G3 v5 E% p
static int m_tab;: o) O% h: P! z6 v2 O9 T
static int m_cbID[2]; X& O( z! `, ^8 w4 Z0 x
0 t4 [8 y f+ M0 V MyClass();0 m7 G& q v' J$ U) \1 l( \; f# I
~MyClass();6 V* H8 `& ?4 A4 w" b, N" P- U
0 v0 m; O% p F# { void print(const NXString &);
( R! {' w6 r. @# B void log(const NXString &);7 h, _% m+ D% {" x# w* Z
void getAttributes(Component *, HTREEITEM);( \. j# q1 o# p% `' `. F
void getComponents(Component *, HTREEITEM);- x4 x" K: N& H1 g! T2 T p
int ActivationHandler1(int tab_id);
, G7 H) e7 g, b, Z1 j% r void Clear();
0 Y3 Q% ` V7 M% J void Populate(BasePart*);: ]4 }: d1 p D; A
void cbPartOpened(BasePart*);
0 O! }* L5 q4 ~0 m% B9 [ void cbPartClosed(BasePart*);5 R( E, G9 h9 I }" }; Y
0 ]' f5 T$ B4 C ~1 z) I+ q/ T vprivate:
! P, W9 j' U3 ?2 t Part *workPart, *displayPart;2 {) Z* d8 |. h& w# r/ R$ r& G. m: W' {
NXMessageBox *mb;
4 `3 K' V- t" M% c: B) | ListingWindow *listW;, k; X% |4 o% ?5 V( ]
LogFile *logF;, N( k" s6 w# k" D- r( O
CTreeCtrl *m_tree; 1 }" M6 ]2 \$ v5 O+ U. f2 D$ T
CImageList m_Images;
/ J" G0 o( u7 _1 J};
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//------------------------------------------------------------------------------1 ^- z7 i) u8 b, X/ E4 [, [3 ]
// Initialize static variables+ V, s% u( w7 m. w5 h
//------------------------------------------------------------------------------
/ \$ j% f1 s) T3 eSession *(MyClass::theSession) = nullptr;
2 X4 `- d8 t+ n) ~/ M2 I3 xUI *(MyClass::theUI) = nullptr;
/ R& F7 ]; L6 f( g( }4 q& }, lint MyClass::m_tab = 0;
5 Z: D3 d: b2 b9 t) Tint MyClass::m_cbID[2] = {0,0};
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MyClass *theApp = nullptr;- a- r. [) [, I# p$ D; Z! [# R! l
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//------------------------------------------------------------------------------
% E/ M& e9 E" h9 s( D// Constructor
3 Y: A" Y. }- a4 g3 b//------------------------------------------------------------------------------2 P) Z( o2 p4 D- {3 A
MyClass::MyClass()
2 p1 v. u3 k1 B! n: e{
* k/ g6 L# U$ m% X! @$ [ logF->WriteLine("GTAC: MyClass Constructor");
( I8 A- F6 G- X5 Y9 g/ r1 k6 m theSession = NXOpen::Session::GetSession();6 c# J X# X$ E8 O
theUI = UI::GetUI();0 i5 r1 P7 {1 t0 B
mb = theUI->NXMessageBox();
$ o. ~: `+ C# D- t! `. V listW = theSession->ListingWindow(); l# T0 P$ u3 y4 D+ |) ]4 J
logF = theSession->LogFile();
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; G" Q& @" b: d' F workPart = theSession->;Parts()->Work();
- L" G- @* p) \! a) a, T4 \ displayPart = theSession->;Parts()->Display();
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& ?9 I- T8 x& ]1 W m_tree = new CTreeCtrl();
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8 j' Y9 a6 c2 @3 [4 S/ ? BOOL bSuccess = m_Images.Create(16, 16, ILC_COLOR32, 0, 2); V: h9 d2 h) O4 o2 o" V
int index = m_Images.Add( AfxGetApp()->LoadStandardIcon(IDI_WINLOGO) );
, u* _4 _( O6 }- ]! v1 }8 u index = m_Images.Add( AfxGetApp()->LoadStandardIcon(IDI_INFORMATION) );1 Z+ ]! w# o. m5 z8 \+ _( g. v
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m_tab = theUI->ResourceBarManager()->ResourceBarManager::Create("Assembly Attributes", "ant_component_mode");
+ G# J* l: l& I$ R. t theUI->ResourceBarManager()->ResourceBarManager::RegisterActivationCallback(m_tab,
' y; i4 ]+ F6 s/ c# S make_callback(this, &MyClass::ActivationHandler1));8 [) ?: `3 B i) K2 j
theUI->ResourceBarManager()->ResourceBarManager::ActivateTab(m_tab);
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7 O4 q# Y% J; c+ p5 I- h m_cbID[0] = theSession->;Parts()->AddPartOpenedHandler(make_callback(this, &MyClass::cbPartOpened));
! g' y+ X; l% E! F8 g m_cbID[1] = theSession->;Parts()->AddPartClosedHandler(make_callback(this, &MyClass::cbPartClosed));
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//------------------------------------------------------------------------------% ?- [% j9 E# M3 t1 l4 _
// Destructor2 Q* z+ A6 m) g/ p, |# ~
//------------------------------------------------------------------------------
6 S6 v: n) Z# h e1 hMyClass::~MyClass()
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logF->WriteLine("GTAC: MyClass Destructor");! C9 M8 I0 u; \: ~8 J4 {9 H+ l
if( m_tree->GetSafeHwnd() )
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BOOL bSuccess = m_tree->DestroyWindow();. s6 N, L1 y t" @1 F
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# n+ D* L0 M/ b1 D theUI->ResourceBarManager()->Destroy(theApp->m_tab);
5 g0 L' ~& U! ^7 a P; p$ X theSession->;Parts()->RemovePartOpenedHandler(m_cbID[0]);
0 {; L" W4 V6 o* p% a5 Y( l% }1 l# _- S theSession->;Parts()->RemovePartClosedHandler(m_cbID[1]);
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}
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//------------------------------------------------------------------------------
5 n5 d0 u6 @4 U) e// Print string to listing window and/or syslog- u; b$ C; \: P
//------------------------------------------------------------------------------: O3 l4 Q7 Q3 j3 a8 U
void MyClass::print(const NXString &msg)
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! O. M/ d* j- j" ~* f if(! listW->IsOpen() ) listW->Open();( I8 N8 I3 T v* F
listW->WriteLine(msg);
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void MyClass::log(const NXString &msg)4 h/ _0 ^% e1 q3 m! V& o
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logF->WriteLine(msg);
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// Callback triggered when opening resource bar tab
! L9 ], |6 M9 ?1 X+ pint MyClass::ActivationHandler1(int tab_id)$ `( _/ o' [/ `( z
{
5 d5 }2 ]. K" s8 q // Get the WindowHandle object
, i" x4 F$ e0 g( O* Z WindowHandle *window_handle = MyClass::theUI->ResourceBarManager()->GetWindowHandle(tab_id);
2 Y5 ?- h2 A* R3 O5 }9 g2 T // Get the real handle
' @ [# O5 J% B, R) k HWND parent_handle = (HWND)window_handle->GetHandle();* M* Q; E! ^, Y6 N* p8 |1 P \
// Get the CWnd object from HWND, FromHandlePermanent will return 0!+ h9 K4 t7 D( C3 O
CWnd *wParent1 = CWnd::FromHandle(parent_handle);2 Y$ f. x" L' _, r: M& R2 r
ASSERT(wParent1);" M9 a9 c3 ~8 e* T. ?
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// Switch module state to avoid Assertion from afxCurrentInstanceHandle
) v% @8 E6 c! |3 V0 G' L AFX_MANAGE_STATE(AfxGetStaticModuleState());' R% i# e% C: R
. m2 E* I; p% y" L. c4 _ BOOL bSuccess = m_tree->Create(WS_CHILD|WS_VISIBLE|WS_BORDER|TVS_HASBUTTONS|TVS_HASLINES|TVS_LINESATROOT|TVS_TRACKSELECT, ) y$ j, ^+ t- U) H
CRect(10,50,510,1810), wParent1, IDC_TREE1);
! x7 @/ E. x% f# W m_tree->SetImageList(&m_Images, TVSIL_NORMAL);; f. \0 u. i9 O1 ?) q! X
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Populate(displayPart);
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return 0;7 ~4 D; w6 X; |" V1 L
}
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8 `) ~6 D. ^% t# a2 X" F' g2 s; `//------------------------------------------------------------------------------( Y+ c) T4 _" G$ o& L
// getAttributes; {: a8 r, K3 m& Z$ Z
//------------------------------------------------------------------------------
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