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9 N9 t4 W' L- {) P$ K# K4 R2 _+ k1 pNX二次开发-关于body,feature,face,edge 之间的访问源码分享; y7 @8 C& Q4 ^8 c
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也有创建孔,创建阵列的测试哦!
6 m# b( T2 J: L& f1 _4 G+ a' p0 ]% {: r9 j. y4 p2 u6 Z) {- w8 O& g+ ^
- 4 J# M0 X, U* i" }. t& J
- <p>static void do_UGopenApi(void): V0 I( Y/ c+ B7 B& p- T$ f
- {& L: C6 u5 f [+ ?) H0 d
- //create a block
9 F) ?* E3 z$ g4 d. M: O - double coner[3]={0,0,0};
) C# v) t" ?- `, G- a& } - char *edge[3] = {"100","60","40"};
7 N6 i9 h7 S& _" x" V- s. o; ] - tag_t blk_tag;
" m4 ~, o+ q+ m$ {9 ^/ W- w - UF_MODL_create_block1(UF_NULLSIGN,coner,edge,&blk_tag);0 |% O$ M, f$ j( r) |
- //create a blend start
! i2 c! x, ~, x) b' y - char *radius = "20";
7 @8 ], W' \; X - uf_list_p_t blend_list,face_list,edge_list;
# I" _# W# I& |$ o - tag_t body_tag,tem_face,tem_edge,faces[6],edges[12],blend_feature;( ~/ v! l/ m0 i& M, A+ H
- int face_count,edge_count;
4 i) e% ^$ ?/ s+ I. m/ l+ q, m/ R& L - // get faces
, B8 J- e, i f+ o; [; \) X - UF_MODL_create_list(&face_list);
9 ~( A* L! U' H# r; T - UF_MODL_ask_feat_body(blk_tag,&body_tag);8 g/ K- t0 G( K: T0 {! |- k+ |7 t% w
- UF_MODL_ask_body_faces(body_tag,&face_list);
: O+ M3 V9 @4 ?3 P0 Z( \( x6 s - UF_MODL_ask_list_count(face_list,&face_count);
. S; |5 V- u3 j" v$ k, O2 x - for(int i =0 ;i <face_count;i++) ?% q: K" ~# V! ?. x
- { , ` `- P5 E8 y
- UF_MODL_ask_list_item(face_list,i,&tem_face);
9 E: ]! f" ~* m7 e& p/ p - faces[i]=tem_face;
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- UF_MODL_delete_list(&face_list);
0 E5 v2 v O D1 e! O* \ - //get edges
$ b3 s' s, l' G+ ~+ w' V - UF_MODL_create_list(&edge_list);/ H }# d4 A7 B# J
- UF_MODL_ask_body_edges(body_tag,&edge_list);. E0 y8 C2 ~4 j3 x/ d% G' x' G
- UF_MODL_ask_list_count(edge_list,&edge_count);' Y2 D) v& H. X) w6 K
- for(int j = 0 ; j < edge_count;j++), y" W2 g4 J! ]/ m5 O3 |! s
- {
$ A Q) R9 j! [ - UF_MODL_ask_list_item(edge_list,j,&tem_edge);$ Z% Q m+ M; ~1 Z0 a4 g0 m- ~8 o
- edges[j]=tem_edge;
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. B6 j& r* }1 r5 ~7 i - UF_MODL_delete_list(&edge_list);2 q8 u7 [" [4 q8 j7 K4 M3 a
- // create the blend$ `; \4 F. ]. h% e
- UF_MODL_create_list(&blend_list);% D' q' y. E$ O c
- UF_MODL_put_list_item(blend_list,edges[6]);
5 l3 h1 T; i" { - UF_MODL_create_blend(radius,blend_list,0,0,0,0.5,&blend_feature);! f4 S/ v) _$ v4 K# |
- UF_MODL_delete_list(&blend_list);</p><p> // create hole
3 `# C7 ^7 p. V4 e9 i" | - double location[3]={80,40,40};
0 X* Z2 ]& o9 ]* i, S: R. ] - double direction[3]={0,0,-1};
0 ]: r# G. E* p4 A4 ` - const char * diame="15";
3 O- ^3 v3 Y+ F5 }3 r# u6 I - const char * depth="5";
: g- ]0 c' Y- ~% U9 W; D, X - const char * angle="0";$ W4 a* y& e; O
- tag_t hole_id;
! t+ W0 C% t# [4 B! E) }3 w" l ~ - UF_MODL_create_simple_hole(location,direction,diame,depth,angle,faces[0],faces[1],&hole_id);</p><p> // create instance+ o' o. R8 u% B, _
- double origin[3]={10,10,0};0 ^# w" R( ?5 P: @9 w; G
- double dir[3]={0,0,1};
. i- K# V6 o0 o7 a* e - tag_t cyl_tag;* c6 D7 ~; N A" Q
- UF_MODL_create_cyl1(UF_NEGATIVE,origin,"20","10",dir,&cyl_tag);
! v8 u, A' C6 D" s: d - char * number_in_x="2";7 _/ j* h# X+ D5 Q4 F
- char * distance_x ="30";( U+ }( |/ K" x K
- char * number_in_y="2";
' ]* B' P/ F: z- [ - char * distance_y ="30";, A0 ~5 p3 S0 C; r+ [% D' n$ C, ?
- tag_t feature_obj_id; U7 V3 Y, U) D% _' |- e1 h
- uf_list_p_t feature_list;: R- U( \8 b$ ]. x) T. T
- UF_MODL_create_list(&feature_list);
. m" [+ W: R- g- I2 d# a7 ^( k - UF_MODL_put_list_item(feature_list,cyl_tag);" W% U; ]* e2 ]! p0 Y, S( V7 X
- UF_MODL_create_linear_iset(0,number_in_x,distance_x,number_in_y,distance_y,feature_list,&feature_obj_id);
8 ^( \" O: h8 d& N- q3 q4 _& u - UF_MODL_delete_list(&feature_list);
- x0 I( O" D# U. Q - }</p>
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