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# }2 m: l5 W: f. GNX二次开发-关于body,feature,face,edge 之间的访问源码分享- \0 C& A/ y$ U. D# S5 M
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也有创建孔,创建阵列的测试哦!% v9 h# C! r; i$ O0 t/ p# U, O9 }
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- <p>static void do_UGopenApi(void)
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. }, L0 r+ x/ Q% X! T; R/ j - //create a block5 f _/ z& \. T% ^, ~. ]8 q9 H* x
- double coner[3]={0,0,0};9 q8 s( S0 R' e$ @" O. H& q
- char *edge[3] = {"100","60","40"};) m$ m- w. H( e
- tag_t blk_tag;
1 J- _( K# R1 F4 L: _" ^& T( z - UF_MODL_create_block1(UF_NULLSIGN,coner,edge,&blk_tag);
9 D; B W+ T6 I" R6 d+ i3 q; A' E - //create a blend start
! W$ ~0 X! \1 b9 p - char *radius = "20";
, V- F& |* p6 y - uf_list_p_t blend_list,face_list,edge_list;
1 ^7 j- I0 L( ` - tag_t body_tag,tem_face,tem_edge,faces[6],edges[12],blend_feature;6 d w [, m! J; c* v8 p/ O: F
- int face_count,edge_count;
- w( \$ Q! r" m: B+ Z- e5 R" }' ^ - // get faces2 e( |" E* n9 z, d; P
- UF_MODL_create_list(&face_list);
9 B8 {7 C6 l+ z. m - UF_MODL_ask_feat_body(blk_tag,&body_tag);
5 [ @6 H6 l" w0 H - UF_MODL_ask_body_faces(body_tag,&face_list);
! [! m5 K) q' }* s2 P+ p2 D) p* \ - UF_MODL_ask_list_count(face_list,&face_count);0 s H! \# y# t* m
- for(int i =0 ;i <face_count;i++), r$ T- H9 H' j& e9 w' R
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- UF_MODL_ask_list_item(face_list,i,&tem_face);# l3 D1 ]8 w# w- C
- faces[i]=tem_face;
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- UF_MODL_delete_list(&face_list);9 |8 ~" D3 V' U9 ?$ y
- //get edges
; Y# w' e3 b$ E5 G - UF_MODL_create_list(&edge_list);& n0 k5 w' z; `* u6 W, ?% E
- UF_MODL_ask_body_edges(body_tag,&edge_list);) i! _: ^: ]$ F( }7 }7 x
- UF_MODL_ask_list_count(edge_list,&edge_count);/ Z# _0 s! c9 X% N# y4 s# Q3 B* S
- for(int j = 0 ; j < edge_count;j++)5 W) h7 I/ V v( \. h
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- UF_MODL_ask_list_item(edge_list,j,&tem_edge);* n/ r, j) K4 W" S1 h' @) |
- edges[j]=tem_edge;+ z' B3 h+ L: W+ y
- }
7 O( ^" a% ]$ d# z/ N9 L- A - UF_MODL_delete_list(&edge_list);
/ l% d, e) e" ~2 ]; K3 i% S# c - // create the blend, D1 [* Y% M9 x" [
- UF_MODL_create_list(&blend_list);# P+ w& A _) v( r# N$ D5 j$ o: H- A
- UF_MODL_put_list_item(blend_list,edges[6]);
7 k) ?- p7 `4 E5 h1 w - UF_MODL_create_blend(radius,blend_list,0,0,0,0.5,&blend_feature);
3 N0 T" S' g3 j$ U - UF_MODL_delete_list(&blend_list);</p><p> // create hole* m- p4 U) y! N$ j% p
- double location[3]={80,40,40};
! x/ c" Q3 L2 i2 P2 i: h - double direction[3]={0,0,-1};
2 Q2 d- f- N( Z6 e$ Q - const char * diame="15";
4 C# t/ [ z( z" l+ J - const char * depth="5";% _& V1 W1 B C% t9 y
- const char * angle="0";
$ n# x( h. {" T4 x - tag_t hole_id; : y7 @3 Q" g2 g) v/ J5 \
- UF_MODL_create_simple_hole(location,direction,diame,depth,angle,faces[0],faces[1],&hole_id);</p><p> // create instance
1 U- ^, i& K6 r. b, o7 Q! ` - double origin[3]={10,10,0};
/ @ t( G/ x; [- d& ] - double dir[3]={0,0,1};% o+ D( b7 a$ E5 P8 }: z
- tag_t cyl_tag;
, V/ V$ X( s# M3 `/ I! q - UF_MODL_create_cyl1(UF_NEGATIVE,origin,"20","10",dir,&cyl_tag);
% d4 F: r6 [$ a, P - char * number_in_x="2";
8 T- @0 a% q( J- f7 Q1 n' h - char * distance_x ="30";: R" w2 n' A# K* ^& k5 g; E
- char * number_in_y="2";" F3 {% }( G a0 ?
- char * distance_y ="30";$ R+ S/ z- R, o/ p5 V
- tag_t feature_obj_id;
6 ]5 Y( ]# w9 U( V. C* P - uf_list_p_t feature_list;
4 E" w9 g. ^, R2 |3 ~* O3 l- ^) ~ - UF_MODL_create_list(&feature_list); C5 Z# c- l4 ?! h* z
- UF_MODL_put_list_item(feature_list,cyl_tag);4 d t& d" h% ~0 `# ~2 q
- UF_MODL_create_linear_iset(0,number_in_x,distance_x,number_in_y,distance_y,feature_list,&feature_obj_id);$ J( K6 M/ M5 k' x$ w
- UF_MODL_delete_list(&feature_list);+ T0 R3 n/ {; E+ O
- }</p>
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